Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
pietrzak12pl
Cerberus
Gold I
Level 149
God Stats
2W - 0L
1,926 SR
Queue Stats
132W - 138L
1,702 MMR
Solo
Chiron
Chiron
Gold III
ti fou happy
Chiron
Gold III
Level 208
God Stats
2W - 2L
1,798 SR
Queue Stats
80W - 80L
1,657 MMR
Solo
Geb
Geb
Gold II
zhejiugangale
Geb
Gold II
Level 156
God Stats
56W - 45L
1,576 SR
Queue Stats
126W - 118L
1,482 MMR
Party 1
Merlin
Merlin
Platinum IV
一切善本皆度彼岸
Merlin
Platinum IV
Level 191
God Stats
42W - 29L
1,682 SR
Queue Stats
113W - 102L
1,810 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 183
1,697 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,545 SR
1,663 MMR
Agni
Agni
Platinum IV
Aristeo61
Agni
Platinum IV
Level 135
God Stats
17W - 18L
1,556 SR
Queue Stats
194W - 199L
1,686 MMR
Solo
Chaac
Chaac
Gold II
IaOranaaa
Chaac
Gold II
Level 155
God Stats
55W - 45L
1,635 SR
Queue Stats
173W - 175L
1,652 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ZuluMandel17
Baron Samedi
Gold II
Level 156
God Stats
21W - 14L
1,647 SR
Queue Stats
287W - 284L
1,626 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
eRYanDrak
Ao Kuang
Gold II
Level 124
God Stats
0W - 3L
1,317 SR
Queue Stats
23W - 23L
1,692 MMR
Solo
Bastet
Bastet
Gold I
kev6i8n
Bastet
Gold I
Level 157
God Stats
64W - 49L
1,572 SR
Queue Stats
255W - 242L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,723
621
1,977
3,898
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pietrzak12pl
Cerberus
6
0 / 1 / 0
3,871
645
1,522
5,071
3,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
7
0 / 0 / 0
3,575
596
1,897
2,979
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,826
638
752
3,655
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
4,176
696
1,000
2,063
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
KaliRaijinPeleArachne

VS

Bans
Sun WukongSusanoLancelotHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 0 / 0
4,145
691
1,478
2,539
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
IaOranaaa
Chaac
7
0 / 0 / 1
4,234
706
2,126
3,816
2,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ZuluMandel17
Baron Samedi
5
0 / 0 / 0
3,546
591
1,301
2,453
1,020
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
eRYanDrak
Ao Kuang
8
1 / 0 / 0
4,366
728
1,244
4,427
1,434
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bastet
kev6i8n
Bastet
7
0 / 0 / 0
3,682
614
2,546
3,136
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
Agni
0
0
0
0
L
Chaac
IaOranaaa
Chaac
0
0
1
0.5
L
Baron Samedi
ZuluMandel17
Baron Samedi
0
0
0
0
L
Ao Kuang
eRYanDrak
Ao Kuang
1
0
0
1
L
Bastet
kev6i8n
Bastet
0
0
0
0
W
Cerberus
pietrzak12pl
Cerberus
0
1
0
0
W
Chiron
0
0
0
0
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,148
Damage
8,695
17,666
Taken
16,371
8,217
Mitigated
6,684
7,507
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,977
213
0
2,841
3,898
1,180
0
1,137
2,761
20,746
0
L
Agni
1,478
85
0
750
2,539
684
0
696
1,843
27,479
0
L
Chaac
IaOranaaa
Chaac
2,126
591
0
1,822
3,816
2,688
0
1,825
1,991
0
22,842
L
Baron Samedi
ZuluMandel17
Baron Samedi
1,301
223
214
1,198
2,453
1,020
0
404
2,049
9,906
0
L
Ao Kuang
eRYanDrak
Ao Kuang
1,244
181
0
1,052
4,427
1,434
0
1,978
2,449
22,816
31
L
Bastet
kev6i8n
Bastet
2,546
415
0
1,127
3,136
858
0
348
2,788
0
20,528
W
Cerberus
pietrzak12pl
Cerberus
1,522
182
0
1,592
5,071
3,387
0
357
4,714
20,286
0
W
Chiron
1,897
652
282
924
2,979
794
0
421
2,558
0
21,559
W
752
31
0
1,381
3,655
2,141
0
1,085
2,570
8,936
0
W
1,000
43
0
487
2,063
715
0
992
1,071
31,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,171
Gold Earned
19,973
232
Minions Killed
190
0
Camps Cleared
0
609,291
Distance Traveled
621,330
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,723
621
37
6
0
116,336
0
L
Agni
4,145
691
61
10
0
127,002
2
L
Chaac
4,234
706
38
6
0
129,938
1
L
Baron Samedi
3,546
591
22
4
0
79,032
0
L
Ao Kuang
4,366
728
39
7
0
146,223
0
L
Bastet
3,682
614
30
5
0
139,135
0
W
Cerberus
3,871
645
62
10
0
123,301
0
W
Chiron
3,575
596
46
8
0
116,205
0
W
Geb
3,826
638
10
2
0
130,699
2
W
Merlin
4,176
696
77
13
0
122,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role