Player Matchup

Kuzenbo
Kuzenbo
DomiKun00
Kuzenbo
Level 191
God Stats
13W - 12L
1,601 SR
Queue Stats
1,142W - 1,141L
1,500 Elo+
Solo
Hachiman
Hachiman
Miguelin09
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,764 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pinker_Lotus
Morgan Le Fay
Level 60
God Stats
5W - 6L
1,457 SR
Queue Stats
83W - 82L
1,507 Elo+
Solo
Team Averages
Level 125
1,519 SR
1,590 Elo+

VS

Team Averages
Level 114
1,448 SR
1,537 Elo+
Erlang Shen
Erlang Shen
Alfo3revient
Erlang Shen
Level 109
God Stats
79W - 70L
1,589 SR
Queue Stats
579W - 589L
1,517 Elo+
Solo
Bastet
Bastet
Eepen
Bastet
Level 127
God Stats
9W - 3L
1,481 SR
Queue Stats
47W - 26L
1,615 Elo+
Solo
Raijin
Raijin
xXHerbstXx
Raijin
Level 107
God Stats
1W - 2L
1,273 SR
Queue Stats
531W - 526L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DomiKun00
Kuzenbo
10
2 / 4 / 1
8,194
745
6,812
12,601
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Miguelin09
Hachiman
11
1 / 3 / 1
8,156
741
7,564
9,546
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Pinker_Lotus
Morgan Le Fay
10
0 / 5 / 1
7,912
719
7,992
10,637
4,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alfo3revient
Erlang Shen
12
5 / 0 / 6
9,266
842
7,235
8,809
8,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Eepen
Bastet
13
2 / 0 / 9
9,082
826
10,512
12,270
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
xXHerbstXx
Raijin
12
5 / 3 / 5
9,270
843
10,077
7,141
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alfo3revient
Erlang Shen
5
0
6
8
L
Kuzenbo
DomiKun00
Kuzenbo
2
4
1
0.63
W
Bastet
Eepen
Bastet
2
0
9
6.5
L
Hachiman
Miguelin09
Hachiman
1
3
1
0.5
L
Morgan Le Fay
Pinker_Lotus
Morgan Le Fay
0
5
1
0.1
W
Raijin
xXHerbstXx
Raijin
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
27,824
32,784
Taken
28,220
22,910
Mitigated
15,981
8,667
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alfo3revient
Erlang Shen
7,235
4,220
0
2,031
8,809
8,391
130
3,773
4,669
0
20,318
L
Kuzenbo
DomiKun00
Kuzenbo
6,812
2,126
0
1,324
12,601
14,999
0
3,941
8,660
13,170
0
W
Bastet
Eepen
Bastet
10,512
2,988
0
5,891
12,270
4,956
138
5,958
5,986
0
41,982
L
Hachiman
Miguelin09
Hachiman
7,564
4,355
0
4,252
9,546
2,987
0
1,579
7,967
0
41,233
L
Morgan Le Fay
Pinker_Lotus
Morgan Le Fay
7,992
1,058
0
3,091
10,637
4,924
0
4,966
5,671
35,604
0
W
Raijin
xXHerbstXx
Raijin
10,077
805
0
230
7,141
2,634
0
4,480
2,433
32,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
27,618
126
Minions Killed
135
0
Camps Cleared
0
591,947
Distance Traveled
694,640
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,266
842
25
2
0
237,879
0
L
Kuzenbo
8,194
745
10
1
0
203,044
1
W
Bastet
9,082
826
59
5
0
263,412
0
L
Hachiman
8,156
741
65
6
0
197,805
0
L
Morgan Le Fay
7,912
719
51
5
0
191,098
4
W
Raijin
9,270
843
51
5
0
193,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role