Player Matchup

Anubis
Anubis
Silver II
Cal Yentay
Anubis
Silver II
Level 173
God Stats
2W - 1L
1,527 SR
Queue Stats
77W - 87L
1,135 MMR
Party 1
Ymir
Ymir
Gold III
Deelanz
Ymir
Gold III
Level 139
God Stats
1W - 3L
1,586 SR
Queue Stats
139W - 130L
1,397 MMR
Solo
Scylla
Scylla
Gold V
SenseiJumanji
Scylla
Gold V
Level 137
God Stats
1W - 1L
1,743 SR
Queue Stats
30W - 35L
1,480 MMR
Party 1
Ne Zha
Ne Zha
Silver I
ThaSickest-_-
Ne Zha
Silver I
Level 127
God Stats
2W - 2L
1,619 SR
Queue Stats
22W - 32L
1,396 MMR
Solo
Apollo
Apollo
Silver II
YourSweateryo
Apollo
Silver II
Level 107
God Stats
38W - 42L
1,616 SR
Queue Stats
53W - 59L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,618 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,596 SR
1,371 MMR
Ra
Ra
Gold V
Biotrocity
Ra
Gold V
Level 106
God Stats
4W - 4L
1,521 SR
Queue Stats
25W - 31L
1,452 MMR
Solo
Artio
Artio
Silver III
Kinkeymikey
Artio
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,428 MMR
Solo
Sol
Sol
Gold IV
Liliggxz
Sol
Gold IV
Level 196
God Stats
39W - 46L
1,466 SR
Queue Stats
1,022W - 1,030L
1,269 MMR
Solo
Thor
Thor
Gold I
YARMYAN
Thor
Gold I
Level 162
God Stats
45W - 36L
1,734 SR
Queue Stats
424W - 420L
1,391 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
jonyomar4
Zhong Kui
Gold V
Level 148
God Stats
1W - 0L
1,760 SR
Queue Stats
210W - 220L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cal Yentay
Anubis
11
1 / 5 / 0
7,339
459
3,593
8,674
4,164
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Deelanz
Ymir
11
0 / 2 / 2
6,967
435
2,461
12,663
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 0
7,603
475
7,708
8,584
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
6,921
433
6,771
16,827
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 0
7,321
458
4,673
13,912
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArtemisAo KuangPeleThanatos

VS

Bans
AgniArachneCharonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,584
599
6,545
10,002
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 6
8,198
512
3,519
9,651
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 7
10,259
641
11,208
10,480
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
YARMYAN
Thor
18
15 / 0 / 4
11,190
699
13,839
10,013
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
jonyomar4
Zhong Kui
15
1 / 0 / 6
9,660
604
7,157
9,936
10,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
23
23
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Anubis
Cal Yentay
Anubis
1
5
0
0.2
L
Ymir
Deelanz
Ymir
0
2
2
0.5
W
0
2
6
1.5
W
4
0
7
7.5
L
0
3
0
0
L
0
7
1
0.07
W
Thor
YARMYAN
Thor
15
0
4
17
L
1
6
0
0.17
W
Zhong Kui
jonyomar4
Zhong Kui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
42,268
60,660
Taken
50,082
29,979
Mitigated
32,159
13,284
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,545
255
2,769
4,558
10,002
4,208
432
5,575
4,427
87,870
0
L
Anubis
Cal Yentay
Anubis
3,593
402
0
2,556
8,674
4,164
0
3,457
5,217
45,021
0
L
Ymir
Deelanz
Ymir
2,461
413
0
2,471
12,663
10,550
0
8,466
4,091
22,934
0
W
3,519
437
533
3,262
9,651
8,482
282
2,076
7,575
15,346
0
W
11,208
5,521
0
5,802
10,480
4,378
3,233
1,091
9,389
83,117
3,756
L
7,708
727
0
568
8,584
2,568
21
2,793
5,746
70,261
0
L
6,771
3,493
0
4,004
16,827
7,968
0
4,880
11,947
0
61,549
W
Thor
YARMYAN
Thor
13,839
4,521
0
500
10,013
4,700
0
2,379
7,634
0
94,073
L
4,673
2,856
0
3,685
13,912
4,729
0
8,566
5,346
0
49,364
W
Zhong Kui
jonyomar4
Zhong Kui
7,157
1,477
0
5,057
9,936
10,391
278
2,951
6,985
63,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
48,891
412
Minions Killed
524
0
Camps Cleared
0
1,395,118
Distance Traveled
1,556,087
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,584
599
156
10
0
348,423
0
L
Anubis
7,339
459
84
5
0
209,971
1
L
Ymir
6,967
435
24
2
0
300,452
4
W
Artio
8,198
512
29
2
0
300,469
4
W
Sol
10,259
641
129
8
0
289,352
2
L
Scylla
7,603
475
129
8
0
300,241
0
L
Ne Zha
6,921
433
84
5
0
322,173
0
W
Thor
11,190
699
107
7
0
345,913
0
L
Apollo
7,321
458
91
6
0
262,281
0
W
Zhong Kui
9,660
604
103
6
0
271,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role