Player Matchup

Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
BrotherAshton
Anhur
Masters
Level 126
God Stats
15W - 12L
1,610 SR
Queue Stats
200W - 167L
2,386 MMR
Solo
Hades
Hades
Diamond IV
OnlyOneNut
Hades
Diamond IV
Level 126
God Stats
1W - 0L
1,456 SR
Queue Stats
113W - 96L
2,047 MMR
Solo
Thanatos
Thanatos
Masters
Raganko
Thanatos
Masters
Level 262
God Stats
17W - 13L
1,712 SR
Queue Stats
317W - 267L
2,398 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Xeno
Ne Zha
Diamond I
Level 194
God Stats
3W - 3L
1,315 SR
Queue Stats
255W - 196L
2,051 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 173
1,519 SR
2,076 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,587 SR
2,262 MMR
Osiris
Osiris
Diamond I
CtrlAltIEat
Osiris
Diamond I
Level 176
God Stats
6W - 9L
1,550 SR
Queue Stats
411W - 361L
2,358 MMR
Solo
Tyr
Tyr
Masters
PcFaritSalas
Tyr
Masters
Level 156
God Stats
26W - 20L
1,666 SR
Queue Stats
363W - 335L
2,268 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
ProfessorSnoww
Morgan Le Fay
Diamond III
Level 160
God Stats
9W - 6L
1,632 SR
Queue Stats
362W - 369L
2,245 MMR
Solo
Ares
Ares
Platinum I
Steppa60
Ares
Platinum I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 103L
1,969 MMR
Solo
Hachiman
Hachiman
Masters
TooÍcy
Hachiman
Masters
Level 154
God Stats
24W - 26L
1,588 SR
Queue Stats
342W - 318L
2,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 7
8,313
594
13,358
5,249
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 4
8,317
594
9,027
6,183
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
14
0 / 2 / 1
8,048
575
7,580
13,231
8,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Raganko
Thanatos
14
9 / 2 / 4
8,633
617
9,402
12,653
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Xeno
Ne Zha
12
0 / 1 / 10
7,388
528
6,938
12,162
11,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThorHe BoPeleGanesha

VS

Bans
ChernobogSun WukongAo KuangRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 5 / 1
7,222
516
7,178
16,644
10,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,798
557
9,643
16,967
12,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
ProfessorSnoww
Morgan Le Fay
13
1 / 2 / 0
7,259
519
3,064
6,548
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
1 / 5 / 1
6,543
467
5,396
14,267
9,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
TooÍcy
Hachiman
12
1 / 3 / 1
7,266
519
6,119
11,824
3,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
7
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
7
7.5
W
3
1
4
5
L
Osiris
3
5
1
0.7
W
Hades
0
2
1
0.25
L
1
1
3
2.5
L
Morgan Le Fay
ProfessorSnoww
Morgan Le Fay
1
2
0
0.5
W
Thanatos
Raganko
Thanatos
9
2
4
5.5
L
Ares
1
5
1
0.3
L
Hachiman
TooÍcy
Hachiman
1
3
1
0.5
W
Ne Zha
Xeno
Ne Zha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,305
Damage
31,400
49,478
Taken
66,250
29,708
Mitigated
37,977
27,171
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,358
2,966
0
387
5,249
2,087
495
2,634
2,521
71,930
0
W
9,027
6,102
0
2,404
6,183
2,645
0
276
5,907
0
72,410
L
Osiris
7,178
2,671
0
3,407
16,644
10,686
0
3,392
13,252
0
58,720
W
Hades
7,580
3,048
20
9,717
13,231
8,375
0
124
13,107
67,241
0
L
9,643
1,446
0
8,341
16,967
12,877
0
9,448
7,519
124
65,429
L
Morgan Le Fay
ProfessorSnoww
Morgan Le Fay
3,064
258
0
1,067
6,548
2,227
0
2,566
3,982
66,896
0
W
Thanatos
Raganko
Thanatos
9,402
3,047
0
9,644
12,653
5,539
0
1,304
11,281
0
65,813
L
Ares
5,396
434
1,419
1,773
14,267
9,048
0
3,627
10,640
13,701
0
L
Hachiman
TooÍcy
Hachiman
6,119
3,738
0
4,416
11,824
3,139
0
1,905
9,919
0
63,187
W
Ne Zha
Xeno
Ne Zha
6,938
2,043
0
4,999
12,162
11,062
0
4,450
7,700
0
32,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
36,088
488
Minions Killed
422
0
Camps Cleared
0
1,434,011
Distance Traveled
1,374,031
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,313
594
122
9
0
272,985
2
W
Anhur
8,317
594
124
9
0
266,941
2
L
Osiris
7,222
516
77
6
0
294,604
5
W
Hades
8,048
575
122
9
0
269,575
0
L
Tyr
7,798
557
103
7
0
305,534
4
L
Morgan Le Fay
7,259
519
124
9
0
232,717
1
W
Thanatos
8,633
617
89
6
0
304,433
0
L
Ares
6,543
467
12
1
0
277,577
2
L
Hachiman
7,266
519
106
8
0
263,599
2
W
Ne Zha
7,388
528
31
2
0
320,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role