Player Matchup

Hel
Hel
CHRISCOJR
Hel
Level 101
God Stats
2W - 0L
1,288 SR
Queue Stats
20W - 15L
1,663 Elo+
Party 2
Heimdallr
Heimdallr
Crxtto
Heimdallr
Level 124
God Stats
4W - 1L
1,587 SR
Queue Stats
246W - 240L
1,504 Elo+
Solo
Mulan
Mulan
OzKnight666
Mulan
Level 178
God Stats
9W - 3L
1,703 SR
Queue Stats
1,030W - 1,054L
1,564 Elo+
Solo
Ah Puch
Ah Puch
ZombiAlucard
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 107L
1,548 Elo+
Solo
Xing Tian
Xing Tian
ºAkimbo
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,634 Elo+
Party 2
Team Averages
Level 117
1,516 SR
1,582 Elo+

VS

Team Averages
Level 142
1,542 SR
1,534 Elo+
Ao Kuang
Ao Kuang
Suddle Trout
Ao Kuang
Level 155
God Stats
12W - 12L
1,559 SR
Queue Stats
587W - 613L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
TokerHendrix
Jing Wei
Level 153
God Stats
7W - 8L
1,559 SR
Queue Stats
614W - 622L
1,562 Elo+
Party 1
Apollo
Apollo
lVlage
Apollo
Level 158
God Stats
3W - 3L
1,420 SR
Queue Stats
398W - 394L
1,574 Elo+
Solo
Ares
Ares
omgitzshook
Ares
Level 155
God Stats
0W - 1L
1,671 SR
Queue Stats
110W - 116L
1,521 Elo+
Solo
Yemoja
Yemoja
xDoomsday77
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 12
11,143
743
16,472
13,141
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Crxtto
Heimdallr
20
9 / 1 / 12
12,069
805
19,854
9,631
5,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 14
10,888
726
13,995
21,073
17,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
ZombiAlucard
Ah Puch
18
2 / 1 / 20
11,162
744
26,303
8,415
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ºAkimbo
Xing Tian
17
6 / 5 / 8
11,144
743
6,791
18,960
22,229
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Suddle Trout
Ao Kuang
16
5 / 6 / 3
9,311
621
8,260
20,424
20,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
TokerHendrix
Jing Wei
18
2 / 4 / 6
10,023
668
13,533
14,097
8,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
lVlage
Apollo
15
1 / 8 / 7
9,028
602
8,411
17,450
10,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 9
9,600
640
12,237
20,384
24,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
15
1 / 3 / 9
9,388
626
6,061
17,719
16,937
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
24
Kills
12
13
Deaths
24
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
Heimdallr
Crxtto
Heimdallr
9
1
12
15
W
4
3
14
3.67
L
Ao Kuang
Suddle Trout
Ao Kuang
5
6
3
1.08
L
Jing Wei
TokerHendrix
Jing Wei
2
4
6
1.25
W
Ah Puch
ZombiAlucard
Ah Puch
2
1
20
12
L
Apollo
lVlage
Apollo
1
8
7
0.56
L
3
3
9
2.5
L
Yemoja
1
3
9
1.83
W
Xing Tian
ºAkimbo
Xing Tian
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,415
Damage
48,502
71,220
Taken
90,074
57,437
Mitigated
79,689
29,724
Healing
29,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,472
139
10,665
7,019
13,141
6,971
1,060
5,872
7,269
34,131
0
W
Heimdallr
Crxtto
Heimdallr
19,854
12,892
662
925
9,631
5,666
5,556
4,718
4,913
0
43,828
W
13,995
786
0
5,130
21,073
17,940
191
8,033
13,040
0
20,928
L
Ao Kuang
Suddle Trout
Ao Kuang
8,260
1,829
332
3,483
20,424
20,060
0
9,703
10,413
12,943
0
L
Jing Wei
TokerHendrix
Jing Wei
13,533
6,863
993
1,222
14,097
8,109
96
6,908
7,037
0
46,880
W
Ah Puch
ZombiAlucard
Ah Puch
26,303
1,062
664
2,354
8,415
4,631
776
2,111
6,304
52,677
0
L
Apollo
lVlage
Apollo
8,411
4,959
1,147
737
17,450
10,217
0
8,609
8,609
0
26,967
L
12,237
597
1,194
2,845
20,384
24,366
0
13,546
6,562
16,268
0
L
Yemoja
6,061
2,178
12,846
4,812
17,719
16,937
0
9,648
7,887
10,346
0
W
Xing Tian
ºAkimbo
Xing Tian
6,791
98
929
1,376
18,960
22,229
25
5,824
13,136
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
47,350
169
Minions Killed
163
0
Camps Cleared
0
1,280,640
Distance Traveled
1,187,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,143
743
47
3
0
274,138
0
W
Heimdallr
12,069
805
51
3
0
223,632
0
W
Mulan
10,888
726
15
1
0
254,625
0
L
Ao Kuang
9,311
621
5
0
0
221,492
0
L
Jing Wei
10,023
668
77
5
0
259,373
0
W
Ah Puch
11,162
744
49
3
0
272,593
0
L
Apollo
9,028
602
54
4
0
208,058
0
L
Ares
9,600
640
10
1
0
240,482
0
L
Yemoja
9,388
626
17
1
0
258,329
0
W
Xing Tian
11,144
743
7
0
0
255,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role