Player Matchup

Anubis
Anubis
Silver II
BringOutTheRain
Anubis
Silver II
Level 68
God Stats
12W - 9L
1,510 SR
Queue Stats
35W - 40L
1,193 MMR
Party 1
Cernunnos
Cernunnos
Silver I
BringOutTheStars
Cernunnos
Silver I
Level 100
God Stats
6W - 4L
1,424 SR
Queue Stats
32W - 36L
1,186 MMR
Party 1
Charon
Charon
Gold V
ayshaw
Charon
Gold V
Level 106
God Stats
5W - 6L
1,610 SR
Queue Stats
116W - 114L
1,257 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,515 SR
1,212 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,598 SR
1,221 MMR
Ao Kuang
Ao Kuang
Silver I
CHIEF GUAP
Ao Kuang
Silver I
Level 148
God Stats
3W - 4L
1,823 SR
Queue Stats
240W - 286L
1,250 MMR
Solo
Poseidon
Poseidon
Silver I
DriestJester974
Poseidon
Silver I
Level 102
God Stats
17W - 15L
1,506 SR
Queue Stats
104W - 136L
1,356 MMR
Solo
Odin
Odin
Silver II
Kalammekharxx
Odin
Silver II
Level 142
God Stats
1W - 3L
1,466 SR
Queue Stats
152W - 168L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
8,156
816
5,996
7,298
3,475
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
11
3 / 0 / 4
8,028
803
6,499
6,889
2,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
ayshaw
Charon
11
2 / 1 / 7
7,901
790
5,869
6,163
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesBastetHeraShivaHercules

VS

Bans
HadesAh Muzen CabNe ZhaHou YiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHIEF GUAP
Ao Kuang
8
0 / 3 / 0
6,300
630
2,244
7,380
2,513
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
10
2 / 3 / 0
7,192
719
7,883
4,881
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 2
7,232
723
3,641
8,344
6,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Cernunnos
3
0
4
5
L
Ao Kuang
CHIEF GUAP
Ao Kuang
0
3
0
0
L
Poseidon
2
3
0
0.67
L
1
3
2
0.67
W
Charon
ayshaw
Charon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
13,768
20,350
Taken
20,605
11,884
Mitigated
10,693
6,312
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,996
276
0
2,764
7,298
3,475
216
3,762
3,158
33,012
0
W
Cernunnos
6,499
3,599
0
2,266
6,889
2,697
998
3,440
3,189
0
36,462
L
Ao Kuang
CHIEF GUAP
Ao Kuang
2,244
110
0
1,299
7,380
2,513
0
4,172
2,728
8,010
0
L
Poseidon
7,883
553
0
0
4,881
1,478
0
3,118
1,546
34,246
0
L
3,641
222
0
1,580
8,344
6,702
0
3,875
4,280
1,727
15,961
W
Charon
ayshaw
Charon
5,869
821
0
1,282
6,163
5,712
0
3,159
2,766
12,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
20,724
117
Minions Killed
97
0
Camps Cleared
0
518,287
Distance Traveled
543,959
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,156
816
48
5
0
160,897
0
W
Cernunnos
8,028
803
62
6
0
171,647
1
L
Ao Kuang
6,300
630
16
2
0
161,800
0
L
Poseidon
7,192
719
63
6
0
191,549
1
L
Odin
7,232
723
18
2
0
190,610
3
W
Charon
7,901
790
7
1
0
185,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role