Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ASA ANDERS DK
The Morrigan
Level 89
God Stats
1W - 2L
1,206 SR
Queue Stats
138W - 125L
1,499 Elo+
Solo
Cthulhu
Cthulhu
HFC Dark73
Cthulhu
Level 159
God Stats
6W - 3L
1,447 SR
Queue Stats
256W - 245L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
KillRussia
Zhong Kui
Level 58
God Stats
3W - 0L
1,560 SR
Queue Stats
64W - 66L
1,537 Elo+
Party 1
Bacchus
Bacchus
homeslice353
Bacchus
Level 38
God Stats
1W - 0L
1,243 SR
Queue Stats
15W - 18L
1,444 Elo+
Party 1
Team Averages
Level 100
1,391 SR
1,497 Elo+

VS

Team Averages
Level 127
1,514 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ALS26
Cu Chulainn
Level 144
God Stats
0W - 1L
1,378 SR
Queue Stats
15W - 18L
1,477 Elo+
Solo
Yu Huang
Yu Huang
ChaneleSenpai
Yu Huang
Level 153
God Stats
3W - 2L
1,773 SR
Queue Stats
170W - 98L
1,589 Elo+
Solo
Danzaburou
Danzaburou
GlumYeti
Danzaburou
Level 114
God Stats
3W - 1L
1,674 SR
Queue Stats
91W - 87L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
northshorre
Kuzenbo
Level 144
God Stats
10W - 9L
1,245 SR
Queue Stats
541W - 571L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
11 / 4 / 12
10,831
903
11,822
11,656
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
ASA ANDERS DK
The Morrigan
17
2 / 2 / 17
9,753
813
10,695
8,728
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
HFC Dark73
Cthulhu
19
8 / 2 / 16
11,907
992
15,651
17,310
22,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
KillRussia
Zhong Kui
15
2 / 2 / 11
9,119
760
11,963
10,031
13,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
homeslice353
Bacchus
15
2 / 4 / 18
9,896
825
5,647
16,175
24,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 4 / 6
10,457
871
9,308
10,409
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
ALS26
Cu Chulainn
15
1 / 6 / 7
8,462
705
8,060
14,780
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
ChaneleSenpai
Yu Huang
15
3 / 5 / 5
9,064
755
13,751
10,081
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GlumYeti
Danzaburou
11
2 / 4 / 2
7,761
647
6,937
7,464
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
northshorre
Kuzenbo
15
0 / 6 / 7
8,453
704
7,267
16,990
25,399
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
25
Kills
11
14
Deaths
25
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
4
12
4.25
L
Sol
 
Sol
5
4
6
2
L
Cu Chulainn
ALS26
Cu Chulainn
1
6
7
0.75
W
The Morrigan
ASA ANDERS DK
The Morrigan
2
2
17
5.25
L
Yu Huang
ChaneleSenpai
Yu Huang
3
5
5
1.1
L
Danzaburou
GlumYeti
Danzaburou
2
4
2
0.75
W
Cthulhu
HFC Dark73
Cthulhu
8
2
16
8
W
Zhong Kui
KillRussia
Zhong Kui
2
2
11
3.75
W
Bacchus
homeslice353
Bacchus
2
4
18
2.75
L
Kuzenbo
northshorre
Kuzenbo
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
45,323
63,900
Taken
59,724
71,950
Mitigated
54,517
23,423
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,822
4,472
265
2,246
11,656
6,928
1,166
5,983
5,596
0
19,290
L
Sol
 
Sol
9,308
1,141
1,615
2,738
10,409
4,962
0
6,565
3,642
26,627
0
L
Cu Chulainn
ALS26
Cu Chulainn
8,060
1,566
698
2,133
14,780
15,532
0
9,300
4,830
279
17,022
W
The Morrigan
ASA ANDERS DK
The Morrigan
10,695
1,194
1,762
2,008
8,728
5,250
1,135
4,369
4,284
33,336
307
L
Yu Huang
ChaneleSenpai
Yu Huang
13,751
1,780
654
468
10,081
5,216
0
8,240
1,640
30,834
0
L
Danzaburou
GlumYeti
Danzaburou
6,937
1,399
473
782
7,464
3,408
0
5,071
2,202
0
14,058
W
Cthulhu
HFC Dark73
Cthulhu
15,651
363
4,278
5,887
17,310
22,304
150
7,258
9,838
32,048
1,290
W
Zhong Kui
KillRussia
Zhong Kui
11,963
1,607
913
3,064
10,031
13,071
1,461
5,622
4,097
20,780
0
W
Bacchus
homeslice353
Bacchus
5,647
716
826
2,174
16,175
24,397
232
7,323
8,594
8,573
0
L
Kuzenbo
northshorre
Kuzenbo
7,267
3,003
1,066
2,419
16,990
25,399
30
11,470
5,051
15,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
44,197
154
Minions Killed
118
0
Camps Cleared
0
1,258,344
Distance Traveled
998,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,831
903
21
2
0
257,675
0
L
Sol
10,457
871
38
3
0
217,885
0
L
Cu Chulainn
8,462
705
16
1
0
209,323
0
W
The Morrigan
9,753
813
46
4
0
246,101
0
L
Yu Huang
9,064
755
33
3
0
222,768
0
L
Danzaburou
7,761
647
14
1
0
106,086
0
W
Cthulhu
11,907
992
48
4
0
286,034
0
W
Zhong Kui
9,119
760
32
3
0
225,561
0
W
Bacchus
9,896
825
7
1
0
242,973
0
L
Kuzenbo
8,453
704
17
1
0
242,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role