Player Matchup

Susano
Susano
Platinum II
 
Susano
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
MommyAkenoUwU
Geb
Gold IV
Level 105
God Stats
0W - 3L
1,291 SR
Queue Stats
48W - 50L
1,498 MMR
Party 2
Apollo
Apollo
Gold I
RobinJHood
Apollo
Gold I
Level 159
God Stats
17W - 10L
1,611 SR
Queue Stats
399W - 369L
1,639 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
TomASocki
Morgan Le Fay
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,665 MMR
Party 2
Jing Wei
Jing Wei
Gold III
Ykeyeps
Jing Wei
Gold III
Level 58
God Stats
14W - 7L
1,632 SR
Queue Stats
279W - 288L
1,633 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,507 SR
1,587 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,557 SR
1,580 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
ELChingoBudo
Janus
Gold I
Level 113
God Stats
44W - 55L
1,578 SR
Queue Stats
566W - 569L
1,708 MMR
Party 1
Surtr
Surtr
Platinum V
ProllyLifted
Surtr
Platinum V
Level 148
God Stats
23W - 15L
1,620 SR
Queue Stats
320W - 321L
1,576 MMR
Solo
Ravana
Ravana
Gold I
YoooWater
Ravana
Gold I
Level 103
God Stats
22W - 16L
1,586 SR
Queue Stats
339W - 328L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 0 / 0
4,279
389
520
2,536
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
5,469
497
2,142
11,012
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
RobinJHood
Apollo
10
1 / 4 / 0
5,490
499
5,124
8,288
2,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TomASocki
Morgan Le Fay
10
2 / 6 / 0
5,917
538
3,707
7,856
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Ykeyeps
Jing Wei
11
0 / 7 / 0
6,143
558
5,626
11,387
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChernobogPeleThanatosAo Kuang

VS

Bans
KaliCharonHe BoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
7 / 0 / 1
7,902
718
7,718
10,095
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
 
Hachiman
11
2 / 0 / 5
6,554
596
6,626
4,548
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 4
6,711
610
4,580
6,008
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 5
6,472
588
5,788
10,446
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
YoooWater
Ravana
12
6 / 0 / 3
7,240
658
3,846
6,408
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
20
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
0
0
0
W
Thor
 
Thor
7
0
1
7.5
W
Hachiman
 
Hachiman
2
0
5
4.5
W
2
2
4
2
L
0
3
2
0.33
W
3
1
5
5.5
L
Apollo
RobinJHood
Apollo
1
4
0
0.25
L
Morgan Le Fay
TomASocki
Morgan Le Fay
2
6
0
0.33
L
Jing Wei
Ykeyeps
Jing Wei
0
7
0
0
W
Ravana
YoooWater
Ravana
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
28,558
41,079
Taken
37,505
15,558
Mitigated
20,505
8,551
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
520
53
0
1,627
2,536
720
0
0
2,536
0
11,218
W
Thor
 
Thor
7,718
1,594
0
2,393
10,095
7,355
0
208
9,887
0
53,334
W
Hachiman
 
Hachiman
6,626
3,985
0
2,223
4,548
1,465
850
598
3,950
0
41,009
W
4,580
289
0
1,000
6,008
2,274
198
2,159
3,849
47,460
0
L
2,142
499
0
2,652
11,012
6,540
0
1,949
8,931
16,431
0
W
5,788
2,532
0
3,458
10,446
6,785
0
2,311
8,135
847
28,368
L
Apollo
RobinJHood
Apollo
5,124
3,630
0
2,342
8,288
2,357
0
530
7,700
0
36,057
L
Morgan Le Fay
TomASocki
Morgan Le Fay
3,707
396
0
392
7,856
2,675
0
2,129
5,603
37,439
0
L
Jing Wei
Ykeyeps
Jing Wei
5,626
3,995
0
1,538
11,387
3,266
0
0
11,387
0
48,788
W
Ravana
YoooWater
Ravana
3,846
801
0
1,996
6,408
2,626
0
573
5,835
0
52,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
34,879
268
Minions Killed
339
0
Camps Cleared
0
912,365
Distance Traveled
1,083,769
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,279
389
29
3
0
96,873
0
W
Thor
7,902
718
73
7
0
188,093
3
W
Hachiman
6,554
596
72
7
0
211,107
2
W
Janus
6,711
610
73
7
0
205,649
1
L
Geb
5,469
497
12
1
0
214,741
7
W
Surtr
6,472
588
37
3
0
244,077
0
L
Apollo
5,490
499
74
7
0
208,496
1
L
Morgan Le Fay
5,917
538
63
6
0
193,257
0
L
Jing Wei
6,143
558
90
8
0
198,998
0
W
Ravana
7,240
658
84
8
0
234,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role