Player Matchup

Izanami
Izanami
AllTronCat
Izanami
Level 123
God Stats
4W - 3L
1,510 SR
Queue Stats
293W - 302L
1,393 Elo+
Party 2
Janus
Janus
SkyesStars
Janus
Level 107
God Stats
32W - 44L
1,295 SR
Queue Stats
179W - 183L
1,304 Elo+
Solo
Cerberus
Cerberus
TheOmegaKage
Cerberus
Level 96
God Stats
12W - 11L
1,253 SR
Queue Stats
294W - 314L
1,367 Elo+
Party 2
Team Averages
Level 109
1,352 SR
1,355 Elo+

VS

Team Averages
Level 127
1,686 SR
1,352 Elo+
Ymir
Ymir
CannoliPaw
Ymir
Level 129
God Stats
1W - 1L
1,894 SR
Queue Stats
75W - 92L
1,317 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Joza blind
Maman Brigitte
Level 129
God Stats
2W - 2L
1,689 SR
Queue Stats
837W - 870L
1,419 Elo+
Solo
Achilles
Achilles
Kelgrim88
Achilles
Level 124
God Stats
16W - 14L
1,476 SR
Queue Stats
60W - 75L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllTronCat
Izanami
13
1 / 0 / 1
9,753
697
12,369
7,367
3,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
12
0 / 1 / 2
9,283
663
7,303
4,084
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
TheOmegaKage
Cerberus
13
1 / 0 / 1
9,971
712
8,286
10,782
11,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
9,005
643
3,871
7,489
8,937
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maman Brigitte
Joza blind
Maman Brigitte
12
0 / 1 / 1
9,421
673
3,872
10,940
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Kelgrim88
Achilles
12
1 / 1 / 0
9,192
657
10,452
19,065
21,844
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
1
1
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AllTronCat
Izanami
1
0
1
1.5
L
0
0
1
0.5
L
Maman Brigitte
Joza blind
Maman Brigitte
0
1
1
0.5
L
Achilles
Kelgrim88
Achilles
1
1
0
1
W
Janus
0
1
2
1
W
Cerberus
TheOmegaKage
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
18,195
22,233
Taken
37,494
17,205
Mitigated
35,575
9,177
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AllTronCat
Izanami
12,369
7,803
429
2,933
7,367
3,791
45
1,803
5,564
0
44,295
L
3,871
299
0
0
7,489
8,937
0
3,612
3,877
16,302
0
L
Maman Brigitte
Joza blind
Maman Brigitte
3,872
28
0
974
10,940
4,794
0
5,455
5,485
49,654
0
L
Achilles
Kelgrim88
Achilles
10,452
828
434
5,807
19,065
21,844
20
7,126
11,939
0
35,828
W
Janus
7,303
607
0
0
4,084
1,706
0
1,286
2,798
38,733
0
W
Cerberus
TheOmegaKage
Cerberus
8,286
304
296
5,519
10,782
11,708
0
5,171
5,611
42,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
27,618
234
Minions Killed
142
0
Camps Cleared
0
822,349
Distance Traveled
836,757
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,753
697
64
5
0
260,464
0
L
Ymir
9,005
643
17
1
0
258,378
0
L
Maman Brigitte
9,421
673
89
6
0
299,124
5
L
Achilles
9,192
657
36
3
0
279,255
0
W
Janus
9,283
663
46
3
0
279,843
0
W
Cerberus
9,971
712
124
9
0
282,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role