Player Matchup

Shiva
Shiva
Junі
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,473 Elo+
Party 1
Anhur
Anhur
ProX-Spiderboy
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,630 Elo+
Solo
Ratatoskr
Ratatoskr
ThatCaptainAce2
Ratatoskr
Level 126
God Stats
5W - 4L
1,465 SR
Queue Stats
450W - 449L
1,597 Elo+
Party 2
Atlas
Atlas
Zenloh
Atlas
Level 185
God Stats
1W - 0L
1,333 SR
Queue Stats
130W - 93L
1,626 Elo+
Party 1
Agni
Agni
gohanamon15
Agni
Level 224
God Stats
5W - 4L
1,576 SR
Queue Stats
1,074W - 1,094L
1,520 Elo+
Party 2
Team Averages
Level 158
1,475 SR
1,569 Elo+

VS

Team Averages
Level 148
1,624 SR
1,495 Elo+
Freya
Freya
CerberusKeeper
Freya
Level 203
God Stats
4W - 10L
1,372 SR
Queue Stats
912W - 952L
1,546 Elo+
Solo
Zeus
Zeus
CopycatNebula
Zeus
Level 181
God Stats
13W - 10L
1,522 SR
Queue Stats
758W - 783L
1,451 Elo+
Solo
Hercules
Hercules
Dhen
Hercules
Level 181
God Stats
4W - 2L
1,996 SR
Queue Stats
63W - 47L
1,522 Elo+
Party 3
Hachiman
Hachiman
ExpandsDong
Hachiman
Level 147
God Stats
3W - 2L
1,729 SR
Queue Stats
67W - 53L
1,504 Elo+
Party 3
Bakasura
Bakasura
Ghenu
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Junі
Shiva
17
4 / 1 / 21
9,641
876
14,533
14,813
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
8 / 3 / 11
9,505
864
5,989
11,096
5,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ThatCaptainAce2
Ratatoskr
16
6 / 5 / 10
9,544
868
8,254
13,802
10,105
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Zenloh
Atlas
16
3 / 3 / 15
9,958
905
15,695
14,510
12,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 2 / 16
10,201
927
13,068
8,686
4,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
9,292
845
10,885
11,456
4,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 7
8,219
747
15,355
8,466
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dhen
Hercules
17
3 / 3 / 10
8,968
815
13,470
22,558
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ExpandsDong
Hachiman
16
4 / 7 / 5
9,221
838
9,421
11,504
3,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Ghenu
Bakasura
13
0 / 7 / 7
7,201
655
3,098
11,861
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
28
Kills
14
14
Deaths
28
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
2
6
7
0.92
L
Hercules
Dhen
Hercules
3
3
10
2.67
L
Hachiman
ExpandsDong
Hachiman
4
7
5
0.93
L
Bakasura
Ghenu
Bakasura
0
7
7
0.5
W
Shiva
Junі
Shiva
4
1
21
14.5
W
8
3
11
4.5
W
Ratatoskr
ThatCaptainAce2
Ratatoskr
6
5
10
2.2
W
Atlas
Zenloh
Atlas
3
3
15
3.5
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,539
Damage
52,229
62,907
Taken
65,845
46,228
Mitigated
34,393
19,034
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,885
3,263
105
1,292
11,456
4,423
0
5,540
5,871
22,037
0
L
15,355
1,006
435
300
8,466
2,635
40
3,010
5,271
28,430
0
L
Hercules
Dhen
Hercules
13,470
2,036
489
12,415
22,558
17,647
0
11,352
10,604
2,021
15,694
L
Hachiman
ExpandsDong
Hachiman
9,421
4,256
0
647
11,504
3,538
104
3,816
7,511
0
21,939
L
Bakasura
Ghenu
Bakasura
3,098
2,080
265
1,485
11,861
6,150
0
4,718
7,143
0
5,068
W
Shiva
Junі
Shiva
14,533
2,845
2,522
3,136
14,813
13,230
270
6,747
7,601
0
23,368
W
5,989
2,296
2,321
1,251
11,096
5,703
1,403
4,651
6,057
0
13,523
W
Ratatoskr
ThatCaptainAce2
Ratatoskr
8,254
629
1,070
2,650
13,802
10,105
729
6,129
7,417
0
16,114
W
Atlas
Zenloh
Atlas
15,695
4,450
2,739
2,845
14,510
12,687
0
6,138
8,146
24,022
0
W
13,068
160
0
500
8,686
4,503
0
3,740
4,701
36,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
42,901
135
Minions Killed
103
0
Camps Cleared
0
1,061,338
Distance Traveled
937,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,292
845
21
2
0
173,091
0
L
Zeus
8,219
747
25
2
0
186,620
0
L
Hercules
8,968
815
10
1
0
223,166
0
L
Hachiman
9,221
838
32
3
0
173,792
0
L
Bakasura
7,201
655
15
1
0
180,396
0
W
Shiva
9,641
876
21
2
0
264,960
0
W
Anhur
9,505
864
22
2
0
182,582
0
W
Ratatoskr
9,544
868
24
2
0
191,053
0
W
Atlas
9,958
905
11
1
0
213,401
0
W
Agni
10,201
927
57
5
0
209,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role