Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
BarbieKill
Bacchus
Platinum IV
Level 209
God Stats
7W - 4L
1,779 SR
Queue Stats
178W - 177L
1,739 MMR
Solo
Thor
Thor
Diamond IV
ElAmigoDeMauri
Thor
Diamond IV
Level 193
God Stats
13W - 22L
1,498 SR
Queue Stats
315W - 302L
2,190 MMR
Solo
Cliodhna
Cliodhna
Diamond V
TonToYReTonTo
Cliodhna
Diamond V
Level 125
God Stats
16W - 14L
1,564 SR
Queue Stats
537W - 538L
2,157 MMR
Solo
Freya
Freya
Gold I
loco_gasti
Freya
Gold I
Level 130
God Stats
4W - 1L
1,715 SR
Queue Stats
245W - 255L
1,694 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 183
1,611 SR
1,856 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,546 SR
2,094 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
HomemPelado
Cerberus
Diamond V
Level 156
God Stats
9W - 4L
1,843 SR
Queue Stats
398W - 378L
2,091 MMR
Solo
Merlin
Merlin
Masters
K1nguz
Merlin
Masters
Level 220
God Stats
13W - 17L
1,564 SR
Queue Stats
1,294W - 1,233L
2,634 MMR
Solo
Pele
Pele
Diamond IV
KeznitdеuS
Pele
Diamond IV
Level 124
God Stats
0W - 3L
1,266 SR
Queue Stats
63W - 60L
2,145 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
alanpro09
Sun Wukong
Diamond V
Level 153
God Stats
42W - 43L
1,555 SR
Queue Stats
2,002W - 2,063L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 7
8,211
587
12,022
8,300
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BarbieKill
Bacchus
11
3 / 2 / 3
7,524
537
6,392
13,754
13,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 3
8,310
594
10,153
13,979
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
TonToYReTonTo
Cliodhna
16
4 / 1 / 4
9,427
673
11,237
11,378
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
14
1 / 0 / 2
7,562
540
3,102
9,372
3,837
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ne ZhaMercuryAo KuangSet

VS

Bans
AthenaSusanoThothGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 2
7,624
545
5,374
9,935
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
HomemPelado
Cerberus
11
1 / 3 / 3
6,928
495
5,621
15,138
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
K1nguz
Merlin
13
1 / 3 / 3
7,717
551
8,736
7,525
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 2
7,639
546
7,465
11,807
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
alanpro09
Sun Wukong
12
1 / 5 / 0
7,139
510
5,803
14,889
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
6
6
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
7
4.5
L
Anhur
 
Anhur
0
2
2
0.5
W
Bacchus
BarbieKill
Bacchus
3
2
3
2.25
W
7
2
3
4.25
L
Cerberus
HomemPelado
Cerberus
1
3
3
0.83
L
Merlin
K1nguz
Merlin
1
3
3
0.83
L
3
3
2
1.33
W
Cliodhna
TonToYReTonTo
Cliodhna
4
1
4
6
L
Sun Wukong
alanpro09
Sun Wukong
1
5
0
0.2
W
Freya
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
32,999
56,783
Taken
59,294
30,046
Mitigated
31,336
26,640
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,022
1,146
0
2,881
8,300
3,391
60
3,229
5,071
82,843
0
L
Anhur
 
Anhur
5,374
2,528
0
4,076
9,935
4,051
0
4,289
5,646
0
67,709
W
Bacchus
BarbieKill
Bacchus
6,392
839
1,576
3,839
13,754
13,513
0
4,444
9,310
19,985
0
W
10,153
2,449
0
6,620
13,979
5,217
0
3,372
10,607
0
54,556
L
Cerberus
HomemPelado
Cerberus
5,621
156
0
3,925
15,138
13,181
0
9,123
6,015
22,699
0
L
Merlin
K1nguz
Merlin
8,736
928
0
1,147
7,525
2,508
0
3,501
4,024
76,887
0
L
7,465
2,184
0
1,857
11,807
4,032
0
4,603
7,204
0
69,015
W
Cliodhna
TonToYReTonTo
Cliodhna
11,237
1,200
0
5,670
11,378
4,088
0
919
10,459
0
77,683
L
Sun Wukong
alanpro09
Sun Wukong
5,803
1,541
0
3,018
14,889
7,564
0
0
14,889
0
56,525
W
Freya
3,102
1,113
0
6,054
9,372
3,837
1,179
2,393
6,979
62,727
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
37,047
460
Minions Killed
483
0
Camps Cleared
0
1,458,022
Distance Traveled
1,497,516
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,211
587
152
11
0
255,049
0
L
Anhur
7,624
545
114
8
0
264,782
0
W
Bacchus
7,524
537
14
1
0
303,207
7
W
Thor
8,310
594
66
5
0
320,425
0
L
Cerberus
6,928
495
31
2
0
295,483
3
L
Merlin
7,717
551
135
10
0
307,477
1
L
Pele
7,639
546
109
8
0
322,203
0
W
Cliodhna
9,427
673
117
8
0
309,136
4
L
Sun Wukong
7,139
510
94
7
0
307,571
4
W
Freya
7,562
540
111
8
0
270,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role