Player Matchup

Nox
Nox
Kyo_Kusana
Nox
Level 121
God Stats
1W - 2L
1,429 SR
Queue Stats
213W - 202L
1,529 Elo+
Party 1
Bastet
Bastet
MancellSociety
Bastet
Level 157
God Stats
1W - 5L
1,336 SR
Queue Stats
470W - 498L
1,490 Elo+
Party 1
Terra
Terra
QuickDraw357
Terra
Level 119
God Stats
1W - 2L
1,497 SR
Queue Stats
87W - 76L
1,557 Elo+
Party 2
Rama
Rama
SaytenLovesU
Rama
Level 154
God Stats
2W - 2L
1,618 SR
Queue Stats
97W - 78L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
Wiitomahawki
Jing Wei
Level 121
God Stats
1W - 5L
1,427 SR
Queue Stats
192W - 168L
1,528 Elo+
Solo
Team Averages
Level 134
1,461 SR
1,528 Elo+

VS

Team Averages
Level 121
1,611 SR
1,541 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Mellowarthur
Chernobog
Level 124
God Stats
18W - 10L
1,657 SR
Queue Stats
475W - 326L
1,590 Elo+
Solo
Charon
Charon
PsychoHawk1999
Charon
Level 128
God Stats
2W - 3L
1,309 SR
Queue Stats
228W - 249L
1,531 Elo+
Solo
Bakasura
Bakasura
ZookNamfoodle
Bakasura
Level 122
God Stats
4W - 1L
1,894 SR
Queue Stats
116W - 76L
1,580 Elo+
Solo
Shiva
Shiva
more2fear
Shiva
Level 86
God Stats
4W - 1L
1,697 SR
Queue Stats
246W - 241L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
8,780
798
4,214
8,751
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 3
8,928
812
7,290
10,988
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 4
8,475
770
3,604
16,970
19,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 4
8,177
743
7,423
8,683
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Wiitomahawki
Jing Wei
16
0 / 4 / 9
8,705
791
8,979
10,990
5,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 1 / 4
9,355
850
8,050
6,217
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Mellowarthur
Chernobog
16
7 / 2 / 9
10,279
934
12,705
11,011
6,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 17
10,404
946
9,922
14,640
15,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
ZookNamfoodle
Bakasura
15
7 / 5 / 5
9,665
879
9,462
15,789
15,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shiva
more2fear
Shiva
14
2 / 4 / 12
9,300
845
9,083
17,783
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
12
Kills
20
20
Deaths
14
27
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
4
5
L
3
4
7
1.63
L
4
5
3
1.1
W
Chernobog
Mellowarthur
Chernobog
7
2
9
5.75
W
1
2
17
4.75
L
2
4
4
1
L
3
3
4
1.67
L
Jing Wei
Wiitomahawki
Jing Wei
0
4
9
1.13
W
Bakasura
ZookNamfoodle
Bakasura
7
5
5
1.9
W
Shiva
more2fear
Shiva
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,510
Damage
49,222
56,382
Taken
65,440
38,760
Mitigated
62,845
14,589
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,050
704
9,315
1,982
6,217
3,487
2,094
441
5,776
29,738
0
L
4,214
715
919
938
8,751
4,747
325
3,596
5,023
9,240
0
L
7,290
2,258
832
1,509
10,988
4,858
216
3,314
7,189
0
13,305
W
Chernobog
Mellowarthur
Chernobog
12,705
5,565
1,030
1,547
11,011
6,335
2,989
965
10,046
0
25,865
W
9,922
702
932
2,264
14,640
15,744
570
1,323
13,317
16,997
0
L
3,604
971
3,207
3,051
16,970
19,002
143
5,311
10,970
7,093
0
L
7,423
5,569
642
1,485
8,683
4,326
649
2,664
5,457
0
17,348
L
Jing Wei
Wiitomahawki
Jing Wei
8,979
7,004
1,183
823
10,990
5,827
767
2,828
7,587
0
35,741
W
Bakasura
ZookNamfoodle
Bakasura
9,462
5,460
760
2,891
15,789
15,140
703
1,920
13,869
0
13,806
W
Shiva
more2fear
Shiva
9,083
626
1,153
2,087
17,783
22,139
445
3,169
14,614
0
16,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
49,003
108
Minions Killed
147
0
Camps Cleared
0
918,404
Distance Traveled
1,051,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,355
850
46
4
0
232,571
0
L
Nox
8,780
798
9
1
0
188,776
0
L
Bastet
8,928
812
13
1
0
207,732
0
W
Chernobog
10,279
934
42
4
0
199,880
0
W
Charon
10,404
946
9
1
0
224,894
0
L
Terra
8,475
770
5
0
0
169,502
0
L
Rama
8,177
743
18
2
0
163,707
0
L
Jing Wei
8,705
791
63
6
0
188,687
0
W
Bakasura
9,665
879
36
3
0
197,511
0
W
Shiva
9,300
845
14
1
0
196,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role