Player Matchup

Anhur
Anhur
KernalX
Anhur
Level 100
God Stats
10W - 11L
1,765 SR
Queue Stats
42W - 33L
1,576 Elo+
Solo
Artemis
Artemis
Tetsei
Artemis
Level 116
God Stats
1W - 1L
1,778 SR
Queue Stats
98W - 74L
1,630 Elo+
Solo
Thoth
Thoth
VERVVXVVAVVGB
Thoth
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
99W - 75L
1,609 Elo+
Solo
Bacchus
Bacchus
antonyo27h
Bacchus
Level 61
God Stats
0W - 3L
1,137 SR
Queue Stats
34W - 41L
1,458 Elo+
Solo
Shiva
Shiva
utopianshot
Shiva
Level 121
God Stats
4W - 4L
1,648 SR
Queue Stats
262W - 243L
1,597 Elo+
Solo
Team Averages
Level 105
1,612 SR
1,574 Elo+

VS

Team Averages
Level 139
1,572 SR
1,563 Elo+
Sobek
Sobek
Beans355gf
Sobek
Level 107
God Stats
9W - 10L
1,500 SR
Queue Stats
166W - 126L
1,568 Elo+
Solo
Poseidon
Poseidon
Bigp209
Poseidon
Level 154
God Stats
47W - 25L
1,671 SR
Queue Stats
114W - 102L
1,584 Elo+
Party 1
Arachne
Arachne
Checksterr
Arachne
Level 146
God Stats
36W - 24L
1,627 SR
Queue Stats
279W - 249L
1,537 Elo+
Party 2
Xbalanque
Xbalanque
Liám
Xbalanque
Level 146
God Stats
6W - 4L
1,559 SR
Queue Stats
186W - 204L
1,611 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ttvgudda704
Maman Brigitte
Level 140
God Stats
1W - 5L
1,500 SR
Queue Stats
622W - 572L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KernalX
Anhur
15
7 / 5 / 6
10,693
629
8,205
15,387
13,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Tetsei
Artemis
8
1 / 2 / 2
6,641
391
4,698
5,268
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 5
9,232
543
8,511
9,354
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
antonyo27h
Bacchus
15
1 / 2 / 7
8,837
520
7,797
18,569
13,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
6 / 3 / 1
11,114
654
11,619
19,522
13,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 3 / 3
8,771
516
7,609
15,121
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Bigp209
Poseidon
16
3 / 4 / 2
10,114
595
8,513
8,608
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Checksterr
Arachne
18
7 / 1 / 3
10,701
629
10,510
17,758
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Liám
Xbalanque
17
2 / 4 / 5
10,477
616
13,413
15,114
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
ttvgudda704
Maman Brigitte
17
3 / 5 / 1
10,299
606
8,880
16,207
6,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
17
Kills
15
15
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
3
3
0.5
W
Poseidon
Bigp209
Poseidon
3
4
2
1
W
Arachne
Checksterr
Arachne
7
1
3
8.5
L
Anhur
KernalX
Anhur
7
5
6
2
W
Xbalanque
Liám
Xbalanque
2
4
5
1.13
L
Artemis
Tetsei
Artemis
1
2
2
1
L
2
3
5
1.5
L
Bacchus
antonyo27h
Bacchus
1
2
7
2.25
W
Maman Brigitte
ttvgudda704
Maman Brigitte
3
5
1
0.7
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,830
Damage
48,925
68,100
Taken
72,808
46,510
Mitigated
38,557
13,505
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,609
493
0
5,784
15,121
14,202
31
2,963
12,158
29,803
0
W
Poseidon
Bigp209
Poseidon
8,513
1,206
0
1,301
8,608
3,643
168
5,255
3,353
91,369
135
W
Arachne
Checksterr
Arachne
10,510
7,072
0
8,751
17,758
7,472
0
2,691
15,067
0
98,192
L
Anhur
KernalX
Anhur
8,205
3,431
0
2,550
15,387
13,982
825
4,769
10,618
0
33,085
W
Xbalanque
Liám
Xbalanque
13,413
8,121
0
6,327
15,114
6,549
3,561
2,890
12,224
0
100,045
L
Artemis
Tetsei
Artemis
4,698
2,012
0
690
5,268
1,744
0
1,447
3,821
0
24,118
L
8,511
131
0
793
9,354
3,816
97
3,841
5,513
77,838
0
L
Bacchus
antonyo27h
Bacchus
7,797
786
0
6,170
18,569
13,234
421
7,253
11,316
63,157
0
W
Maman Brigitte
ttvgudda704
Maman Brigitte
8,880
1,358
0
5,564
16,207
6,691
898
3,114
13,093
78,221
0
L
11,619
1,073
797
2,505
19,522
13,734
289
7,666
11,856
143
100,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
50,362
489
Minions Killed
563
0
Camps Cleared
0
1,568,344
Distance Traveled
1,734,334
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,771
516
23
1
0
365,024
5
W
Poseidon
10,114
595
158
9
0
347,206
2
W
Arachne
10,701
629
123
7
0
397,772
2
L
Anhur
10,693
629
50
3
0
329,983
3
W
Xbalanque
10,477
616
137
8
0
296,956
4
L
Artemis
6,641
391
40
2
0
190,817
0
L
Thoth
9,232
543
149
9
0
352,669
1
L
Bacchus
8,837
520
104
6
0
356,476
0
W
Maman Brigitte
10,299
606
122
7
0
327,376
2
L
Shiva
11,114
654
146
9
0
338,399
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role