Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
RePlayy95
Cu Chulainn
Gold IV
Level 138
God Stats
4W - 4L
1,541 SR
Queue Stats
159W - 161L
1,742 MMR
Solo
Janus
Janus
Gold IV
THEBESTAZN9445
Janus
Gold IV
Level 106
God Stats
7W - 7L
1,395 SR
Queue Stats
43W - 45L
1,442 MMR
Party 1
Chernobog
Chernobog
Platinum I
scruffy1216
Chernobog
Platinum I
Level 122
God Stats
1W - 0L
1,631 SR
Queue Stats
47W - 36L
1,899 MMR
Party 1
Charon
Charon
Gold V
stippysam
Charon
Gold V
Level 145
God Stats
4W - 1L
1,668 SR
Queue Stats
26W - 12L
1,702 MMR
Solo
Thanatos
Thanatos
Platinum I
ÖutRotated
Thanatos
Platinum I
Level 159
God Stats
3W - 1L
1,885 SR
Queue Stats
48W - 24L
2,216 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,624 SR
1,800 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,638 SR
1,814 MMR
Xbalanque
Xbalanque
Gold II
Daddydanks117
Xbalanque
Gold II
Level 144
God Stats
2W - 7L
1,459 SR
Queue Stats
467W - 470L
1,623 MMR
Solo
Shiva
Shiva
Platinum I
GazapoSH
Shiva
Platinum I
Level 158
God Stats
28W - 20L
1,741 SR
Queue Stats
331W - 344L
2,007 MMR
Solo
Ra
Ra
Diamond II
King_Achar
Ra
Diamond II
Level 158
God Stats
10W - 5L
1,798 SR
Queue Stats
252W - 229L
2,196 MMR
Solo
Cerberus
Cerberus
Silver II
moneyweedpower
Cerberus
Silver II
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 14L
1,611 MMR
Solo
Ravana
Ravana
Gold I
otromenso69
Ravana
Gold I
Level 159
God Stats
5W - 14L
1,457 SR
Queue Stats
168W - 167L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RePlayy95
Cu Chulainn
17
0 / 0 / 5
11,000
647
16,432
21,754
16,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 0 / 2
10,810
636
7,359
7,159
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
scruffy1216
Chernobog
17
6 / 2 / 4
10,984
646
16,733
17,396
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
stippysam
Charon
13
1 / 0 / 10
9,452
556
7,750
13,169
11,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
ÖutRotated
Thanatos
17
8 / 2 / 5
10,762
633
17,558
18,797
9,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SurtrArachneAthenaAres

VS

Bans
AwilixThothPeleFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Daddydanks117
Xbalanque
14
1 / 6 / 1
8,553
503
9,970
15,546
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
GazapoSH
Shiva
15
0 / 2 / 0
8,481
499
15,208
23,716
18,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 1
8,781
517
5,409
11,800
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
12
0 / 3 / 2
6,892
405
6,508
16,352
13,089
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
15
2 / 4 / 1
8,768
516
10,643
15,484
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Daddydanks117
Xbalanque
1
6
1
0.25
L
Shiva
GazapoSH
Shiva
0
2
0
0
L
1
3
1
0.5
W
Cu Chulainn
RePlayy95
Cu Chulainn
0
0
5
2.5
W
3
0
2
4
L
Cerberus
0
3
2
0.33
L
Ravana
2
4
1
0.63
W
Chernobog
scruffy1216
Chernobog
6
2
4
4
W
Charon
stippysam
Charon
1
0
10
6
W
Thanatos
ÖutRotated
Thanatos
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,832
Damage
47,738
78,275
Taken
82,898
49,145
Mitigated
48,264
34,711
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Daddydanks117
Xbalanque
9,970
5,100
0
3,853
15,546
6,438
630
2,658
12,884
0
60,595
L
Shiva
GazapoSH
Shiva
15,208
2,045
272
8,456
23,716
18,033
0
728
22,988
1,951
81,122
L
5,409
333
2,132
4,099
11,800
4,708
0
3,002
8,682
95,415
0
W
Cu Chulainn
RePlayy95
Cu Chulainn
16,432
2,406
0
7,791
21,754
16,992
683
2,715
19,039
64
92,448
W
7,359
465
0
1,371
7,159
2,538
616
3,095
4,003
90,166
0
L
Cerberus
6,508
445
0
3,722
16,352
13,089
0
4,733
11,555
27,290
0
L
Ravana
10,643
3,889
0
2,474
15,484
5,996
0
3,694
11,616
0
87,523
W
Chernobog
scruffy1216
Chernobog
16,733
11,636
0
8,156
17,396
8,245
728
1,457
15,939
0
116,261
W
Charon
stippysam
Charon
7,750
1,344
0
1,958
13,169
11,962
13
3,668
9,501
29,748
0
W
Thanatos
ÖutRotated
Thanatos
17,558
7,814
0
15,435
18,797
9,408
46
4,419
14,378
0
85,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
41,475
590
Minions Killed
552
0
Camps Cleared
0
1,828,749
Distance Traveled
1,762,560
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,553
503
97
6
0
311,197
2
L
Shiva
8,481
499
121
7
0
363,678
2
L
Ra
8,781
517
183
11
0
364,573
5
W
Cu Chulainn
11,000
647
146
9
0
364,847
0
W
Janus
10,810
636
161
9
0
371,447
5
L
Cerberus
6,892
405
43
3
0
333,980
3
L
Ravana
8,768
516
108
6
0
389,132
0
W
Chernobog
10,984
646
159
9
0
343,946
5
W
Charon
9,452
556
25
1
0
364,768
0
W
Thanatos
10,762
633
99
6
0
383,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role