Player Matchup

Da Ji
Da Ji
DARKLORDS4311
Da Ji
Level 103
God Stats
6W - 5L
1,217 SR
Queue Stats
432W - 410L
1,471 Elo+
Party 1
Khepri
Khepri
DemonDog2024
Khepri
Level 100
God Stats
5W - 2L
1,792 SR
Queue Stats
598W - 590L
1,486 Elo+
Party 1
Hera
Hera
EntwinedWorm46
Hera
Level 61
God Stats
3W - 0L
1,733 SR
Queue Stats
331W - 333L
1,456 Elo+
Party 1
Ra
Ra
Promythion
Ra
Level 106
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 22L
1,288 Elo+
Solo
Fafnir
Fafnir
fishbreath
Fafnir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
511W - 488L
1,427 Elo+
Solo
Team Averages
Level 105
1,587 SR
1,426 Elo+

VS

Team Averages
Level 87
1,543 SR
1,460 Elo+
Terra
Terra
KingZemy
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,449 Elo+
Solo
Izanami
Izanami
Liivan_96
Izanami
Level 108
God Stats
6W - 8L
1,506 SR
Queue Stats
509W - 562L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
enzo_camargo20
Morgan Le Fay
Level 108
God Stats
4W - 6L
1,414 SR
Queue Stats
406W - 421L
1,478 Elo+
Solo
Hercules
Hercules
xX 1Tz HP Xx
Hercules
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
296W - 280L
1,491 Elo+
Party 2
Tyr
Tyr
xX iTz AI3E Xx
Tyr
Level 59
God Stats
8W - 9L
1,793 SR
Queue Stats
270W - 250L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 3
10,358
863
13,670
9,007
6,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
15
0 / 2 / 12
9,634
803
7,058
13,286
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 8
9,327
777
15,004
7,626
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 9
10,626
886
11,069
13,371
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
fishbreath
Fafnir
16
1 / 2 / 10
9,415
785
5,877
11,644
16,265
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KingZemy
Terra
16
0 / 3 / 7
8,694
725
6,551
17,412
13,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Liivan_96
Izanami
7
0 / 2 / 3
6,484
540
2,540
3,415
1,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
enzo_camargo20
Morgan Le Fay
15
0 / 5 / 8
8,144
679
8,296
10,083
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xX 1Tz HP Xx
Hercules
18
6 / 2 / 4
9,800
817
18,389
17,374
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 5 / 4
8,095
675
6,506
13,954
15,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
17
Kills
9
10
Deaths
17
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
Khepri
0
2
12
3
W
3
1
8
7
L
Terra
KingZemy
Terra
0
3
7
1.17
L
Izanami
Liivan_96
Izanami
0
2
3
0.75
W
3
3
9
2.5
L
Morgan Le Fay
enzo_camargo20
Morgan Le Fay
0
5
8
0.8
W
Fafnir
fishbreath
Fafnir
1
2
10
3
L
Hercules
xX 1Tz HP Xx
Hercules
6
2
4
4
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,678
Damage
42,282
54,934
Taken
62,238
51,104
Mitigated
55,749
23,955
Healing
21,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,670
1,875
2,133
936
9,007
6,236
1,564
2,260
6,551
0
18,827
W
Khepri
7,058
647
948
1,645
13,286
14,523
574
4,025
8,751
11,118
0
W
15,004
2,651
1,447
1,524
7,626
4,459
690
1,439
6,091
27,895
0
L
Terra
KingZemy
Terra
6,551
943
5,112
6,346
17,412
13,416
0
11,926
5,486
15,311
0
L
Izanami
Liivan_96
Izanami
2,540
1,781
0
15
3,415
1,405
0
2,471
944
0
7,157
W
11,069
1,503
6,762
5,927
13,371
9,621
696
3,462
9,651
39,232
0
L
Morgan Le Fay
enzo_camargo20
Morgan Le Fay
8,296
906
594
309
10,083
5,150
0
7,021
2,995
28,684
0
W
Fafnir
fishbreath
Fafnir
5,877
1,292
719
1,914
11,644
16,265
610
3,661
7,594
12,590
0
L
Hercules
xX 1Tz HP Xx
Hercules
18,389
4,640
573
6,282
17,374
20,376
0
11,293
6,081
0
33,786
L
6,506
857
952
1,306
13,954
15,402
0
6,230
7,724
0
11,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
41,217
127
Minions Killed
110
0
Camps Cleared
0
1,200,248
Distance Traveled
900,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,358
863
11
1
0
258,525
0
W
Khepri
9,634
803
7
1
0
231,164
0
W
Hera
9,327
777
19
2
0
273,500
0
L
Terra
8,694
725
13
1
0
222,196
0
L
Izanami
6,484
540
14
1
0
64,413
0
W
Ra
10,626
886
80
7
0
212,362
0
L
Morgan Le Fay
8,144
679
46
4
0
187,443
0
W
Fafnir
9,415
785
10
1
0
224,697
0
L
Hercules
9,800
817
33
3
0
227,574
0
L
Tyr
8,095
675
4
0
0
198,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role