Player Matchup

Yemoja
Yemoja
ColdTrac3r
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,577 Elo+
Solo
Ra
Ra
FnChoccy
Ra
Level 64
God Stats
4W - 2L
1,599 SR
Queue Stats
192W - 251L
1,389 Elo+
Party 1
Susano
Susano
MixedShadow
Susano
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,122 Elo+
Solo
Scylla
Scylla
Rainbowbunny864
Scylla
Level 86
God Stats
12W - 11L
1,661 SR
Queue Stats
280W - 267L
1,486 Elo+
Party 1
Chernobog
Chernobog
youbie123
Chernobog
Level 82
God Stats
14W - 7L
1,564 SR
Queue Stats
29W - 23L
1,471 Elo+
Solo
Team Averages
Level 66
1,565 SR
1,409 Elo+

VS

Team Averages
Level 112
1,569 SR
1,460 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BoneDragon1196
Cu Chulainn
Level 123
God Stats
8W - 10L
1,405 SR
Queue Stats
470W - 447L
1,511 Elo+
Solo
Fenrir
Fenrir
DTYLER2005
Fenrir
Level 80
God Stats
4W - 4L
1,537 SR
Queue Stats
210W - 189L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Lit_dancer9
Jing Wei
Level 104
God Stats
9W - 2L
1,903 SR
Queue Stats
88W - 96L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
SpawnVision2001
Ix Chel
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 107L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ColdTrac3r
Yemoja
11
1 / 1 / 3
7,356
490
3,720
5,051
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 4
8,486
566
9,043
10,023
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
2 / 2 / 6
7,422
495
4,311
9,406
3,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
12 / 2 / 2
10,318
688
17,289
8,057
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
youbie123
Chernobog
14
0 / 1 / 6
8,496
566
9,327
11,743
4,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 3
7,351
490
3,462
12,629
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
BoneDragon1196
Cu Chulainn
11
4 / 4 / 1
7,124
475
9,262
15,853
10,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DTYLER2005
Fenrir
10
1 / 9 / 2
6,793
453
3,124
17,127
9,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Lit_dancer9
Jing Wei
12
1 / 1 / 3
7,139
476
3,645
8,790
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
7,196
480
4,419
11,444
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
7
7
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
3
2.5
L
Cu Chulainn
BoneDragon1196
Cu Chulainn
4
4
1
1.13
W
Yemoja
ColdTrac3r
Yemoja
1
1
3
2.5
L
Fenrir
DTYLER2005
Fenrir
1
9
2
0.22
W
5
1
4
7
L
Jing Wei
Lit_dancer9
Jing Wei
1
1
3
2.5
W
Susano
2
2
6
2.5
W
12
2
2
6.5
L
0
5
0
0
W
Chernobog
youbie123
Chernobog
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
23,912
44,280
Taken
65,843
19,613
Mitigated
39,604
14,721
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,462
474
0
3,851
12,629
11,336
125
3,930
8,620
0
24,959
L
Cu Chulainn
BoneDragon1196
Cu Chulainn
9,262
1,903
0
816
15,853
10,259
0
5,758
10,013
0
49,971
W
Yemoja
ColdTrac3r
Yemoja
3,720
923
2,549
874
5,051
3,292
225
547
4,504
12,197
0
L
Fenrir
DTYLER2005
Fenrir
3,124
860
0
2,233
17,127
9,404
0
10,351
6,288
0
25,025
W
9,043
795
1,195
3,912
10,023
4,543
47
2,540
7,483
62,024
0
L
Jing Wei
Lit_dancer9
Jing Wei
3,645
3,150
0
2,218
8,790
4,002
822
1,592
7,174
0
44,629
W
Susano
4,311
1,306
0
878
9,406
3,776
0
151
9,224
0
30,491
W
17,289
2,219
267
2,920
8,057
3,208
2,054
1,076
6,981
74,266
0
L
4,419
183
255
2,080
11,444
4,603
0
7,639
3,696
54,229
0
W
Chernobog
youbie123
Chernobog
9,327
6,288
0
2,126
11,743
4,794
848
105
11,638
0
79,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
35,603
389
Minions Killed
320
0
Camps Cleared
0
1,474,600
Distance Traveled
1,492,394
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,351
490
29
2
0
333,384
0
L
Cu Chulainn
7,124
475
59
4
0
322,428
3
W
Yemoja
7,356
490
16
1
0
262,262
0
L
Fenrir
6,793
453
45
3
0
297,202
0
W
Ra
8,486
566
86
6
0
306,749
2
L
Jing Wei
7,139
476
93
6
0
268,852
0
W
Susano
7,422
495
39
3
0
307,778
0
W
Scylla
10,318
688
124
8
0
287,842
0
L
Ix Chel
7,196
480
94
6
0
270,528
0
W
Chernobog
8,496
566
124
8
0
309,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role