Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SmellyDooDoo265
Charybdis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 112L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
UPineapple
Ao Kuang
Level 128
God Stats
1W - 2L
1,127 SR
Queue Stats
287W - 302L
1,463 Elo+
Solo
Vamana
Vamana
Yctmetic
Vamana
Level 67
God Stats
3W - 1L
1,320 SR
Queue Stats
84W - 102L
1,475 Elo+
Solo
Team Averages
Level 118
1,390 SR
1,483 Elo+

VS

Team Averages
Level 87
1,409 SR
1,475 Elo+
Discordia
Discordia
Bigpose2013
Discordia
Level 168
God Stats
10W - 10L
1,655 SR
Queue Stats
671W - 697L
1,513 Elo+
Solo
Hera
Hera
HopeSmalls
Hera
Level 109
God Stats
0W - 3L
1,181 SR
Queue Stats
222W - 204L
1,543 Elo+
Party 2
Charon
Charon
SGS_Cruzz
Charon
Level 34
God Stats
1W - 5L
1,490 SR
Queue Stats
46W - 54L
1,449 Elo+
Party 3
Horus
Horus
doubletrouble-12
Horus
Level 107
God Stats
0W - 2L
1,219 SR
Queue Stats
125W - 120L
1,463 Elo+
Party 3
Yu Huang
Yu Huang
kuroharu
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 4 / 6
11,704
732
8,885
15,229
6,429
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
18
1 / 5 / 12
11,680
730
7,344
20,901
18,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
SmellyDooDoo265
Charybdis
20
3 / 4 / 2
12,209
763
5,370
14,053
5,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
UPineapple
Ao Kuang
19
5 / 5 / 5
12,265
767
6,315
14,716
12,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Yctmetic
Vamana
20
5 / 4 / 8
12,654
791
8,928
14,487
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bigpose2013
Discordia
20
4 / 5 / 11
11,118
695
20,679
12,503
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 9
12,243
765
16,390
10,708
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
SGS_Cruzz
Charon
1
0 / 1 / 0
3,928
246
0
785
251
5
0 / 1 / 0
6,946
434
0
1,165
460
Yu Huang
kuroharu
Yu Huang
20
8 / 6 / 4
11,623
726
16,323
13,759
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
17
Kills
20
22
Deaths
17
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
6
1.5
W
Lancelot
 
Lancelot
1
5
12
1.4
L
Discordia
Bigpose2013
Discordia
4
5
11
1.9
L
8
4
9
3.13
L
Charon
SGS_Cruzz
Charon
0
1
0
0
W
Charybdis
SmellyDooDoo265
Charybdis
3
4
2
1
W
Ao Kuang
UPineapple
Ao Kuang
5
5
5
1.5
W
Vamana
Yctmetic
Vamana
5
4
8
2.25
L
0
1
0
0
L
Yu Huang
kuroharu
Yu Huang
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
53,392
79,386
Taken
38,920
57,140
Mitigated
20,916
23,101
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,885
410
3,624
5,237
15,229
6,429
2,142
9,758
5,471
29,257
0
W
Lancelot
 
Lancelot
7,344
585
574
3,893
20,901
18,225
297
14,457
6,444
0
14,069
L
Discordia
Bigpose2013
Discordia
20,679
708
1,115
3,164
12,503
6,269
0
4,465
7,723
39,802
0
L
16,390
4,099
1,169
1,735
10,708
6,081
0
4,910
5,668
36,956
0
L
Charon
SGS_Cruzz
Charon
0
0
0
0
785
251
0
254
471
0
0
W
Charybdis
SmellyDooDoo265
Charybdis
5,370
1,579
587
2,800
14,053
5,929
2,925
12,178
1,875
0
34,187
W
Ao Kuang
UPineapple
Ao Kuang
6,315
789
64
2,553
14,716
12,675
58
9,331
5,219
18,382
0
W
Vamana
Yctmetic
Vamana
8,928
2,924
1,069
2,700
14,487
13,882
1,659
7,668
6,431
85
35,466
L
0
0
0
24
1,165
460
0
91
1,074
0
0
L
Yu Huang
kuroharu
Yu Huang
16,323
2,183
891
1,453
13,759
7,855
0
5,565
7,584
41,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,512
Gold Earned
45,858
181
Minions Killed
138
0
Camps Cleared
0
1,475,162
Distance Traveled
754,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,704
732
42
3
0
298,301
0
W
Lancelot
11,680
730
22
1
0
324,572
0
L
Discordia
11,118
695
32
2
0
269,520
0
L
Hera
12,243
765
51
3
0
278,567
0
L
Charon
3,928
246
0
0
0
0
0
W
Charybdis
12,209
763
43
3
0
258,243
0
W
Ao Kuang
12,265
767
28
2
0
284,934
0
W
Vamana
12,654
791
46
3
0
309,112
0
L
Horus
6,946
434
0
0
0
0
0
L
Yu Huang
11,623
726
55
3
0
206,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role