Player Matchup

Janus
Janus
Diamond IV
CallMeTimon
Janus
Diamond IV
Level 156
God Stats
27W - 34L
1,578 SR
Queue Stats
331W - 318L
2,158 MMR
Solo
Hercules
Hercules
Gold I
ChiefB2
Hercules
Gold I
Level 121
God Stats
14W - 13L
1,647 SR
Queue Stats
56W - 47L
1,789 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
INETER0I
Sun Wukong
Diamond III
Level 147
God Stats
9W - 13L
1,582 SR
Queue Stats
254W - 246L
2,275 MMR
Solo
Camazotz
Camazotz
Masters
Nazgazi
Camazotz
Masters
Level 141
God Stats
30W - 24L
1,731 SR
Queue Stats
200W - 201L
2,742 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
stayflawless
Zhong Kui
Diamond V
Level 126
God Stats
24W - 21L
1,628 SR
Queue Stats
485W - 479L
1,987 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,633 SR
2,190 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,518 SR
1,584 MMR
Hera
Hera
Platinum V
 
Hera
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
EvilSpider42
Ishtar
Masters
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Poogway
Ne Zha
Platinum II
Level 118
God Stats
5W - 3L
1,588 SR
Queue Stats
314W - 300L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,323
865
984
2,152
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ChiefB2
Hercules
5
0 / 1 / 0
3,334
667
802
3,936
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
INETER0I
Sun Wukong
6
0 / 1 / 0
3,587
717
2,416
4,920
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Nazgazi
Camazotz
1
0 / 0 / 0
2,415
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
stayflawless
Zhong Kui
5
0 / 0 / 0
3,153
631
2,177
2,573
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
MercuryHadesFreyaKali

VS

Bans
RaijinThanatosPeleArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 1 / 1
3,515
703
1,056
1,658
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
6
0 / 0 / 1
3,498
700
2,231
4,569
3,533
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
 
Thor
6
1 / 1 / 0
3,352
670
747
3,789
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
6
1 / 0 / 0
3,639
728
2,622
2,385
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Poogway
Ne Zha
5
0 / 0 / 1
3,499
700
1,618
4,774
1,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
2
2
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
1
0.5
W
Cabrakan
 
Cabrakan
0
0
1
0.5
W
Thor
 
Thor
1
1
0
1
L
2
0
0
2
L
Hercules
ChiefB2
Hercules
0
1
0
0
W
Ishtar
1
0
0
1
L
Sun Wukong
INETER0I
Sun Wukong
0
1
0
0
L
Camazotz
Nazgazi
Camazotz
0
0
0
0
W
Ne Zha
Poogway
Ne Zha
0
0
1
0.5
L
Zhong Kui
stayflawless
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,379
Damage
8,274
13,581
Taken
17,175
7,113
Mitigated
7,652
5,431
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,056
188
0
608
1,658
392
0
408
1,166
24,703
0
W
Cabrakan
 
Cabrakan
2,231
387
0
1,624
4,569
3,533
0
0
4,569
16,982
0
W
Thor
 
Thor
747
291
0
605
3,789
1,118
0
540
3,220
0
16,302
L
984
46
0
970
2,152
583
0
460
1,692
23,825
0
L
Hercules
ChiefB2
Hercules
802
463
0
1,859
3,936
2,306
0
0
3,936
0
6,309
W
Ishtar
2,622
2,134
0
863
2,385
744
0
523
1,862
0
23,371
L
Sun Wukong
INETER0I
Sun Wukong
2,416
723
0
1,391
4,920
2,388
0
2,827
2,093
0
18,133
L
Camazotz
Nazgazi
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Poogway
Ne Zha
1,618
409
0
2,123
4,774
1,865
0
1,263
3,511
0
9,937
L
Zhong Kui
stayflawless
Zhong Kui
2,177
1,110
0
1,211
2,573
1,836
0
0
2,573
16,566
4,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,812
Gold Earned
17,503
140
Minions Killed
166
0
Camps Cleared
0
411,899
Distance Traveled
519,451
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,515
703
44
9
0
101,677
0
W
Cabrakan
3,498
700
31
6
0
92,763
0
W
Thor
3,352
670
31
6
0
108,911
0
L
Janus
4,323
865
53
11
0
109,611
0
L
Hercules
3,334
667
15
3
0
105,490
3
W
Ishtar
3,639
728
55
11
0
87,649
0
L
Sun Wukong
3,587
717
33
7
0
101,094
0
L
Camazotz
2,415
483
0
0
0
7,983
0
W
Ne Zha
3,499
700
5
1
0
128,451
0
L
Zhong Kui
3,153
631
39
8
0
87,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role