Player Matchup

Sylvanus
Sylvanus
Borndwarf21
Sylvanus
Level 127
God Stats
1W - 3L
1,725 SR
Queue Stats
148W - 138L
1,535 Elo+
Party 1
Neith
Neith
Jessaboo
Neith
Level 44
God Stats
19W - 28L
1,324 SR
Queue Stats
19W - 28L
1,334 Elo+
Party 2
Thoth
Thoth
MxRKvII
Thoth
Level 48
God Stats
4W - 5L
1,471 SR
Queue Stats
31W - 44L
1,328 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Natjan
Maman Brigitte
Level 86
God Stats
0W - 4L
1,299 SR
Queue Stats
132W - 120L
1,533 Elo+
Party 2
Bellona
Bellona
StraaxTurtle
Bellona
Level 25
God Stats
1W - 6L
1,383 SR
Queue Stats
77W - 79L
1,513 Elo+
Party 1
Team Averages
Level 66
1,440 SR
1,448 Elo+

VS

Team Averages
Level 51
1,583 SR
1,469 Elo+
Ao Kuang
Ao Kuang
David58
Ao Kuang
Level 56
God Stats
3W - 2L
1,545 SR
Queue Stats
53W - 53L
1,457 Elo+
Party 4
Charybdis
Charybdis
DisruptTheKairos
Charybdis
Level 86
God Stats
5W - 5L
1,767 SR
Queue Stats
121W - 93L
1,526 Elo+
Party 3
Merlin
Merlin
Ferginautie
Merlin
Level 62
God Stats
5W - 2L
1,677 SR
Queue Stats
84W - 77L
1,492 Elo+
Party 3
Cerberus
Cerberus
Offsetcrib0278
Cerberus
Level 28
God Stats
2W - 2L
1,730 SR
Queue Stats
64W - 62L
1,470 Elo+
Party 3
Jormungandr
Jormungandr
Witar
Jormungandr
Level 23
God Stats
1W - 2L
1,198 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Borndwarf21
Sylvanus
13
0 / 3 / 5
8,045
447
8,496
14,927
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
Jessaboo
Neith
14
2 / 7 / 2
9,097
505
11,315
17,560
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
MxRKvII
Thoth
13
2 / 4 / 4
8,577
477
7,071
11,099
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
Natjan
Maman Brigitte
15
1 / 4 / 1
8,881
493
9,825
19,041
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
StraaxTurtle
Bellona
13
2 / 6 / 1
8,868
493
11,174
22,363
22,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
David58
Ao Kuang
19
8 / 0 / 3
11,305
628
11,847
18,427
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
18
8 / 1 / 5
11,818
657
21,159
15,236
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
5 / 4 / 4
9,749
542
9,106
9,515
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
1 / 2 / 12
8,315
462
8,854
21,184
16,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Witar
Jormungandr
15
2 / 0 / 11
10,382
577
12,682
15,116
14,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
24
24
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Borndwarf21
Sylvanus
0
3
5
0.83
W
Ao Kuang
David58
Ao Kuang
8
0
3
9.5
W
Charybdis
8
1
5
10.5
W
Merlin
5
4
4
1.75
L
Neith
Jessaboo
Neith
2
7
2
0.43
L
Thoth
MxRKvII
Thoth
2
4
4
1
L
Maman Brigitte
Natjan
Maman Brigitte
1
4
1
0.38
W
Cerberus
1
2
12
3.5
L
Bellona
StraaxTurtle
Bellona
2
6
1
0.42
W
Jormungandr
Witar
Jormungandr
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
63,648
84,990
Taken
79,478
53,013
Mitigated
50,880
24,658
Healing
30,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Borndwarf21
Sylvanus
8,496
2,919
2,154
4,976
14,927
12,784
0
7,667
7,260
23,979
0
W
Ao Kuang
David58
Ao Kuang
11,847
1,949
0
5,545
18,427
8,435
352
4,307
14,120
113,995
0
W
Charybdis
21,159
13,187
0
10,672
15,236
7,275
2,666
4,012
11,224
0
129,858
W
Merlin
9,106
475
0
500
9,515
3,935
583
4,487
5,028
64,777
0
L
Neith
Jessaboo
Neith
11,315
5,714
0
4,388
17,560
5,962
487
5,561
11,999
0
72,825
L
Thoth
MxRKvII
Thoth
7,071
804
0
1,127
11,099
4,455
372
8,011
3,088
66,232
0
L
Maman Brigitte
Natjan
Maman Brigitte
9,825
1,346
0
7,106
19,041
7,700
367
6,976
12,065
82,062
625
W
Cerberus
8,854
851
499
8,723
21,184
16,621
206
9,448
11,736
25,096
0
L
Bellona
StraaxTurtle
Bellona
11,174
4,977
0
4,907
22,363
22,112
201
13,475
8,888
0
43,521
W
Jormungandr
Witar
Jormungandr
12,682
3,506
0
4,675
15,116
14,614
890
3,614
11,502
66,065
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
51,569
433
Minions Killed
572
0
Camps Cleared
0
1,694,159
Distance Traveled
1,748,576
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,045
447
15
1
0
349,206
0
W
Ao Kuang
11,305
628
150
8
0
406,915
1
W
Charybdis
11,818
657
172
10
0
321,503
0
W
Merlin
9,749
542
122
7
0
344,297
0
L
Neith
9,097
505
112
6
0
318,919
0
L
Thoth
8,577
477
111
6
0
325,212
4
L
Maman Brigitte
8,881
493
130
7
0
387,310
2
W
Cerberus
8,315
462
37
2
0
352,788
4
L
Bellona
8,868
493
65
4
0
313,512
0
W
Jormungandr
10,382
577
91
5
0
323,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role