Player Matchup

Skadi
Skadi
LilHangryHippie
Skadi
Level 89
God Stats
25W - 17L
1,633 SR
Queue Stats
97W - 121L
1,387 Elo+
Party 1
Achilles
Achilles
RxChemist
Achilles
Level 12
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 10L
1,076 Elo+
Party 1
Arachne
Arachne
assassinwhithe
Arachne
Level 44
God Stats
12W - 15L
1,642 SR
Queue Stats
66W - 103L
1,180 Elo+
Solo
Team Averages
Level 48
1,511 SR
1,214 Elo+

VS

Team Averages
Level 53
1,400 SR
1,292 Elo+
Scylla
Scylla
GotBoostWRX
Scylla
Level 43
God Stats
12W - 20L
1,304 SR
Queue Stats
34W - 45L
1,200 Elo+
Solo
Bakasura
Bakasura
OGMeliodas
Bakasura
Level 64
God Stats
2W - 3L
1,376 SR
Queue Stats
100W - 110L
1,347 Elo+
Solo
Yu Huang
Yu Huang
THORJORDSON
Yu Huang
Level 51
God Stats
5W - 2L
1,521 SR
Queue Stats
341W - 343L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
9,047
822
6,023
7,938
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
RxChemist
Achilles
10
0 / 4 / 4
7,723
702
7,773
13,421
11,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 2
8,251
750
4,280
9,982
3,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 2 / 5
8,684
789
6,244
5,884
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
OGMeliodas
Bakasura
10
4 / 3 / 2
8,485
771
10,997
9,468
4,571
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
THORJORDSON
Yu Huang
11
2 / 1 / 4
8,308
755
9,562
6,285
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
9
9
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
5
2.75
L
4
2
2
2.5
W
Bakasura
OGMeliodas
Bakasura
4
3
2
1.67
L
Achilles
RxChemist
Achilles
0
4
4
0.5
W
Yu Huang
THORJORDSON
Yu Huang
2
1
4
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
26,803
31,341
Taken
21,637
17,705
Mitigated
9,116
5,764
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,244
823
0
250
5,884
1,991
28
117
5,767
24,734
0
L
6,023
2,358
130
1,779
7,938
2,655
696
5,345
1,983
0
36,424
W
Bakasura
OGMeliodas
Bakasura
10,997
6,788
0
1,225
9,468
4,571
0
181
9,287
0
28,601
L
Achilles
RxChemist
Achilles
7,773
1,244
188
1,406
13,421
11,051
227
6,560
5,283
0
23,314
W
Yu Huang
THORJORDSON
Yu Huang
9,562
1,231
0
52
6,285
2,554
0
0
6,285
25,664
0
L
4,280
3,380
61
2,200
9,982
3,999
620
3,512
5,287
0
14,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,021
Gold Earned
25,477
102
Minions Killed
126
0
Camps Cleared
0
566,799
Distance Traveled
567,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,684
789
40
4
0
172,483
0
L
Skadi
9,047
822
54
5
0
182,911
0
W
Bakasura
8,485
771
43
4
0
220,088
0
L
Achilles
7,723
702
18
2
0
191,132
0
W
Yu Huang
8,308
755
43
4
0
175,001
0
L
Arachne
8,251
750
30
3
0
192,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role