Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Circulitos
Baron Samedi
Platinum I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 82L
2,112 MMR
Solo
Achilles
Achilles
Diamond II
Faykz
Achilles
Diamond II
Level 204
God Stats
21W - 13L
1,705 SR
Queue Stats
266W - 251L
2,187 MMR
Party 1
Thor
Thor
Diamond V
SalveInco
Thor
Diamond V
Level 60
God Stats
0W - 1L
1,303 SR
Queue Stats
42W - 47L
1,983 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,502 SR
1,857 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,563 SR
1,921 MMR
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum I
ECHIGOMEZ123
Khepri
Platinum I
Level 157
God Stats
5W - 0L
1,987 SR
Queue Stats
187W - 180L
1,907 MMR
Solo
Thanatos
Thanatos
Diamond V
EluizD
Thanatos
Diamond V
Level 159
God Stats
7W - 5L
1,290 SR
Queue Stats
160W - 145L
2,156 MMR
Solo
Discordia
Discordia
Diamond V
PiiimPiii
Discordia
Diamond V
Level 165
God Stats
3W - 3L
1,580 SR
Queue Stats
42W - 65L
2,027 MMR
Solo
Horus
Horus
Diamond V
TuertoGutierrez
Horus
Diamond V
Level 163
God Stats
3W - 5L
1,456 SR
Queue Stats
275W - 268L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 2 / 0
4,305
861
1,948
3,221
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
6
1 / 2 / 2
3,615
723
2,615
5,089
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Circulitos
Baron Samedi
6
1 / 1 / 1
3,876
775
2,239
4,439
2,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Faykz
Achilles
7
1 / 0 / 0
4,234
847
2,993
5,075
2,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
1
0 / 1 / 0
2,562
512
0
887
207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaAo KuangGebRaijin

VS

Bans
FreyaSusanoArachneHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
1 / 1 / 1
3,732
746
4,314
4,196
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
6
2 / 1 / 1
4,160
832
1,303
2,636
1,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
EluizD
Thanatos
7
2 / 2 / 1
3,991
798
653
4,179
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PiiimPiii
Discordia
8
0 / 1 / 1
4,057
811
1,861
2,799
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,010
802
2,695
4,485
2,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
L
Hou Yi
 
Hou Yi
1
2
2
1
W
Xbalanque
 
Xbalanque
1
1
1
1.5
L
Baron Samedi
Circulitos
Baron Samedi
1
1
1
1.5
W
Khepri
2
1
1
2.5
W
Thanatos
EluizD
Thanatos
2
2
1
1.25
L
Achilles
Faykz
Achilles
1
0
0
1
W
Discordia
PiiimPiii
Discordia
0
1
1
0.5
L
Thor
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
10,826
18,711
Taken
18,295
7,357
Mitigated
7,305
7,430
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,948
49
0
840
3,221
1,019
0
1,673
1,360
29,859
0
L
Hou Yi
 
Hou Yi
2,615
2,021
0
1,622
5,089
1,537
0
800
4,289
0
15,446
W
Xbalanque
 
Xbalanque
4,314
1,714
0
1,975
4,196
1,495
398
1,589
2,607
0
25,986
L
Baron Samedi
Circulitos
Baron Samedi
2,239
297
113
2,028
4,439
2,242
0
503
3,936
17,702
0
W
Khepri
1,303
62
0
498
2,636
1,428
0
650
1,986
7,858
0
W
Thanatos
EluizD
Thanatos
653
65
0
1,881
4,179
1,191
0
101
4,078
0
16,204
L
Achilles
Faykz
Achilles
2,993
1,158
0
2,827
5,075
2,352
0
0
5,075
0
21,967
W
Discordia
PiiimPiii
Discordia
1,861
41
0
881
2,799
852
0
1,847
952
22,707
0
L
Thor
0
0
0
0
887
207
0
0
887
0
599
W
2,695
1,293
0
2,113
4,485
2,339
0
0
4,485
0
22,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,592
Gold Earned
19,950
142
Minions Killed
164
0
Camps Cleared
0
468,135
Distance Traveled
559,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,305
861
61
12
0
119,231
0
L
Hou Yi
3,615
723
20
4
0
109,181
0
W
Xbalanque
3,732
746
40
8
0
104,804
0
L
Baron Samedi
3,876
775
23
5
0
116,388
0
W
Khepri
4,160
832
7
1
0
122,234
2
W
Thanatos
3,991
798
31
6
0
99,447
0
L
Achilles
4,234
847
38
8
0
112,922
0
W
Discordia
4,057
811
43
9
0
112,270
0
L
Thor
2,562
512
0
0
0
10,413
0
W
Horus
4,010
802
43
9
0
120,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role