Player Matchup

Maman Brigitte
Maman Brigitte
Eam-Diaz
Maman Brigitte
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
312W - 282L
1,512 Elo+
Solo
Persephone
Persephone
OPDmilitia63
Persephone
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 219L
1,561 Elo+
Solo
Achilles
Achilles
OddiseeofQue
Achilles
Level 137
God Stats
8W - 9L
1,481 SR
Queue Stats
464W - 430L
1,508 Elo+
Solo
Pele
Pele
Russellihnio
Pele
Level 127
God Stats
11W - 11L
1,469 SR
Queue Stats
266W - 248L
1,518 Elo+
Solo
Guan Yu
Guan Yu
Spartan05131970
Guan Yu
Level 156
God Stats
14W - 14L
1,566 SR
Queue Stats
654W - 625L
1,480 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,516 Elo+

VS

Team Averages
Level 106
1,550 SR
1,516 Elo+
Nox
Nox
BrailleBanjo
Nox
Level 102
God Stats
39W - 30L
1,597 SR
Queue Stats
585W - 529L
1,492 Elo+
Solo
Hachiman
Hachiman
Eskilerkill
Hachiman
Level 123
God Stats
0W - 2L
1,478 SR
Queue Stats
98W - 103L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
HowBoutDemChiefs
Cu Chulainn
Level 136
God Stats
4W - 2L
1,522 SR
Queue Stats
265W - 239L
1,571 Elo+
Solo
Agni
Agni
TTVakablackgoku
Agni
Level 82
God Stats
1W - 1L
1,589 SR
Queue Stats
58W - 45L
1,546 Elo+
Party 1
Maman Brigitte
Maman Brigitte
dayzee
Maman Brigitte
Level 88
God Stats
1W - 2L
1,563 SR
Queue Stats
156W - 140L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Eam-Diaz
Maman Brigitte
17
7 / 0 / 5
10,099
594
13,480
14,748
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
OPDmilitia63
Persephone
14
3 / 5 / 7
9,168
539
9,892
11,190
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
OddiseeofQue
Achilles
15
2 / 4 / 1
8,551
503
9,618
21,062
21,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

17
4 / 0 / 2
10,058
592
10,039
13,936
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 8
8,279
487
4,517
15,642
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,905
465
8,953
12,206
8,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Eskilerkill
Hachiman
14
0 / 3 / 0
8,950
526
6,895
10,672
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
HowBoutDemChiefs
Cu Chulainn
16
4 / 4 / 2
9,916
583
15,283
20,117
15,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 6 / 4
8,462
498
13,216
14,736
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maman Brigitte
dayzee
Maman Brigitte
14
3 / 1 / 2
8,255
486
7,460
15,482
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
10
10
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Maman Brigitte
Eam-Diaz
Maman Brigitte
7
0
5
9.5
L
Hachiman
Eskilerkill
Hachiman
0
3
0
0
L
Cu Chulainn
HowBoutDemChiefs
Cu Chulainn
4
4
2
1.25
W
Persephone
OPDmilitia63
Persephone
3
5
7
1.3
W
Achilles
OddiseeofQue
Achilles
2
4
1
0.63
W
4
0
2
5
W
1
1
8
5
L
2
6
4
0.67
L
Maman Brigitte
dayzee
Maman Brigitte
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
51,807
76,578
Taken
73,213
53,290
Mitigated
38,492
23,054
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,953
1,270
0
3,020
12,206
8,153
0
4,237
7,969
28,667
0
W
Maman Brigitte
Eam-Diaz
Maman Brigitte
13,480
1,446
0
4,979
14,748
6,635
0
7,267
7,481
96,342
0
L
Hachiman
Eskilerkill
Hachiman
6,895
4,672
0
3,024
10,672
3,141
0
1,266
9,406
0
79,402
L
Cu Chulainn
HowBoutDemChiefs
Cu Chulainn
15,283
1,837
0
3,905
20,117
15,430
0
3,652
16,465
1,365
78,867
W
Persephone
OPDmilitia63
Persephone
9,892
1,187
0
2,675
11,190
4,452
161
7,744
3,422
67,053
0
W
Achilles
OddiseeofQue
Achilles
9,618
723
0
4,356
21,062
21,806
0
1,782
19,280
0
61,926
W
10,039
3,241
0
6,438
13,936
5,659
0
3,673
10,263
0
100,136
W
4,517
342
1,074
3,532
15,642
14,738
105
10,436
5,206
0
24,690
L
13,216
1,614
0
3,559
14,736
5,729
477
8,267
6,469
67,640
0
L
Maman Brigitte
dayzee
Maman Brigitte
7,460
658
0
7,403
15,482
6,039
0
5,950
9,532
71,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
43,488
501
Minions Killed
488
0
Camps Cleared
0
1,761,037
Distance Traveled
1,511,057
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,905
465
21
1
0
286,705
0
W
Maman Brigitte
10,099
594
120
7
0
390,318
5
L
Hachiman
8,950
526
147
9
0
269,020
0
L
Cu Chulainn
9,916
583
110
6
0
343,860
2
W
Persephone
9,168
539
104
6
0
324,774
0
W
Achilles
8,551
503
104
6
0
303,555
0
W
Pele
10,058
592
161
9
0
374,787
0
W
Guan Yu
8,279
487
12
1
0
367,603
0
L
Agni
8,462
498
117
7
0
291,039
0
L
Maman Brigitte
8,255
486
93
5
0
320,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role