Player Matchup

Cerberus
Cerberus
Chief KJF
Cerberus
Level 165
God Stats
5W - 9L
1,423 SR
Queue Stats
789W - 816L
1,469 Elo+
Party 1
Fafnir
Fafnir
Fraganade
Fafnir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 59L
1,398 Elo+
Party 1
Erlang Shen
Erlang Shen
Pariah742
Erlang Shen
Level 128
God Stats
3W - 4L
1,655 SR
Queue Stats
526W - 557L
1,497 Elo+
Solo
Kukulkan
Kukulkan
PatriotPower
Kukulkan
Level 133
God Stats
8W - 10L
1,498 SR
Queue Stats
611W - 656L
1,503 Elo+
Solo
Rama
Rama
encrypt_mateo
Rama
Level 129
God Stats
11W - 6L
1,342 SR
Queue Stats
1,008W - 1,017L
1,556 Elo+
Solo
Team Averages
Level 133
1,484 SR
1,485 Elo+

VS

Team Averages
Level 134
1,537 SR
1,465 Elo+
Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Gooder_Jo
Surtr
Level 104
God Stats
1W - 1L
1,871 SR
Queue Stats
98W - 105L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Naralis
Nu Wa
Level 116
God Stats
0W - 1L
1,440 SR
Queue Stats
7W - 16L
1,338 Elo+
Solo
Jing Wei
Jing Wei
Zowster
Jing Wei
Level 148
God Stats
5W - 9L
1,310 SR
Queue Stats
371W - 348L
1,488 Elo+
Solo
Discordia
Discordia
halo4521780
Discordia
Level 149
God Stats
6W - 7L
1,563 SR
Queue Stats
625W - 650L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chief KJF
Cerberus
13
1 / 3 / 9
8,208
821
6,722
11,755
13,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Fraganade
Fafnir
13
1 / 3 / 5
8,449
845
2,448
10,083
11,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Pariah742
Erlang Shen
13
0 / 3 / 8
7,328
733
6,488
13,012
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
PatriotPower
Kukulkan
17
4 / 1 / 5
9,691
969
7,507
4,152
1,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 5
9,038
904
9,494
9,954
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 4 / 7
8,996
900
6,450
14,028
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Gooder_Jo
Surtr
8
0 / 2 / 1
6,438
644
2,049
3,576
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Naralis
Nu Wa
15
1 / 4 / 8
8,396
840
9,634
9,684
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Zowster
Jing Wei
16
3 / 1 / 8
8,570
857
10,753
6,732
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
halo4521780
Discordia
15
5 / 1 / 5
8,815
882
12,346
5,154
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
11
Kills
13
13
Deaths
12
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
7
1.88
W
Cerberus
Chief KJF
Cerberus
1
3
9
1.83
W
Fafnir
Fraganade
Fafnir
1
3
5
1.17
L
Surtr
Gooder_Jo
Surtr
0
2
1
0.25
L
Nu Wa
Naralis
Nu Wa
1
4
8
1.25
W
Erlang Shen
Pariah742
Erlang Shen
0
3
8
1.33
W
Kukulkan
PatriotPower
Kukulkan
4
1
5
6.5
L
Jing Wei
Zowster
Jing Wei
3
1
8
7
W
5
3
5
2.5
L
Discordia
halo4521780
Discordia
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
41,232
48,956
Taken
39,174
44,168
Mitigated
24,744
17,799
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,450
96
663
5,272
14,028
12,866
0
6,881
6,846
15,284
0
W
Cerberus
Chief KJF
Cerberus
6,722
331
1,556
3,173
11,755
13,216
0
6,601
5,154
13,501
0
W
Fafnir
Fraganade
Fafnir
2,448
461
1,597
1,940
10,083
11,537
0
6,144
3,939
3,584
0
L
Surtr
Gooder_Jo
Surtr
2,049
507
0
244
3,576
2,453
21
1,201
2,295
93
3,291
L
Nu Wa
Naralis
Nu Wa
9,634
3,714
421
679
9,684
3,861
279
3,657
5,637
24,983
0
W
Erlang Shen
Pariah742
Erlang Shen
6,488
1,701
1,416
3,480
13,012
13,408
257
6,476
6,536
0
13,037
W
Kukulkan
PatriotPower
Kukulkan
7,507
159
1,619
1,052
4,152
1,749
0
2,578
1,574
34,960
0
L
Jing Wei
Zowster
Jing Wei
10,753
7,685
1,266
1,409
6,732
3,387
1,020
2,286
4,318
0
18,095
W
9,494
5,097
0
1,966
9,954
4,258
1,647
6,693
3,261
0
31,103
L
Discordia
halo4521780
Discordia
12,346
823
1,425
1,819
5,154
2,177
612
2,652
2,371
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
41,215
143
Minions Killed
111
0
Camps Cleared
0
1,018,951
Distance Traveled
846,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,996
900
21
2
0
194,625
0
W
Cerberus
8,208
821
8
1
0
199,152
0
W
Fafnir
8,449
845
0
0
0
195,550
0
L
Surtr
6,438
644
6
1
0
85,153
0
L
Nu Wa
8,396
840
38
4
0
206,786
0
W
Erlang Shen
7,328
733
11
1
0
236,207
0
W
Kukulkan
9,691
969
73
7
0
221,761
0
L
Jing Wei
8,570
857
24
2
0
187,970
0
W
Rama
9,038
904
51
5
0
166,281
0
L
Discordia
8,815
882
22
2
0
172,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role