Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Itzhazard410
Sol
Level 139
God Stats
3W - 0L
1,736 SR
Queue Stats
51W - 38L
1,453 Elo+
Solo
Maman Brigitte
Maman Brigitte
Slime n Bait
Maman Brigitte
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 193L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
TGCs-CmV29415
Baron Samedi
Level 87
God Stats
36W - 21L
1,591 SR
Queue Stats
521W - 520L
1,438 Elo+
Solo
Osiris
Osiris
XxheckanicexX
Osiris
Level 148
God Stats
3W - 0L
1,546 SR
Queue Stats
142W - 138L
1,548 Elo+
Solo
Team Averages
Level 126
1,575 SR
1,477 Elo+

VS

Team Averages
Level 110
1,534 SR
1,485 Elo+
Baron Samedi
Baron Samedi
BLueRebelion
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,578 Elo+
Party 1
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 157
God Stats
9W - 14L
1,419 SR
Queue Stats
716W - 725L
1,456 Elo+
Solo
Maman Brigitte
Maman Brigitte
FrostTheMyth
Maman Brigitte
Level 118
God Stats
19W - 16L
1,756 SR
Queue Stats
283W - 267L
1,466 Elo+
Party 1
Hercules
Hercules
RaptorJesus2884
Hercules
Level 47
God Stats
4W - 8L
1,354 SR
Queue Stats
220W - 222L
1,455 Elo+
Party 1
Skadi
Skadi
VioletRobin
Skadi
Level 123
God Stats
36W - 21L
1,641 SR
Queue Stats
426W - 408L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 3 / 3
10,434
614
11,683
12,463
10,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 2
9,312
548
7,266
8,256
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
Slime n Bait
Maman Brigitte
17
9 / 2 / 4
11,013
648
13,196
15,495
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TGCs-CmV29415
Baron Samedi
14
1 / 1 / 7
8,126
478
7,683
6,943
5,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 1 / 4
10,563
621
13,404
13,549
15,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLueRebelion
Baron Samedi
13
2 / 5 / 4
7,814
460
7,554
12,453
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
7,662
451
1,255
10,878
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
FrostTheMyth
Maman Brigitte
14
4 / 5 / 2
8,492
500
10,089
15,918
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
1 / 7 / 2
7,701
453
5,984
19,416
18,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 2
8,006
471
6,769
12,991
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
9
9
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
3
1.83
L
Baron Samedi
BLueRebelion
Baron Samedi
2
5
4
0.8
L
1
1
0
1
L
Maman Brigitte
FrostTheMyth
Maman Brigitte
4
5
2
1
W
3
2
2
2
L
Hercules
1
7
2
0.29
W
Maman Brigitte
Slime n Bait
Maman Brigitte
9
2
4
5.5
W
Baron Samedi
TGCs-CmV29415
Baron Samedi
1
1
7
4.5
L
1
4
2
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
31,651
56,706
Taken
71,656
41,383
Mitigated
45,715
23,476
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,683
1,388
0
4,702
12,463
10,002
611
7,291
5,172
89,713
0
L
Baron Samedi
BLueRebelion
Baron Samedi
7,554
286
517
1,361
12,453
6,081
0
10,306
2,095
50,816
0
L
1,255
348
2,076
3,591
10,878
8,805
0
6,747
4,131
20,800
0
L
Maman Brigitte
FrostTheMyth
Maman Brigitte
10,089
867
0
2,608
15,918
6,543
0
9,722
6,149
64,709
1,515
W
7,266
2,385
0
3,619
8,256
3,136
976
2,283
5,973
64,145
5,009
L
Hercules
5,984
1,625
0
5,193
19,416
18,769
0
4,152
14,130
0
36,958
W
Maman Brigitte
Slime n Bait
Maman Brigitte
13,196
1,658
0
6,854
15,495
7,118
197
5,496
9,999
94,993
0
W
Baron Samedi
TGCs-CmV29415
Baron Samedi
7,683
390
1,058
3,413
6,943
5,656
0
2,292
4,651
33,020
92
L
6,769
2,711
0
2,634
12,991
5,517
0
8,809
4,130
0
60,291
W
13,404
5,007
0
3,830
13,549
15,471
201
1,559
11,990
0
73,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
39,675
536
Minions Killed
357
0
Camps Cleared
0
1,741,418
Distance Traveled
1,519,435
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,434
614
161
9
0
320,738
2
L
Baron Samedi
7,814
460
96
6
0
298,535
0
L
Yemoja
7,662
451
26
2
0
243,432
0
L
Maman Brigitte
8,492
500
89
5
0
376,918
0
W
Sol
9,312
548
108
6
0
321,872
0
L
Hercules
7,701
453
54
3
0
304,758
0
W
Maman Brigitte
11,013
648
117
7
0
425,458
9
W
Baron Samedi
8,126
478
43
3
0
342,604
1
L
Skadi
8,006
471
92
5
0
295,792
3
W
Osiris
10,563
621
107
6
0
330,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role