Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GoDly DasZues
Hercules
Level 135
God Stats
20W - 23L
1,502 SR
Queue Stats
25W - 44L
1,376 Elo+
Party 1
Thoth
Thoth
T3NviC
Thoth
Level 101
God Stats
30W - 36L
1,534 SR
Queue Stats
34W - 45L
1,387 Elo+
Party 1
Team Averages
Level 131
1,512 SR
1,421 Elo+

VS

Team Averages
Level 146
1,530 SR
1,464 Elo+
Maman Brigitte
Maman Brigitte
BarryMcCakinyr
Maman Brigitte
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,482 Elo+
Solo
Chang'e
Chang'e
SensoryParagon
Chang'e
Level 157
God Stats
8W - 11L
1,435 SR
Queue Stats
435W - 457L
1,459 Elo+
Solo
Atlas
Atlas
Trenza14
Atlas
Level 127
God Stats
5W - 4L
1,656 SR
Queue Stats
269W - 257L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 2 / 7
11,460
764
16,512
11,413
4,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GoDly DasZues
Hercules
14
2 / 1 / 7
11,410
761
11,613
22,627
19,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
T3NviC
Thoth
15
6 / 1 / 2
12,163
811
16,537
9,051
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BarryMcCakinyr
Maman Brigitte
10
0 / 7 / 3
9,424
628
4,736
13,941
4,958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 2 / 3
10,411
694
12,703
15,774
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Trenza14
Atlas
14
3 / 1 / 1
10,924
728
10,952
22,101
24,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
7
2.75
L
Maman Brigitte
BarryMcCakinyr
Maman Brigitte
0
7
3
0.21
W
Hercules
GoDly DasZues
Hercules
2
1
7
5.5
L
1
2
3
1.25
W
Thoth
T3NviC
Thoth
6
1
2
7
L
Atlas
Trenza14
Atlas
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
28,391
43,091
Taken
51,816
27,791
Mitigated
35,333
19,626
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,512
10,316
0
4,129
11,413
4,894
1,736
7,996
3,417
0
51,204
L
Maman Brigitte
BarryMcCakinyr
Maman Brigitte
4,736
693
0
751
13,941
4,958
0
3,984
9,623
24,967
0
W
Hercules
GoDly DasZues
Hercules
11,613
3,154
0
14,501
22,627
19,473
389
13,617
9,010
0
42,795
L
12,703
1,254
3,224
6,991
15,774
5,528
0
6,949
8,603
53,625
0
W
Thoth
T3NviC
Thoth
16,537
230
0
996
9,051
3,424
912
5,738
3,313
58,746
0
L
Atlas
Trenza14
Atlas
10,952
3,535
0
2,091
22,101
24,847
0
6,089
15,325
30,841
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
30,759
174
Minions Killed
146
0
Camps Cleared
0
881,386
Distance Traveled
788,073
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,460
764
59
4
0
267,538
0
L
Maman Brigitte
9,424
628
32
2
0
234,390
0
W
Hercules
11,410
761
52
3
0
306,756
2
L
Chang'e
10,411
694
73
5
0
275,759
3
W
Thoth
12,163
811
63
4
0
307,092
3
L
Atlas
10,924
728
41
3
0
277,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role