Player Matchup

Bacchus
Bacchus
Cloud wolf9576
Bacchus
Level 16
God Stats
2W - 11L
1,194 SR
Queue Stats
19W - 36L
1,364 Elo+
Party 1
Chaac
Chaac
Deibergamers_
Chaac
Level 88
God Stats
2W - 5L
1,538 SR
Queue Stats
83W - 88L
1,339 Elo+
Solo
Apollo
Apollo
MrGil44
Apollo
Level 43
God Stats
2W - 1L
1,599 SR
Queue Stats
16W - 20L
1,320 Elo+
Solo
Eset
Eset
NoLoveHitman512
Eset
Level 49
God Stats
0W - 2L
1,289 SR
Queue Stats
208W - 236L
1,432 Elo+
Party 1
Pele
Pele
Spectr1le
Pele
Level 109
God Stats
8W - 8L
1,348 SR
Queue Stats
81W - 86L
1,407 Elo+
Solo
Team Averages
Level 61
1,394 SR
1,372 Elo+

VS

Team Averages
Level 89
1,495 SR
1,458 Elo+
Xbalanque
Xbalanque
Ajplayz6297
Xbalanque
Level 111
God Stats
2W - 3L
1,213 SR
Queue Stats
3W - 4L
1,416 Elo+
Solo
Merlin
Merlin
Giggle_Dickens
Merlin
Level 81
God Stats
15W - 13L
1,436 SR
Queue Stats
24W - 25L
1,355 Elo+
Party 2
Achilles
Achilles
MutedReplays
Achilles
Level 107
God Stats
21W - 21L
1,527 SR
Queue Stats
286W - 269L
1,486 Elo+
Solo
Nu Wa
Nu Wa
SparkleKiddo
Nu Wa
Level 67
God Stats
6W - 0L
1,870 SR
Queue Stats
13W - 7L
1,671 Elo+
Solo
Discordia
Discordia
melodypurrs
Discordia
Level 81
God Stats
2W - 2L
1,428 SR
Queue Stats
24W - 24L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,980
997
1,087
3,154
1,990
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 2 / 0
6,709
1,118
5,168
6,801
6,277
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MrGil44
Apollo
11
0 / 0 / 0
6,445
1,074
2,633
4,645
1,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
6,162
1,027
1,663
5,010
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
0 / 1 / 0
6,249
1,042
379
3,872
1,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

322

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ajplayz6297
Xbalanque
12
0 / 0 / 4
6,656
1,109
3,103
4,612
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 1
6,829
1,138
3,825
1,862
746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
MutedReplays
Achilles
12
4 / 0 / 1
7,902
1,317
7,268
5,444
7,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 2
6,938
1,156
6,358
742
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
melodypurrs
Discordia
12
0 / 0 / 1
6,361
1,060
947
574
180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ajplayz6297
Xbalanque
0
0
4
2
L
0
1
0
0
L
0
2
0
0
W
1
0
1
1.5
L
Apollo
MrGil44
Apollo
0
0
0
0
W
Achilles
MutedReplays
Achilles
4
0
1
4.5
L
0
2
0
0
W
1
0
2
2
L
Pele
0
1
0
0
W
Discordia
melodypurrs
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,930
Damage
21,501
23,482
Taken
13,234
13,614
Mitigated
10,260
2,676
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ajplayz6297
Xbalanque
3,103
1,053
0
11
4,612
2,040
0
940
3,672
0
11,445
L
1,087
133
0
66
3,154
1,990
0
1,405
1,651
1,866
0
L
5,168
364
0
866
6,801
6,277
0
2,596
4,034
0
22,317
W
3,825
0
0
0
1,862
746
0
397
1,465
17,258
0
L
Apollo
MrGil44
Apollo
2,633
1,630
0
1,317
4,645
1,977
0
1,844
2,525
0
18,277
W
Achilles
MutedReplays
Achilles
7,268
1,592
68
2,198
5,444
7,012
0
1,159
4,285
0
16,176
L
1,663
126
0
150
5,010
1,917
0
2,459
2,414
9,143
0
W
6,358
829
34
0
742
282
0
254
488
12,557
0
L
Pele
379
52
12
265
3,872
1,453
0
1,980
1,578
0
12,867
W
Discordia
melodypurrs
Discordia
947
16
0
0
574
180
0
0
574
7,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
34,686
131
Minions Killed
145
5
Camps Cleared
7
516,350
Distance Traveled
593,197
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,656
1,109
20
3
1
128,658
0
L
Bacchus
5,980
997
9
2
0
61,847
0
L
Chaac
6,709
1,118
37
6
1
137,362
0
W
Merlin
6,829
1,138
26
4
1
112,312
0
L
Apollo
6,445
1,074
24
4
2
113,577
0
W
Achilles
7,902
1,317
41
7
1
131,380
2
L
Eset
6,162
1,027
35
6
0
103,953
0
W
Nu Wa
6,938
1,156
32
5
3
119,679
0
L
Pele
6,249
1,042
26
4
2
99,611
0
W
Discordia
6,361
1,060
26
4
1
101,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role