Player Matchup

Yu Huang
Yu Huang
BrooklynBaby223
Yu Huang
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,369 Elo+
Solo
Camazotz
Camazotz
KissMeZeroTwo
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 3
Ares
Ares
LuciferNDJ
Ares
Level 60
God Stats
3W - 0L
1,571 SR
Queue Stats
123W - 108L
1,490 Elo+
Party 2
Tiamat
Tiamat
Taiyrn
Tiamat
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,391 Elo+
Party 3
Arachne
Arachne
adictoalafalopaa
Arachne
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
105W - 95L
1,411 Elo+
Party 2
Team Averages
Level 43
1,472 SR
1,404 Elo+

VS

Team Averages
Level 42
1,493 SR
1,432 Elo+
Izanami
Izanami
Helisoul
Izanami
Level 63
God Stats
4W - 5L
1,450 SR
Queue Stats
99W - 97L
1,476 Elo+
Party 4
Cerberus
Cerberus
OneEyedBandit69
Cerberus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 62L
1,396 Elo+
Party 1
Bellona
Bellona
Squid1324
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
morlifemal
Ah Puch
Level 47
God Stats
9W - 15L
1,364 SR
Queue Stats
209W - 203L
1,367 Elo+
Solo
Anhur
Anhur
snoopy-midday781
Anhur
Level 79
God Stats
1W - 2L
1,649 SR
Queue Stats
181W - 160L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
2 / 4 / 8
10,766
513
12,994
14,281
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
KissMeZeroTwo
Camazotz
16
0 / 5 / 4
10,440
497
3,809
18,275
6,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 1 / 2
12,017
572
3,868
11,251
13,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Taiyrn
Tiamat
14
0 / 3 / 6
10,077
480
6,771
10,447
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 3 / 2
14,248
678
21,047
22,377
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Helisoul
Izanami
11
0 / 4 / 4
7,680
366
1,847
10,207
3,313
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
17
3 / 5 / 6
9,321
444
5,454
20,736
21,084
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Squid1324
Bellona
5
0 / 0 / 4
6,151
293
0
1,468
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
morlifemal
Ah Puch
12
3 / 6 / 8
8,402
400
10,378
10,749
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
7 / 7 / 4
10,679
509
11,459
20,151
7,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
22
Kills
13
16
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
4
8
1.5
L
Izanami
Helisoul
Izanami
0
4
4
0.5
W
Camazotz
KissMeZeroTwo
Camazotz
0
5
4
0.4
W
2
1
2
3
L
Cerberus
3
5
6
1.2
L
Bellona
Squid1324
Bellona
0
0
4
2
W
Tiamat
Taiyrn
Tiamat
0
3
6
1
W
18
3
2
6.33
L
Ah Puch
morlifemal
Ah Puch
3
6
8
1.17
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,489
Damage
29,138
76,631
Taken
63,311
39,001
Mitigated
38,088
14,318
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
12,994
1,296
0
2,391
14,281
5,240
2,825
5,433
8,393
51,302
0
L
Izanami
Helisoul
Izanami
1,847
1,131
0
1,295
10,207
3,313
0
2,407
7,800
0
33,268
W
Camazotz
KissMeZeroTwo
Camazotz
3,809
497
0
6,274
18,275
6,599
3,750
2,167
16,026
0
73,015
W
3,868
0
0
17
11,251
13,815
4,780
388
10,863
76,456
0
L
Cerberus
5,454
223
0
2,102
20,736
21,084
0
9,144
11,592
30,061
0
L
Bellona
Squid1324
Bellona
0
0
0
0
1,468
905
0
311
1,157
0
0
W
Tiamat
Taiyrn
Tiamat
6,771
469
0
1,227
10,447
4,947
2,291
2,919
7,314
48,845
0
W
21,047
15,419
0
4,409
22,377
8,400
3,757
3,899
13,893
0
127,117
L
Ah Puch
morlifemal
Ah Puch
10,378
975
0
950
10,749
4,902
307
3,624
7,125
43,458
0
L
11,459
7,164
0
3,727
20,151
7,884
1,429
8,147
12,004
0
83,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
42,233
494
Minions Killed
288
0
Camps Cleared
0
2,011,954
Distance Traveled
1,117,172
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,766
513
61
3
0
400,403
0
L
Izanami
7,680
366
59
3
0
172,868
0
W
Camazotz
10,440
497
97
5
0
373,679
4
W
Ares
12,017
572
103
5
0
377,618
1
L
Cerberus
9,321
444
42
2
0
392,792
2
L
Bellona
6,151
293
0
0
0
0
0
W
Tiamat
10,077
480
91
4
0
367,396
0
W
Arachne
14,248
678
142
7
0
492,858
0
L
Ah Puch
8,402
400
54
3
0
221,887
0
L
Anhur
10,679
509
133
6
0
329,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role