Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CHEVATIAN0
Ao Kuang
Level 55
God Stats
26W - 30L
1,524 SR
Queue Stats
44W - 56L
1,461 Elo+
Solo
Shiva
Shiva
Mucio07
Shiva
Level 63
God Stats
1W - 1L
1,518 SR
Queue Stats
4W - 4L
1,408 Elo+
Solo
Raijin
Raijin
XLostifer
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,593 Elo+
Solo
Team Averages
Level 88
1,508 SR
1,492 Elo+

VS

Team Averages
Level 79
1,570 SR
1,562 Elo+
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
CuhckyWucky
The Morrigan
Level 68
God Stats
26W - 24L
1,610 SR
Queue Stats
437W - 435L
1,552 Elo+
Party 1
Achilles
Achilles
SirEwokMcYubNub
Achilles
Level 69
God Stats
4W - 9L
1,444 SR
Queue Stats
110W - 117L
1,569 Elo+
Party 1
Loki
Loki
SpookyJonnyTofu
Loki
Level 108
God Stats
4W - 7L
1,795 SR
Queue Stats
407W - 416L
1,569 Elo+
Party 1
Maman Brigitte
Maman Brigitte
iTryZeffre
Maman Brigitte
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 0 / 5
6,239
1,248
2,853
761
330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
 
Mercury
11
0 / 1 / 5
6,101
1,220
3,723
4,336
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
CHEVATIAN0
Ao Kuang
11
6 / 1 / 2
7,857
1,571
7,677
3,865
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Mucio07
Shiva
12
1 / 0 / 6
6,662
1,332
4,729
3,044
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
XLostifer
Raijin
11
1 / 0 / 4
6,501
1,300
5,773
2,606
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

394

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 2
6,130
1,226
2,184
5,057
2,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
CuhckyWucky
The Morrigan
10
0 / 1 / 0
5,720
1,144
1,704
4,562
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 3 / 0
6,530
1,306
3,893
10,935
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 2
6,255
1,251
4,455
5,012
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
iTryZeffre
Maman Brigitte
10
0 / 2 / 0
5,527
1,105
188
2,177
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
8
Kills
2
2
Deaths
8
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
5
2.5
W
Mercury
 
Mercury
0
1
5
2.5
L
Apollo
 
Apollo
0
2
2
0.5
W
Ao Kuang
CHEVATIAN0
Ao Kuang
6
1
2
7
L
The Morrigan
CuhckyWucky
The Morrigan
0
1
0
0
W
Shiva
Mucio07
Shiva
1
0
6
4
L
Achilles
2
3
0
0.67
L
0
0
2
1
W
Raijin
XLostifer
Raijin
1
0
4
3
L
Maman Brigitte
iTryZeffre
Maman Brigitte
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
12,424
14,612
Taken
27,743
8,034
Mitigated
15,905
1,939
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,853
1,244
0
23
761
330
0
166
551
0
13,941
W
Mercury
 
Mercury
3,723
750
0
302
4,336
3,476
0
582
3,461
0
11,980
L
Apollo
 
Apollo
2,184
1,432
0
652
5,057
2,197
0
2,573
2,392
0
14,256
W
Ao Kuang
CHEVATIAN0
Ao Kuang
7,677
1,396
0
828
3,865
1,588
0
373
3,259
16,062
0
L
The Morrigan
CuhckyWucky
The Morrigan
1,704
239
0
0
4,562
1,796
0
2,374
2,021
9,276
0
W
Shiva
Mucio07
Shiva
4,729
367
221
565
3,044
1,740
0
182
2,820
0
12,029
L
Achilles
3,893
889
0
2,076
10,935
9,458
0
5,179
4,991
0
4,965
L
4,455
484
0
0
5,012
1,807
0
2,589
2,222
0
19,607
W
Raijin
XLostifer
Raijin
5,773
721
0
0
2,606
900
0
589
1,779
13,469
0
L
Maman Brigitte
iTryZeffre
Maman Brigitte
188
0
0
80
2,177
647
0
585
1,290
2,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
30,162
125
Minions Killed
93
5
Camps Cleared
6
555,512
Distance Traveled
439,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,239
1,248
41
8
2
97,134
0
W
Mercury
6,101
1,220
25
5
1
134,743
0
L
Apollo
6,130
1,226
29
6
0
99,088
0
W
Ao Kuang
7,857
1,571
22
4
1
114,702
0
L
The Morrigan
5,720
1,144
13
3
1
66,364
0
W
Shiva
6,662
1,332
20
4
0
119,361
0
L
Achilles
6,530
1,306
8
2
4
108,114
0
L
Loki
6,255
1,251
38
8
0
128,775
0
W
Raijin
6,501
1,300
17
3
1
89,572
0
L
Maman Brigitte
5,527
1,105
5
1
1
36,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role