Player Matchup

Raijin
Raijin
Silver I
HappyThoughts_
Raijin
Silver I
Level 120
God Stats
11W - 12L
1,370 SR
Queue Stats
435W - 440L
1,208 MMR
Solo
Mulan
Mulan
Silver II
Rubenlc95
Mulan
Silver II
Level 109
God Stats
73W - 73L
1,544 SR
Queue Stats
108W - 122L
1,115 MMR
Solo
Arachne
Arachne
Silver II
Shesaperisi
Arachne
Silver II
Level 104
God Stats
5W - 7L
1,428 SR
Queue Stats
30W - 47L
1,026 MMR
Solo
Medusa
Medusa
Gold V
XxTheKinGxX1069
Medusa
Gold V
Level 105
God Stats
41W - 48L
1,517 SR
Queue Stats
468W - 497L
1,268 MMR
Solo
Cthulhu
Cthulhu
Silver II
petrospana
Cthulhu
Silver II
Level 118
God Stats
72W - 45L
1,585 SR
Queue Stats
567W - 638L
1,063 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,489 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,560 SR
1,073 MMR
Neith
Neith
Gold V
ButteryPoet66
Neith
Gold V
Level 137
God Stats
19W - 17L
1,448 SR
Queue Stats
568W - 604L
1,274 MMR
Solo
Hercules
Hercules
Bronze III
Charlemaigne75
Hercules
Bronze III
Level 107
God Stats
24W - 22L
1,506 SR
Queue Stats
101W - 137L
209 MMR
Solo
Anubis
Anubis
Silver I
DeeeeeeNnN
Anubis
Silver I
Level 79
God Stats
29W - 19L
1,617 SR
Queue Stats
316W - 327L
1,280 MMR
Solo
Bakasura
Bakasura
Silver I
KiffenGeil420x
Bakasura
Silver I
Level 118
God Stats
54W - 30L
1,645 SR
Queue Stats
486W - 527L
1,309 MMR
Solo
Chronos
Chronos
Gold IV
mathieu91430
Chronos
Gold IV
Level 159
God Stats
66W - 39L
1,585 SR
Queue Stats
362W - 358L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,653
455
11,413
9,430
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Rubenlc95
Mulan
13
1 / 8 / 2
8,385
441
6,597
21,123
13,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Shesaperisi
Arachne
12
4 / 5 / 3
8,432
444
7,986
15,180
5,203
15
1 / 4 / 2
8,744
460
5,341
14,694
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
petrospana
Cthulhu
12
2 / 6 / 2
8,098
426
6,890
18,637
13,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
JormungandrBastetAwilixPele

VS

Bans
Ao KuangTyrKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
11,730
617
13,132
13,266
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
14
3 / 3 / 6
10,516
553
5,572
19,613
20,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
DeeeeeeNnN
Anubis
18
9 / 2 / 4
13,029
686
17,964
13,302
8,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
20
5 / 2 / 9
13,408
706
13,310
21,872
11,315
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
mathieu91430
Chronos
19
5 / 0 / 4
12,936
681
9,584
11,417
5,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
27
27
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Hercules
3
3
6
2
W
Anubis
DeeeeeeNnN
Anubis
9
2
4
5.5
L
2
4
2
0.75
W
Bakasura
5
2
9
4.75
L
Mulan
Rubenlc95
Mulan
1
8
2
0.25
L
Arachne
Shesaperisi
Arachne
4
5
3
1.1
L
1
4
2
0.5
W
Chronos
mathieu91430
Chronos
5
0
4
7
L
Cthulhu
petrospana
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,227
Damage
59,562
79,064
Taken
79,470
41,908
Mitigated
51,867
13,182
Healing
35,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,132
4,446
0
4,607
13,266
6,775
3,817
3,460
9,766
0
88,414
W
Hercules
5,572
1,520
0
7,899
19,613
20,338
203
6,359
12,974
0
23,065
W
Anubis
DeeeeeeNnN
Anubis
17,964
517
0
8,124
13,302
8,102
238
2,690
10,540
98,670
0
L
11,413
1,155
0
1,691
9,430
3,409
0
4,572
4,678
72,279
0
W
Bakasura
13,310
9,196
0
5,691
21,872
11,315
5,299
2,507
19,179
0
101,867
L
Mulan
Rubenlc95
Mulan
6,597
465
0
3,210
21,123
13,765
0
12,196
7,919
0
55,679
L
Arachne
Shesaperisi
Arachne
7,986
5,828
0
3,055
15,180
5,203
0
3,366
11,299
0
30,441
L
5,341
1,814
0
1,745
14,694
5,675
48
3,733
10,951
0
80,329
W
Chronos
mathieu91430
Chronos
9,584
2,858
0
8,759
11,417
5,337
6,420
4,537
6,584
129,153
0
L
Cthulhu
petrospana
Cthulhu
6,890
781
1,211
2,270
18,637
13,856
0
3,681
14,331
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
61,619
425
Minions Killed
704
0
Camps Cleared
0
1,694,316
Distance Traveled
1,898,101
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,730
617
124
7
0
337,286
0
W
Hercules
10,516
553
27
1
0
390,943
2
W
Anubis
13,029
686
161
8
0
333,791
1
L
Raijin
8,653
455
135
7
0
303,201
2
W
Bakasura
13,408
706
187
10
0
434,216
0
L
Mulan
8,385
441
88
5
0
333,385
0
L
Arachne
8,432
444
37
2
0
375,759
0
L
Medusa
8,744
460
123
6
0
356,887
0
W
Chronos
12,936
681
205
11
0
401,865
1
L
Cthulhu
8,098
426
42
2
0
325,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role