Player Matchup

Ravana
Ravana
Platinum II
DarkBlack999
Ravana
Platinum II
Level 157
God Stats
1W - 3L
1,648 SR
Queue Stats
186W - 193L
1,739 MMR
Solo
Charybdis
Charybdis
Platinum IV
JnglDiff69
Charybdis
Platinum IV
Level 158
God Stats
1W - 3L
1,166 SR
Queue Stats
168W - 152L
1,767 MMR
Party 3
Charon
Charon
Platinum III
SuppDiff69
Charon
Platinum III
Level 116
God Stats
3W - 5L
1,596 SR
Queue Stats
177W - 163L
1,795 MMR
Party 3
Loki
Loki
Platinum II
iChadd
Loki
Platinum II
Level 142
God Stats
1W - 1L
1,652 SR
Queue Stats
308W - 289L
1,888 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
iChaddd
Baba Yaga
Gold I
Level 89
God Stats
3W - 8L
1,404 SR
Queue Stats
236W - 238L
1,689 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,493 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,630 SR
1,734 MMR
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
CometTheENBY
Ares
Gold III
Level 156
God Stats
3W - 2L
1,791 SR
Queue Stats
26W - 22L
1,730 MMR
Solo
Freya
Freya
Platinum II
Leinad02
Freya
Platinum II
Level 109
God Stats
4W - 6L
1,554 SR
Queue Stats
190W - 189L
1,923 MMR
Party 2
Mercury
Mercury
Platinum I
STGoDz
Mercury
Platinum I
Level 147
God Stats
10W - 8L
1,897 SR
Queue Stats
197W - 180L
1,789 MMR
Solo
Achilles
Achilles
Gold II
SrKh19
Achilles
Gold II
Level 107
God Stats
2W - 7L
1,410 SR
Queue Stats
175W - 179L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 0 / 0
7,162
716
5,566
3,765
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
JnglDiff69
Charybdis
11
0 / 0 / 2
6,135
614
4,200
6,316
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
SuppDiff69
Charon
10
0 / 0 / 7
6,101
610
4,114
6,247
3,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
iChadd
Loki
12
5 / 0 / 3
6,777
678
6,744
7,501
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
iChaddd
Baba Yaga
11
4 / 0 / 3
6,417
642
6,479
3,244
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KaliArachne

VS

Bans
ThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 4 / 0
5,063
506
3,147
7,174
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 0
5,090
509
4,036
9,446
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Leinad02
Freya
10
0 / 1 / 0
5,526
553
3,977
5,610
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
STGoDz
Mercury
9
0 / 3 / 0
5,004
500
622
9,341
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SrKh19
Achilles
10
0 / 2 / 0
5,222
522
2,214
8,627
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
12
Kills
0
0
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
L
0
2
0
0
W
Ravana
3
0
0
3
W
Charybdis
JnglDiff69
Charybdis
0
0
2
1
L
Freya
Leinad02
Freya
0
1
0
0
L
Mercury
STGoDz
Mercury
0
3
0
0
L
Achilles
SrKh19
Achilles
0
2
0
0
W
Charon
SuppDiff69
Charon
0
0
7
3.5
W
Loki
iChadd
Loki
5
0
3
6.5
W
Baba Yaga
iChaddd
Baba Yaga
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
13,996
27,073
Taken
40,198
12,208
Mitigated
19,303
10,005
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,147
1,249
0
555
7,174
2,918
0
3,975
3,009
0
34,930
L
4,036
0
0
2,627
9,446
7,177
0
4,282
5,053
12,213
0
W
Ravana
5,566
1,397
0
1,347
3,765
2,340
0
0
3,765
0
47,599
W
Charybdis
JnglDiff69
Charybdis
4,200
2,347
0
4,246
6,316
2,049
990
2,861
3,143
0
52,145
L
Freya
Leinad02
Freya
3,977
1,065
0
2,998
5,610
2,143
0
258
5,352
44,351
0
L
Mercury
STGoDz
Mercury
622
511
0
750
9,341
2,785
0
1,681
7,564
0
39,668
L
Achilles
SrKh19
Achilles
2,214
615
0
1,630
8,627
4,280
0
0
8,627
0
33,994
W
Charon
SuppDiff69
Charon
4,114
747
1,287
1,478
6,247
3,687
0
2,944
3,105
11,431
0
W
Loki
iChadd
Loki
6,744
2,304
0
731
7,501
2,868
0
964
6,517
0
53,584
W
Baba Yaga
iChaddd
Baba Yaga
6,479
51
0
916
3,244
1,264
0
714
2,530
44,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
25,905
374
Minions Killed
300
0
Camps Cleared
0
1,041,675
Distance Traveled
1,035,634
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,063
506
75
8
0
172,539
0
L
Ares
5,090
509
15
2
0
220,532
5
W
Ravana
7,162
716
89
9
0
208,230
3
W
Charybdis
6,135
614
106
11
0
171,088
1
L
Freya
5,526
553
94
9
0
200,672
2
L
Mercury
5,004
500
65
7
0
249,461
0
L
Achilles
5,222
522
51
5
0
192,430
0
W
Charon
6,101
610
20
2
0
200,861
3
W
Loki
6,777
678
82
8
0
243,276
1
W
Baba Yaga
6,417
642
77
8
0
218,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role