Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AsianFusion15
Zeus
Level 106
God Stats
1W - 4L
1,144 SR
Queue Stats
5W - 6L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
CopeStag
Sun Wukong
Level 74
God Stats
3W - 0L
1,836 SR
Queue Stats
61W - 62L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WuDaKahn
Tsukuyomi
Level 26
God Stats
3W - 4L
1,293 SR
Queue Stats
9W - 7L
1,252 Elo+
Party 1
Osiris
Osiris
jdollasignz
Osiris
Level 63
God Stats
2W - 0L
1,703 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,423 Elo+

VS

Team Averages
Level 115
1,508 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
CubanLeviathan
Morgan Le Fay
Level 143
God Stats
7W - 2L
1,483 SR
Queue Stats
175W - 128L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lolobagginz1
Ah Muzen Cab
Level 80
God Stats
17W - 13L
1,430 SR
Queue Stats
90W - 109L
1,422 Elo+
Party 3
Merlin
Merlin
PRedawg22
Merlin
Level 192
God Stats
5W - 9L
1,477 SR
Queue Stats
209W - 171L
1,506 Elo+
Party 2
Chaac
Chaac
TheBeastyPanda
Chaac
Level 86
God Stats
5W - 6L
1,465 SR
Queue Stats
104W - 120L
1,477 Elo+
Party 3
Bastet
Bastet
UnstableVessel
Bastet
Level 75
God Stats
10W - 6L
1,683 SR
Queue Stats
38W - 49L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 4
6,370
1,274
3,861
4,824
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 5
5,832
1,166
2,035
1,511
430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CopeStag
Sun Wukong
11
4 / 0 / 5
6,892
1,378
3,346
5,835
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
WuDaKahn
Tsukuyomi
11
2 / 0 / 5
6,043
1,209
5,857
6,062
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
11
1 / 2 / 6
6,032
1,206
3,986
5,975
3,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CubanLeviathan
Morgan Le Fay
10
1 / 3 / 1
5,860
1,172
4,667
5,219
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Lolobagginz1
Ah Muzen Cab
10
0 / 1 / 0
5,292
1,058
1,233
1,543
527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
PRedawg22
Merlin
10
0 / 0 / 1
5,507
1,101
5,461
1,699
494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 5 / 1
5,931
1,186
4,317
9,159
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 2
5,573
1,115
5,230
2,683
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
9
Kills
2
2
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
4
4
W
0
0
5
2.5
W
Sun Wukong
CopeStag
Sun Wukong
4
0
5
6.5
L
Morgan Le Fay
CubanLeviathan
Morgan Le Fay
1
3
1
0.5
L
Ah Muzen Cab
Lolobagginz1
Ah Muzen Cab
0
1
0
0
L
Merlin
PRedawg22
Merlin
0
0
1
0.5
L
1
5
1
0.3
L
0
0
2
1
W
Tsukuyomi
WuDaKahn
Tsukuyomi
2
0
5
4.5
W
Osiris
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,085
Damage
20,908
24,207
Taken
20,303
11,872
Mitigated
12,437
3,123
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,861
1,052
0
1,216
4,824
1,870
0
2,156
2,344
10,325
0
W
2,035
0
0
187
1,511
430
0
202
1,309
7,411
0
W
Sun Wukong
CopeStag
Sun Wukong
3,346
719
0
836
5,835
4,107
0
2,614
2,809
0
10,186
L
Morgan Le Fay
CubanLeviathan
Morgan Le Fay
4,667
763
0
138
5,219
2,183
0
2,479
2,740
11,629
0
L
Ah Muzen Cab
Lolobagginz1
Ah Muzen Cab
1,233
625
0
0
1,543
527
0
0
1,393
0
4,426
L
Merlin
PRedawg22
Merlin
5,461
46
0
209
1,699
494
0
114
1,585
15,470
0
L
4,317
1,188
115
1,148
9,159
8,374
0
2,846
6,313
0
5,958
L
5,230
700
0
486
2,683
859
0
307
2,226
0
12,145
W
Tsukuyomi
WuDaKahn
Tsukuyomi
5,857
1,385
0
524
6,062
2,299
0
2,839
3,223
0
15,231
W
Osiris
3,986
1,560
0
360
5,975
3,166
0
2,317
3,196
0
7,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
28,163
100
Minions Killed
89
5
Camps Cleared
3
497,551
Distance Traveled
450,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,370
1,274
22
4
1
97,177
0
W
Zeus
5,832
1,166
19
4
2
79,949
0
W
Sun Wukong
6,892
1,378
17
3
1
112,775
0
L
Morgan Le Fay
5,860
1,172
25
5
0
99,612
0
L
Ah Muzen Cab
5,292
1,058
11
2
0
56,839
0
L
Merlin
5,507
1,101
20
4
1
105,275
0
L
Chaac
5,931
1,186
21
4
2
74,346
0
L
Bastet
5,573
1,115
12
2
0
114,704
0
W
Tsukuyomi
6,043
1,209
22
4
0
118,884
0
W
Osiris
6,032
1,206
20
4
1
88,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role