Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
DYMP
Janus
Gold III
Level 127
God Stats
21W - 24L
1,505 SR
Queue Stats
433W - 438L
1,541 MMR
Solo
Ishtar
Ishtar
Bronze V
Praga97
Ishtar
Bronze V
Level 73
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 4L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
SirSeegert
Cu Chulainn
Silver II
Level 123
God Stats
6W - 9L
1,508 SR
Queue Stats
80W - 80L
1,489 MMR
Solo
Mercury
Mercury
Gold II
ryzen19
Mercury
Gold II
Level 106
God Stats
5W - 5L
1,486 SR
Queue Stats
273W - 271L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,456 SR
1,499 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,525 SR
1,503 MMR
Ganesha
Ganesha
Gold V
Binkertell
Ganesha
Gold V
Level 84
God Stats
12W - 8L
1,451 SR
Queue Stats
156W - 157L
1,400 MMR
Solo
Odin
Odin
Gold II
Caitlyin
Odin
Gold II
Level 192
God Stats
5W - 1L
1,516 SR
Queue Stats
63W - 57L
1,402 MMR
Solo
Pele
Pele
Platinum V
Maverick2003
Pele
Platinum V
Level 107
God Stats
1W - 1L
1,704 SR
Queue Stats
103W - 93L
1,633 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
MiniJou
Ah Muzen Cab
Gold IV
Level 125
God Stats
8W - 5L
1,638 SR
Queue Stats
364W - 379L
1,459 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
Pandamonium98
Yu Huang
Platinum IV
Level 90
God Stats
1W - 1L
1,316 SR
Queue Stats
110W - 93L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 0
3,533
707
1,827
3,497
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
DYMP
Janus
7
0 / 1 / 0
3,697
739
644
2,297
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Praga97
Ishtar
5
0 / 1 / 0
3,138
628
2,351
2,563
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
SirSeegert
Cu Chulainn
7
1 / 1 / 0
3,949
790
3,338
4,279
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ryzen19
Mercury
1
0 / 0 / 0
2,406
481
0
0
0
Bans
King ArthurThanatosAo KuangArachne

VS

Bans
FreyaThothSun WukongThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Binkertell
Ganesha
5
0 / 0 / 1
3,347
669
710
4,583
1,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
6
0 / 1 / 1
3,545
709
1,215
4,429
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 0 / 1
3,883
777
1,435
3,956
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
MiniJou
Ah Muzen Cab
6
0 / 0 / 1
3,176
635
1,805
2,265
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Pandamonium98
Yu Huang
6
1 / 0 / 1
3,798
760
1,385
1,579
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Ganesha
Binkertell
Ganesha
0
0
1
0.5
W
Odin
0
1
1
0.5
L
Janus
DYMP
Janus
0
1
0
0
W
2
0
1
2.5
W
Ah Muzen Cab
MiniJou
Ah Muzen Cab
0
0
1
0.5
W
Yu Huang
Pandamonium98
Yu Huang
1
0
1
1.5
L
Ishtar
Praga97
Ishtar
0
1
0
0
L
Cu Chulainn
SirSeegert
Cu Chulainn
1
1
0
1
L
Mercury
ryzen19
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
6,550
12,636
Taken
16,812
6,312
Mitigated
5,984
4,744
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,827
366
0
2,316
3,497
2,533
0
801
2,673
11,418
0
W
Ganesha
Binkertell
Ganesha
710
240
640
1,772
4,583
1,738
0
835
3,748
9,364
0
W
Odin
1,215
240
0
832
4,429
2,063
0
0
4,429
0
16,772
L
Janus
DYMP
Janus
644
0
0
750
2,297
598
0
635
1,610
22,613
0
W
1,435
592
0
1,162
3,956
1,094
0
289
3,637
0
17,059
W
Ah Muzen Cab
MiniJou
Ah Muzen Cab
1,805
593
0
463
2,265
656
0
836
1,429
0
18,285
W
Yu Huang
Pandamonium98
Yu Huang
1,385
299
0
488
1,579
433
0
425
1,098
19,512
0
L
Ishtar
Praga97
Ishtar
2,351
1,633
0
780
2,563
692
0
540
1,979
0
15,676
L
Cu Chulainn
SirSeegert
Cu Chulainn
3,338
662
0
898
4,279
2,489
0
0
4,279
0
23,642
L
Mercury
ryzen19
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,723
Gold Earned
17,749
130
Minions Killed
154
0
Camps Cleared
0
390,939
Distance Traveled
513,946
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,533
707
5
1
0
103,902
0
W
Ganesha
3,347
669
0
0
0
95,342
1
W
Odin
3,545
709
35
7
0
98,085
0
L
Janus
3,697
739
49
10
0
107,554
0
W
Pele
3,883
777
36
7
0
123,362
0
W
Ah Muzen Cab
3,176
635
49
10
0
94,474
0
W
Yu Huang
3,798
760
34
7
0
102,683
0
L
Ishtar
3,138
628
37
7
0
91,717
0
L
Cu Chulainn
3,949
790
39
8
0
87,766
0
L
Mercury
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role