Player Matchup

Hades
Hades
AdriftGorgon188
Hades
Level 63
God Stats
56W - 40L
1,551 SR
Queue Stats
67W - 54L
1,457 Elo+
Solo
Artemis
Artemis
Rispen
Artemis
Level 86
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 12L
1,298 Elo+
Solo
Chronos
Chronos
TGerard
Chronos
Level 76
God Stats
15W - 19L
1,414 SR
Queue Stats
35W - 50L
1,371 Elo+
Party 1
Arachne
Arachne
colekdylan
Arachne
Level 68
God Stats
8W - 10L
1,430 SR
Queue Stats
29W - 47L
1,347 Elo+
Party 1
Surtr
Surtr
progamerblake
Surtr
Level 24
God Stats
5W - 11L
1,155 SR
Queue Stats
9W - 15L
1,305 Elo+
Party 1
Team Averages
Level 63
1,364 SR
1,355 Elo+

VS

Team Averages
Level 85
1,625 SR
1,461 Elo+
Ne Zha
Ne Zha
ArodIsHydrated
Ne Zha
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
277W - 262L
1,468 Elo+
Solo
Raijin
Raijin
DjRaspeeGk
Raijin
Level 82
God Stats
2W - 1L
1,861 SR
Queue Stats
199W - 211L
1,457 Elo+
Solo
Maman Brigitte
Maman Brigitte
jusDAFOX
Maman Brigitte
Level 88
God Stats
18W - 23L
1,293 SR
Queue Stats
514W - 516L
1,471 Elo+
Solo
Yemoja
Yemoja
lowksta714_
Yemoja
Level 52
God Stats
1W - 1L
1,675 SR
Queue Stats
51W - 64L
1,392 Elo+
Solo
Izanami
Izanami
yhoung
Izanami
Level 107
God Stats
3W - 3L
1,796 SR
Queue Stats
109W - 83L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
9,005
450
5,570
11,224
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Rispen
Artemis
13
3 / 4 / 6
8,720
436
9,666
11,668
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
TGerard
Chronos
16
6 / 2 / 6
10,786
539
16,955
18,905
7,994
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
colekdylan
Arachne
18
11 / 2 / 4
11,693
585
12,634
16,082
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 1 / 8
9,576
479
9,376
15,943
14,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
8,722
436
4,938
18,934
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
DjRaspeeGk
Raijin
16
4 / 5 / 2
9,649
482
15,891
15,782
6,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
jusDAFOX
Maman Brigitte
7
0 / 1 / 0
6,734
337
2,049
5,347
2,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
11
1 / 5 / 1
7,683
384
3,686
12,794
11,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
yhoung
Izanami
12
2 / 3 / 1
7,846
392
10,998
18,014
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
10
10
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
3
8
1
0.44
L
Raijin
DjRaspeeGk
Raijin
4
5
2
1
W
Artemis
Rispen
Artemis
3
4
6
1.5
W
Chronos
TGerard
Chronos
6
2
6
4.5
W
Arachne
colekdylan
Arachne
11
2
4
6.5
L
Maman Brigitte
jusDAFOX
Maman Brigitte
0
1
0
0
L
Yemoja
1
5
1
0.3
W
1
1
8
5
L
Izanami
yhoung
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,201
Damage
37,562
73,822
Taken
70,871
44,947
Mitigated
36,013
23,911
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,570
365
553
5,742
11,224
10,514
769
3,045
8,179
46,600
0
L
4,938
1,271
0
2,969
18,934
7,939
0
3,437
15,497
0
56,184
L
Raijin
DjRaspeeGk
Raijin
15,891
2,087
0
4,388
15,782
6,787
0
6,797
8,985
63,740
0
W
Artemis
Rispen
Artemis
9,666
6,657
0
2,477
11,668
4,635
1,157
3,724
7,944
0
39,556
W
Chronos
TGerard
Chronos
16,955
5,366
0
5,601
18,905
7,994
4,834
7,207
11,698
90,392
5,552
W
Arachne
colekdylan
Arachne
12,634
8,584
0
2,744
16,082
7,760
471
2,995
13,087
0
117,638
L
Maman Brigitte
jusDAFOX
Maman Brigitte
2,049
90
0
1,361
5,347
2,846
0
216
5,131
20,683
0
L
Yemoja
3,686
679
1,244
2,321
12,794
11,764
0
4,445
8,349
20,845
0
W
9,376
3,439
0
6,794
15,943
14,044
692
4,655
11,288
781
55,692
L
Izanami
yhoung
Izanami
10,998
6,076
0
2,768
18,014
6,677
0
7,943
10,071
0
52,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
40,634
493
Minions Killed
324
0
Camps Cleared
0
1,875,197
Distance Traveled
1,337,478
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,005
450
57
3
0
348,967
0
L
Ne Zha
8,722
436
76
4
0
368,354
3
L
Raijin
9,649
482
103
5
0
300,543
0
W
Artemis
8,720
436
55
3
0
308,900
1
W
Chronos
10,786
539
147
7
0
379,912
5
W
Arachne
11,693
585
147
7
0
444,499
0
L
Maman Brigitte
6,734
337
38
2
0
137,888
0
L
Yemoja
7,683
384
27
1
0
197,983
0
W
Surtr
9,576
479
87
4
0
392,919
3
L
Izanami
7,846
392
80
4
0
332,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role