Player Matchup

Ares
Ares
Gold V
DAriusss2
Ares
Gold V
Level 124
God Stats
11W - 15L
1,352 SR
Queue Stats
120W - 126L
1,279 MMR
Party 4
Discordia
Discordia
Bronze III
MrKjelle
Discordia
Bronze III
Level 85
God Stats
2W - 1L
1,550 SR
Queue Stats
4W - 2L
1,499 MMR
Party 2
Fenrir
Fenrir
Bronze III
OneSockLukas
Fenrir
Bronze III
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 2L
1,453 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
PabloLozano
Sun Wukong
Gold III
Level 66
God Stats
59W - 30L
1,614 SR
Queue Stats
104W - 85L
1,464 MMR
Solo
Artemis
Artemis
Platinum V
Vaidenasi
Artemis
Platinum V
Level 156
God Stats
18W - 9L
1,814 SR
Queue Stats
148W - 148L
1,600 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,565 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,560 SR
1,452 MMR
Thanatos
Thanatos
Gold III
ICammyTrillI
Thanatos
Gold III
Level 107
God Stats
37W - 37L
1,593 SR
Queue Stats
620W - 627L
1,524 MMR
Party 3
Anhur
Anhur
Gold III
JamesonZero
Anhur
Gold III
Level 108
God Stats
49W - 39L
1,586 SR
Queue Stats
156W - 152L
1,420 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
SpG_ZeTeXiii
Zhong Kui
Gold V
Level 110
God Stats
134W - 106L
1,545 SR
Queue Stats
207W - 213L
1,304 MMR
Party 1
Shiva
Shiva
Gold II
TL_KaiZeR
Shiva
Gold II
Level 127
God Stats
25W - 15L
1,627 SR
Queue Stats
629W - 646L
1,581 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
k0p3ke
Kumbhakarna
Gold IV
Level 127
God Stats
32W - 35L
1,451 SR
Queue Stats
596W - 607L
1,429 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 2 / 7
12,796
512
12,488
22,365
28,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
MrKjelle
Discordia
20
5 / 3 / 4
15,025
601
18,609
14,422
7,182
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
4 / 5 / 8
12,954
518
12,995
24,506
11,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
PabloLozano
Sun Wukong
20
8 / 2 / 4
17,046
682
25,170
32,878
28,714
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
Vaidenasi
Artemis
20
2 / 5 / 7
13,769
551
22,946
17,780
10,312
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
RaijinAo KuangSusano

VS

Bans
AgniKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ICammyTrillI
Thanatos
17
2 / 5 / 6
11,212
448
9,472
19,377
8,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 1
12,578
503
17,368
17,742
8,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SpG_ZeTeXiii
Zhong Kui
19
6 / 5 / 4
12,464
499
21,962
24,518
21,000
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
TL_KaiZeR
Shiva
18
2 / 6 / 5
11,977
479
19,578
37,792
40,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kumbhakarna
k0p3ke
Kumbhakarna
17
1 / 2 / 8
11,329
453
6,809
25,539
32,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
22
Kills
17
17
Deaths
22
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
3
2
7
3.25
L
Thanatos
ICammyTrillI
Thanatos
2
5
6
1
L
6
4
1
1.63
W
Discordia
MrKjelle
Discordia
5
3
4
2.33
W
Fenrir
4
5
8
1.6
W
Sun Wukong
PabloLozano
Sun Wukong
8
2
4
5
L
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
6
5
4
1.6
L
Shiva
TL_KaiZeR
Shiva
2
6
5
0.75
W
Artemis
Vaidenasi
Artemis
2
5
7
1.1
L
Kumbhakarna
k0p3ke
Kumbhakarna
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,208
Damage
75,189
111,951
Taken
124,968
86,689
Mitigated
111,501
38,337
Healing
42,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,488
1,704
788
5,815
22,365
28,718
170
8,885
13,480
34,005
0
L
Thanatos
ICammyTrillI
Thanatos
9,472
1,983
0
12,321
19,377
8,908
0
4,951
14,196
0
102,587
L
17,368
11,730
0
6,342
17,742
8,914
0
2,782
14,956
0
116,624
W
Discordia
MrKjelle
Discordia
18,609
1,446
0
2,607
14,422
7,182
5,185
7,111
7,311
141,913
0
W
Fenrir
12,995
5,958
0
5,959
24,506
11,763
267
8,902
15,604
0
74,047
W
Sun Wukong
PabloLozano
Sun Wukong
25,170
4,862
0
17,424
32,878
28,714
768
3,630
29,248
0
173,920
L
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
21,962
2,050
0
9,778
24,518
21,000
348
9,667
14,271
116,752
0
L
Shiva
TL_KaiZeR
Shiva
19,578
2,872
501
10,910
37,792
40,260
0
5,179
32,539
705
121,964
W
Artemis
Vaidenasi
Artemis
22,946
12,427
0
5,744
17,780
10,312
652
4,449
13,331
0
151,218
L
Kumbhakarna
k0p3ke
Kumbhakarna
6,809
709
0
2,912
25,539
32,419
0
7,950
17,475
35,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,590
Gold Earned
59,560
769
Minions Killed
686
0
Camps Cleared
0
2,486,422
Distance Traveled
2,305,375
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,796
512
36
1
0
492,813
14
L
Thanatos
11,212
448
125
5
0
470,124
4
L
Anhur
12,578
503
188
8
0
421,051
4
W
Discordia
15,025
601
237
9
0
475,663
7
W
Fenrir
12,954
518
58
2
0
512,151
7
W
Sun Wukong
17,046
682
244
10
0
543,820
1
L
Zhong Kui
12,464
499
198
8
0
466,773
11
L
Shiva
11,977
479
149
6
0
453,433
3
W
Artemis
13,769
551
194
8
0
461,975
5
L
Kumbhakarna
11,329
453
26
1
0
493,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role