Player Matchup

Ra
Ra
ChefLac4567980
Ra
Level 98
God Stats
0W - 1L
1,722 SR
Queue Stats
13W - 14L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
MaitreMarmotte
Hou Yi
Level 108
God Stats
3W - 4L
1,148 SR
Queue Stats
30W - 26L
1,513 Elo+
Party 1
Hercules
Hercules
PriorShock
Hercules
Level 148
God Stats
9W - 8L
1,371 SR
Queue Stats
163W - 125L
1,636 Elo+
Solo
Maman Brigitte
Maman Brigitte
ScaryTerry602
Maman Brigitte
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
277W - 255L
1,539 Elo+
Solo
Serqet
Serqet
fabricio-03-02
Serqet
Level 300
God Stats
0W - 2L
1,533 SR
Queue Stats
193W - 198L
1,529 Elo+
Solo
Team Averages
Level 157
1,455 SR
1,542 Elo+

VS

Team Averages
Level 133
1,623 SR
1,591 Elo+
Agni
Agni
Bleby
Agni
Level 170
God Stats
3W - 2L
1,604 SR
Queue Stats
380W - 370L
1,469 Elo+
Solo
Artio
Artio
Darker_037
Artio
Level 120
God Stats
4W - 3L
1,525 SR
Queue Stats
187W - 163L
1,533 Elo+
Solo
Rama
Rama
HolloWGraffix
Rama
Level 103
God Stats
1W - 0L
1,920 SR
Queue Stats
27W - 28L
1,529 Elo+
Solo
Nike
Nike
MrCuddleyz
Nike
Level 127
God Stats
5W - 4L
1,567 SR
Queue Stats
313W - 268L
1,637 Elo+
Solo
Maman Brigitte
Maman Brigitte
Yomozhin
Maman Brigitte
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 5L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,414
493
2,368
6,341
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 0
5,918
455
4,934
6,078
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
PriorShock
Hercules
11
0 / 4 / 0
6,409
493
3,193
13,670
9,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
ScaryTerry602
Maman Brigitte
8
0 / 2 / 0
5,483
422
2,089
7,192
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
6,183
476
3,021
12,384
7,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bleby
Agni
14
2 / 0 / 4
8,367
644
3,337
4,609
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
11
0 / 1 / 9
7,279
560
3,106
13,669
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 2
8,445
650
8,161
8,498
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 0
9,119
701
9,068
9,479
8,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
Yomozhin
Maman Brigitte
14
9 / 1 / 2
8,771
675
8,410
11,767
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
Bleby
Agni
2
0
4
4
L
0
5
0
0
W
Artio
0
1
9
4.5
W
1
0
2
2
L
0
1
0
0
W
4
0
0
4
L
Hercules
PriorShock
Hercules
0
4
0
0
L
Maman Brigitte
ScaryTerry602
Maman Brigitte
0
2
0
0
W
Maman Brigitte
Yomozhin
Maman Brigitte
9
1
2
10
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
32,082
45,665
Taken
48,022
23,714
Mitigated
28,505
10,665
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bleby
Agni
3,337
342
0
1,742
4,609
1,557
729
1,204
3,405
72,704
0
L
2,368
182
240
754
6,341
2,299
0
4,527
1,814
45,927
0
W
Artio
3,106
362
924
5,293
13,669
10,365
0
1,766
11,858
19,144
0
W
8,161
6,555
0
5,993
8,498
3,696
1,519
0
8,360
0
86,086
L
4,934
2,952
0
1,903
6,078
1,965
0
416
5,662
0
35,863
W
9,068
1,648
0
2,313
9,479
8,185
0
0
9,479
148
75,873
L
Hercules
PriorShock
Hercules
3,193
1,622
0
3,079
13,670
9,791
0
734
12,936
0
50,503
L
Maman Brigitte
ScaryTerry602
Maman Brigitte
2,089
192
0
1,499
7,192
2,561
0
3,830
3,362
27,826
0
W
Maman Brigitte
Yomozhin
Maman Brigitte
8,410
674
0
3,209
11,767
4,702
0
2,098
9,669
64,510
2,018
L
3,021
910
0
3,190
12,384
7,098
0
5,069
7,315
0
16,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
41,981
325
Minions Killed
490
0
Camps Cleared
0
1,137,443
Distance Traveled
1,297,869
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,367
644
123
9
0
262,417
5
L
Ra
6,414
493
96
7
0
255,521
3
W
Artio
7,279
560
19
1
0
276,387
4
W
Rama
8,445
650
135
10
0
216,950
0
L
Hou Yi
5,918
455
58
4
0
228,832
0
W
Nike
9,119
701
123
9
0
218,002
2
L
Hercules
6,409
493
95
7
0
256,720
0
L
Maman Brigitte
5,483
422
53
4
0
160,125
0
W
Maman Brigitte
8,771
675
90
7
0
324,113
0
L
Serqet
6,183
476
23
2
0
236,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role