Player Matchup

Charon
Charon
Platinum I
Rennaye
Charon
Platinum I
Level 132
God Stats
10W - 8L
1,661 SR
Queue Stats
292W - 269L
1,967 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Unveranosinti
Baron Samedi
Gold II
Level 109
God Stats
6W - 8L
1,621 SR
Queue Stats
11W - 13L
1,602 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
iikoro
Hou Yi
Platinum II
Level 107
God Stats
17W - 10L
1,742 SR
Queue Stats
692W - 679L
2,019 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,675 SR
1,863 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,663 SR
1,855 MMR
Hercules
Hercules
Gold V
MistakePC
Hercules
Gold V
Level 119
God Stats
2W - 2L
1,672 SR
Queue Stats
117W - 121L
1,389 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
Zakuryy
Xbalanque
Platinum III
Level 115
God Stats
12W - 12L
1,815 SR
Queue Stats
138W - 130L
1,852 MMR
Party 2
Discordia
Discordia
Platinum I
slingshotlopez
Discordia
Platinum I
Level 147
God Stats
11W - 3L
1,501 SR
Queue Stats
82W - 59L
2,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Rennaye
Charon
17
6 / 8 / 9
14,788
870
15,707
18,609
14,807
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Unveranosinti
Baron Samedi
16
1 / 7 / 13
13,241
779
11,575
18,892
18,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
iikoro
Hou Yi
18
10 / 4 / 7
15,697
923
21,444
17,565
8,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesPersephoneThothNe ZhaKuzenbo

VS

Bans
Baba YagaBacchusRaijinAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MistakePC
Hercules
15
3 / 8 / 10
13,129
772
6,949
24,306
31,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Zakuryy
Xbalanque
16
7 / 3 / 8
13,842
814
15,668
16,074
7,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
slingshotlopez
Discordia
17
9 / 6 / 10
15,059
886
22,309
15,128
6,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
17
Kills
19
19
Deaths
17
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
MistakePC
Hercules
3
8
10
1
W
Charon
Rennaye
Charon
6
8
9
1.31
W
Baron Samedi
Unveranosinti
Baron Samedi
1
7
13
1.07
L
Xbalanque
Zakuryy
Xbalanque
7
3
8
3.67
W
Hou Yi
iikoro
Hou Yi
10
4
7
3.38
L
Discordia
slingshotlopez
Discordia
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
44,926
55,066
Taken
55,508
41,915
Mitigated
45,916
13,153
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
MistakePC
Hercules
6,949
1,383
404
3,243
24,306
31,600
188
11,949
12,357
2,867
25,696
W
Charon
Rennaye
Charon
15,707
2,602
0
1,932
18,609
14,807
300
6,470
11,759
55,902
0
W
Baron Samedi
Unveranosinti
Baron Samedi
11,575
369
1,727
4,765
18,892
18,671
480
8,790
9,527
43,072
0
L
Xbalanque
Zakuryy
Xbalanque
15,668
6,641
0
3,326
16,074
7,488
1,076
8,638
7,436
0
56,447
W
Hou Yi
iikoro
Hou Yi
21,444
11,685
0
4,729
17,565
8,437
2,156
6,146
10,987
0
72,709
L
Discordia
slingshotlopez
Discordia
22,309
588
0
4,128
15,128
6,828
272
6,890
8,238
58,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
42,030
200
Minions Killed
187
0
Camps Cleared
0
888,065
Distance Traveled
922,860
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,129
772
23
1
0
316,274
2
W
Charon
14,788
870
72
4
0
301,428
4
W
Baron Samedi
13,241
779
51
3
0
293,026
8
L
Xbalanque
13,842
814
78
5
0
310,210
0
W
Hou Yi
15,697
923
77
5
0
293,611
6
L
Discordia
15,059
886
86
5
0
296,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role