Player Matchup

Sylvanus
Sylvanus
Buer420
Sylvanus
Level 44
God Stats
12W - 15L
1,542 SR
Queue Stats
84W - 95L
1,392 Elo+
Party 2
Maman Brigitte
Maman Brigitte
IIILucaII
Maman Brigitte
Level 86
God Stats
11W - 9L
1,222 SR
Queue Stats
94W - 76L
1,469 Elo+
Party 1
Sol
Sol
LethalShadow481
Sol
Level 17
God Stats
6W - 1L
1,776 SR
Queue Stats
20W - 20L
1,402 Elo+
Party 1
Tyr
Tyr
Zasalamel73
Tyr
Level 35
God Stats
1W - 0L
1,711 SR
Queue Stats
38W - 43L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
aford709
Danzaburou
Level 128
God Stats
67W - 57L
1,515 SR
Queue Stats
218W - 212L
1,476 Elo+
Party 2
Team Averages
Level 62
1,553 SR
1,421 Elo+

VS

Team Averages
Level 64
1,418 SR
1,401 Elo+
Maman Brigitte
Maman Brigitte
Aldoschickens
Maman Brigitte
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
454W - 430L
1,489 Elo+
Solo
Surtr
Surtr
AncientBeing87
Surtr
Level 47
God Stats
29W - 28L
1,509 SR
Queue Stats
82W - 83L
1,392 Elo+
Solo
Hachiman
Hachiman
Ethan10410
Hachiman
Level 35
God Stats
41W - 62L
1,161 SR
Queue Stats
62W - 92L
1,244 Elo+
Solo
Jormungandr
Jormungandr
NightmareBonny87
Jormungandr
Level 109
God Stats
7W - 11L
1,406 SR
Queue Stats
319W - 324L
1,480 Elo+
Party 3
Ah Puch
Ah Puch
shadowdeathd
Ah Puch
Level 46
God Stats
3W - 7L
1,516 SR
Queue Stats
115W - 146L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buer420
Sylvanus
13
0 / 1 / 5
8,878
493
2,415
9,786
9,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
IIILucaII
Maman Brigitte
17
5 / 2 / 1
10,082
560
14,048
16,271
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 2 / 4
9,256
514
11,754
12,925
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 4 / 3
7,752
431
3,733
11,084
9,936
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
aford709
Danzaburou
15
8 / 1 / 1
9,946
553
13,696
10,398
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Aldoschickens
Maman Brigitte
18
5 / 0 / 1
10,494
583
7,096
13,712
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 2
8,238
458
3,347
9,047
8,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Ethan10410
Hachiman
11
1 / 10 / 1
7,185
399
5,075
14,370
4,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
NightmareBonny87
Jormungandr
17
4 / 2 / 4
10,961
609
10,128
16,610
15,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
shadowdeathd
Ah Puch
14
0 / 5 / 3
8,466
470
11,673
11,570
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
10
10
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Aldoschickens
Maman Brigitte
5
0
1
5.5
L
0
0
2
1
W
Sylvanus
Buer420
Sylvanus
0
1
5
2.5
L
Hachiman
Ethan10410
Hachiman
1
10
1
0.15
W
Maman Brigitte
IIILucaII
Maman Brigitte
5
2
1
2.75
W
3
2
4
2.5
L
Jormungandr
NightmareBonny87
Jormungandr
4
2
4
3
W
1
4
3
0.63
W
Danzaburou
aford709
Danzaburou
8
1
1
8.5
L
Ah Puch
shadowdeathd
Ah Puch
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
37,319
60,464
Taken
65,309
36,776
Mitigated
39,567
22,159
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Aldoschickens
Maman Brigitte
7,096
421
0
8,902
13,712
6,388
0
2,870
10,842
92,386
2,448
L
3,347
1,147
0
2,348
9,047
8,860
0
3,171
5,876
4,497
27,591
W
Sylvanus
Buer420
Sylvanus
2,415
995
3,100
3,805
9,786
9,127
248
4,561
5,225
23,729
0
L
Hachiman
Ethan10410
Hachiman
5,075
3,937
0
1,728
14,370
4,222
0
3,912
10,458
0
39,186
W
Maman Brigitte
IIILucaII
Maman Brigitte
14,048
929
0
2,526
16,271
7,674
0
6,307
9,964
113,133
0
W
11,754
3,268
0
5,922
12,925
5,024
4,534
9,555
3,370
71,902
0
L
Jormungandr
NightmareBonny87
Jormungandr
10,128
3,594
0
428
16,610
15,439
210
8,776
7,834
77,650
0
W
3,733
775
0
950
11,084
9,936
155
6,737
4,347
0
30,649
W
Danzaburou
aford709
Danzaburou
13,696
8,320
0
5,856
10,398
5,015
336
1,855
8,543
0
88,897
L
Ah Puch
shadowdeathd
Ah Puch
11,673
158
55
2,087
11,570
4,658
200
9,488
2,082
63,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
45,344
512
Minions Killed
473
0
Camps Cleared
0
1,727,219
Distance Traveled
1,632,760
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,494
583
137
8
0
410,319
0
L
Surtr
8,238
458
63
4
0
339,290
3
W
Sylvanus
8,878
493
34
2
0
312,150
7
L
Hachiman
7,185
399
59
3
0
262,091
0
W
Maman Brigitte
10,082
560
147
8
0
426,932
2
W
Sol
9,256
514
124
7
0
322,528
0
L
Jormungandr
10,961
609
122
7
0
284,942
0
W
Tyr
7,752
431
51
3
0
334,870
0
W
Danzaburou
9,946
553
156
9
0
330,739
7
L
Ah Puch
8,466
470
92
5
0
336,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role