Player Matchup

Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ARASH1111
Bakasura
Level 32
God Stats
4W - 4L
1,541 SR
Queue Stats
16W - 24L
1,293 Elo+
Solo
Ra
Ra
Thefallenone2017
Ra
Level 42
God Stats
0W - 29L
904 SR
Queue Stats
30W - 78L
1,240 Elo+
Party 1
Izanami
Izanami
Vangaever__Jr
Izanami
Level 23
God Stats
0W - 4L
1,261 SR
Queue Stats
11W - 31L
1,255 Elo+
Party 1
Jormungandr
Jormungandr
guido691
Jormungandr
Level 27
God Stats
0W - 3L
1,168 SR
Queue Stats
18W - 55L
1,294 Elo+
Party 1
Team Averages
Level 37
1,275 SR
1,316 Elo+

VS

Team Averages
Level 63
1,529 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
ItsShrimple
Maman Brigitte
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 51L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
ShrimpOfSixTails
Danzaburou
Level 25
God Stats
4W - 1L
1,708 SR
Queue Stats
82W - 68L
1,547 Elo+
Party 2
Achilles
Achilles
ShrimpTail1230
Achilles
Level 129
God Stats
24W - 16L
1,638 SR
Queue Stats
275W - 220L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
panamared718
Cthulhu
Level 7
God Stats
4W - 5L
1,302 SR
Queue Stats
4W - 5L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 6 / 0
4,801
480
342
5,750
2,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
ARASH1111
Bakasura
8
0 / 6 / 1
5,203
520
4,145
12,300
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 10 / 0
4,885
489
3,865
10,581
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
1 / 7 / 1
5,413
541
2,782
7,738
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
guido691
Jormungandr
7
1 / 4 / 0
5,035
504
1,941
9,297
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
10 / 1 / 5
8,323
832
10,680
8,078
3,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maman Brigitte
ItsShrimple
Maman Brigitte
11
7 / 1 / 5
7,194
719
5,897
7,483
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ShrimpOfSixTails
Danzaburou
12
8 / 0 / 2
7,791
779
9,087
7,596
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
12
8 / 0 / 3
7,913
791
6,240
7,755
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
panamared718
Cthulhu
8
0 / 1 / 10
6,133
613
3,024
6,892
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
33
33
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
W
Anubis
 
Anubis
10
1
5
12.5
L
Bakasura
ARASH1111
Bakasura
0
6
1
0.08
W
Maman Brigitte
ItsShrimple
Maman Brigitte
7
1
5
9.5
W
Danzaburou
ShrimpOfSixTails
Danzaburou
8
0
2
9
W
Achilles
8
0
3
9.5
L
1
10
0
0.1
L
Izanami
1
7
1
0.21
L
Jormungandr
guido691
Jormungandr
1
4
0
0.25
W
Cthulhu
panamared718
Cthulhu
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,075
Damage
34,928
45,666
Taken
37,804
16,238
Mitigated
18,162
3,551
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
342
169
0
1,056
5,750
2,133
0
296
5,454
19,089
0
W
Anubis
 
Anubis
10,680
1,421
0
5,680
8,078
3,976
1,391
3,166
4,822
61,154
0
L
Bakasura
ARASH1111
Bakasura
4,145
3,313
0
1,470
12,300
3,894
0
4,129
8,171
0
26,743
W
Maman Brigitte
ItsShrimple
Maman Brigitte
5,897
804
0
935
7,483
2,467
0
272
7,201
42,972
0
W
Danzaburou
ShrimpOfSixTails
Danzaburou
9,087
3,510
0
4,075
7,596
2,634
3,459
1,332
6,264
0
58,025
W
Achilles
6,240
2,135
0
2,987
7,755
4,460
0
1,036
6,662
0
47,373
L
3,865
606
84
192
10,581
2,527
0
8,448
2,133
20,009
0
L
Izanami
2,782
2,204
0
168
7,738
2,321
0
3,214
4,524
0
18,511
L
Jormungandr
guido691
Jormungandr
1,941
1,183
0
581
9,297
5,363
0
3,247
6,050
14,420
0
W
Cthulhu
panamared718
Cthulhu
3,024
271
73
1,058
6,892
4,625
0
952
5,618
13,919
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,337
Gold Earned
37,354
177
Minions Killed
336
0
Camps Cleared
0
983,546
Distance Traveled
942,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,801
480
37
4
0
181,612
0
W
Anubis
8,323
832
100
10
0
171,066
0
L
Bakasura
5,203
520
54
5
0
231,936
0
W
Maman Brigitte
7,194
719
60
6
0
215,460
0
W
Danzaburou
7,791
779
93
9
0
189,378
0
W
Achilles
7,913
791
74
7
0
202,963
0
L
Ra
4,885
489
22
2
0
174,390
0
L
Izanami
5,413
541
34
3
0
191,709
0
L
Jormungandr
5,035
504
30
3
0
203,899
0
W
Cthulhu
6,133
613
9
1
0
163,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role