Player Matchup

Merlin
Merlin
AnimalCurve08
Merlin
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 192L
1,402 Elo+
Party 1
Martichoras
Martichoras
BelJask
Martichoras
Level 160
God Stats
2W - 1L
1,505 SR
Queue Stats
61W - 59L
1,440 Elo+
Party 3
Achilles
Achilles
Just AgoRRa
Achilles
Level 71
God Stats
3W - 2L
1,466 SR
Queue Stats
187W - 179L
1,570 Elo+
Party 1
Ares
Ares
QueenRabz x
Ares
Level 120
God Stats
3W - 0L
1,552 SR
Queue Stats
44W - 40L
1,471 Elo+
Party 3
Chang'e
Chang'e
smashyomamagash
Chang'e
Level 128
God Stats
3W - 0L
1,811 SR
Queue Stats
205W - 238L
1,417 Elo+
Solo
Team Averages
Level 101
1,567 SR
1,460 Elo+

VS

Team Averages
Level 85
1,503 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
D0VAHKIIN441
Horus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 269L
1,424 Elo+
Solo
Achilles
Achilles
SoupyOstrich481
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,462 Elo+
Solo
Cabrakan
Cabrakan
UnholyxKreation
Cabrakan
Level 129
God Stats
16W - 17L
1,515 SR
Queue Stats
503W - 502L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
ZNF Toxxic
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
8,824
882
6,286
4,496
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
BelJask
Martichoras
17
5 / 1 / 14
9,648
965
14,659
9,247
5,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Just AgoRRa
Achilles
16
8 / 1 / 9
9,557
956
12,882
10,680
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 2 / 9
9,782
978
6,641
14,828
15,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 14
8,095
810
7,559
10,259
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 4 / 1
8,269
827
7,037
9,437
5,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 6 / 1
7,537
754
3,868
12,619
7,678
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
2 / 5 / 0
7,566
757
5,653
12,376
13,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
10
0 / 5 / 1
6,716
672
6,993
9,825
8,837
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ZNF Toxxic
Zhong Kui
15
0 / 2 / 6
7,738
774
17,051
10,363
9,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
22
Kills
7
7
Deaths
22
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
1
0.88
W
3
1
13
9.5
W
Martichoras
BelJask
Martichoras
5
1
14
12
L
2
6
1
0.42
W
Achilles
Just AgoRRa
Achilles
8
1
9
12.5
W
6
2
9
5.25
L
Achilles
2
5
0
0.4
L
Cabrakan
0
5
1
0.1
L
Zhong Kui
ZNF Toxxic
Zhong Kui
0
2
6
1.5
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,027
Damage
40,602
49,510
Taken
54,620
44,901
Mitigated
45,051
16,570
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,037
5,883
175
1,466
9,437
5,700
0
4,348
4,796
0
12,911
W
6,286
967
1,783
839
4,496
2,096
853
2,904
1,548
19,804
0
W
Martichoras
BelJask
Martichoras
14,659
5,726
0
1,339
9,247
5,680
1,369
5,178
3,903
0
38,559
L
3,868
2,364
1,673
2,301
12,619
7,678
0
5,477
6,909
0
10,597
W
Achilles
Just AgoRRa
Achilles
12,882
3,127
1,263
2,506
10,680
17,417
937
4,794
5,718
1,593
24,083
W
6,641
944
298
3,206
14,828
15,156
0
7,344
7,304
9,832
0
L
Achilles
5,653
731
419
1,295
12,376
13,457
0
3,048
9,003
0
12,929
L
Cabrakan
6,993
1,034
0
390
9,825
8,837
0
3,464
6,027
11,839
0
L
Zhong Kui
ZNF Toxxic
Zhong Kui
17,051
2,313
1,669
5,313
10,363
9,379
0
4,892
5,338
32,323
0
W
7,559
328
3,115
2,221
10,259
4,552
520
3,824
6,346
19,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
37,826
162
Minions Killed
87
0
Camps Cleared
0
924,955
Distance Traveled
812,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,269
827
13
1
0
196,134
0
W
Merlin
8,824
882
33
3
0
180,946
0
W
Martichoras
9,648
965
67
7
0
177,900
0
L
Horus
7,537
754
14
1
0
163,381
0
W
Achilles
9,557
956
24
2
0
191,354
0
W
Ares
9,782
978
7
1
0
177,990
0
L
Achilles
7,566
757
7
1
0
138,457
0
L
Cabrakan
6,716
672
13
1
0
145,009
0
L
Zhong Kui
7,738
774
40
4
0
169,088
0
W
Chang'e
8,095
810
31
3
0
196,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role