Player Matchup

Thoth
Thoth
MaximumRabbit
Thoth
Level 128
God Stats
3W - 4L
1,366 SR
Queue Stats
213W - 210L
1,518 Elo+
Party 1
Persephone
Persephone
Meteoryk
Persephone
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,477 Elo+
Party 1
Cerberus
Cerberus
SethIsSkitzo
Cerberus
Level 119
God Stats
4W - 1L
1,566 SR
Queue Stats
221W - 243L
1,487 Elo+
Party 3
Heimdallr
Heimdallr
Surviver117
Heimdallr
Level 109
God Stats
1W - 1L
1,277 SR
Queue Stats
122W - 119L
1,537 Elo+
Party 1
Chang'e
Chang'e
milkflavoredpop
Chang'e
Level 202
God Stats
9W - 3L
1,576 SR
Queue Stats
492W - 487L
1,451 Elo+
Party 3
Team Averages
Level 128
1,457 SR
1,494 Elo+

VS

Team Averages
Level 117
1,571 SR
1,485 Elo+
Mercury
Mercury
Callow8649
Mercury
Level 131
God Stats
8W - 11L
1,401 SR
Queue Stats
342W - 354L
1,489 Elo+
Party 2
Terra
Terra
Gman509
Terra
Level 147
God Stats
7W - 2L
1,825 SR
Queue Stats
374W - 361L
1,535 Elo+
Solo
Maui
Maui
Hulksmackin
Maui
Level 59
God Stats
4W - 4L
1,502 SR
Queue Stats
130W - 136L
1,440 Elo+
Party 2
Set
Set
Name is Takenz
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 136L
1,493 Elo+
Party 2
Anubis
Anubis
Valiente83
Anubis
Level 163
God Stats
6W - 5L
1,628 SR
Queue Stats
459W - 480L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
10,666
889
19,556
8,382
3,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
Meteoryk
Persephone
16
2 / 3 / 10
9,550
796
11,774
10,917
3,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SethIsSkitzo
Cerberus
17
2 / 3 / 12
9,976
831
6,813
15,873
14,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Surviver117
Heimdallr
14
1 / 5 / 9
8,887
741
8,039
11,980
4,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 9
11,254
938
13,417
18,646
12,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Callow8649
Mercury
16
3 / 4 / 8
9,429
786
10,364
11,100
6,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Gman509
Terra
17
2 / 3 / 16
10,670
889
10,192
18,721
25,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 5 / 7
8,272
689
3,120
16,904
19,697
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 3 / 7
10,437
870
11,515
10,899
7,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
Valiente83
Anubis
18
6 / 5 / 9
10,660
888
17,093
13,535
8,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
19
Kills
18
17
Deaths
20
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
Callow8649
Mercury
3
4
8
1.75
L
Terra
Gman509
Terra
2
3
16
3.33
L
0
5
7
0.7
W
7
2
10
6
W
Persephone
Meteoryk
Persephone
2
3
10
2.33
L
7
3
7
3.5
W
Cerberus
SethIsSkitzo
Cerberus
2
3
12
2.67
W
Heimdallr
Surviver117
Heimdallr
1
5
9
1.1
L
Anubis
Valiente83
Anubis
6
5
9
2.1
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,599
Damage
52,284
65,798
Taken
71,159
39,548
Mitigated
67,607
27,205
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Callow8649
Mercury
10,364
3,255
504
2,010
11,100
6,207
1,039
8,817
2,278
0
16,620
L
Terra
Gman509
Terra
10,192
654
5,212
6,171
18,721
25,099
286
9,382
9,339
16,889
0
L
3,120
788
343
3,731
16,904
19,697
0
13,070
3,834
8,441
0
W
19,556
729
1,295
1,086
8,382
3,728
1,026
2,515
5,867
36,419
0
W
Persephone
Meteoryk
Persephone
11,774
2,119
122
1,880
10,917
3,675
1,094
7,105
3,599
21,597
0
L
11,515
3,424
281
1,365
10,899
7,812
2,110
9,041
1,858
0
18,239
W
Cerberus
SethIsSkitzo
Cerberus
6,813
253
658
2,957
15,873
14,749
945
7,452
8,421
15,890
0
W
Heimdallr
Surviver117
Heimdallr
8,039
3,849
309
1,061
11,980
4,927
2,786
6,794
5,186
0
14,548
L
Anubis
Valiente83
Anubis
17,093
851
387
2,392
13,535
8,792
744
11,250
2,285
45,544
0
W
13,417
750
8,528
9,309
18,646
12,469
445
6,506
12,140
28,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
49,468
140
Minions Killed
122
0
Camps Cleared
0
1,105,611
Distance Traveled
1,196,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,429
786
20
2
0
263,722
0
L
Terra
10,670
889
17
1
0
250,702
0
L
Maui
8,272
689
6
1
0
272,301
0
W
Thoth
10,666
889
41
3
0
263,221
0
W
Persephone
9,550
796
25
2
0
234,724
0
L
Set
10,437
870
20
2
0
231,699
0
W
Cerberus
9,976
831
20
2
0
196,234
0
W
Heimdallr
8,887
741
20
2
0
181,545
0
L
Anubis
10,660
888
59
5
0
178,366
0
W
Chang'e
11,254
938
34
3
0
229,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role