Player Matchup

Artemis
Artemis
Platinum V
Zorá
Artemis
Platinum V
Level 157
God Stats
1W - 0L
1,814 SR
Queue Stats
17W - 9L
1,761 MMR
Party 1
Ymir
Ymir
Gold I
clerkerfawn
Ymir
Gold I
Level 159
God Stats
1W - 0L
1,272 SR
Queue Stats
23W - 13L
1,745 MMR
Party 1
Medusa
Medusa
Platinum II
xMrStealUrToesx
Medusa
Platinum II
Level 149
God Stats
1W - 0L
1,734 SR
Queue Stats
28W - 13L
1,957 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,607 SR
1,821 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,602 SR
1,598 MMR
Sylvanus
Sylvanus
Bronze III
DaddyDinDin
Sylvanus
Bronze III
Level 100
God Stats
1W - 3L
1,546 SR
Queue Stats
4W - 8L
1,405 MMR
Solo
Danzaburou
Danzaburou
Gold III
HIGHDINGO
Danzaburou
Gold III
Level 43
God Stats
2W - 5L
1,591 SR
Queue Stats
11W - 11L
1,699 MMR
Party 2
Ra
Ra
Gold IV
YungHeathLedger1
Ra
Gold IV
Level 129
God Stats
0W - 1L
1,669 SR
Queue Stats
11W - 13L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Zorá
Artemis
14
10 / 7 / 8
12,289
945
22,141
16,125
6,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 3 / 15
11,610
893
10,411
18,609
20,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 13
12,326
948
17,837
12,786
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneThanatosFreyaAchillesAphrodite

VS

Bans
ZeusSun WukongKuzenboAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyDinDin
Sylvanus
13
2 / 7 / 7
9,850
758
8,825
22,362
22,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
HIGHDINGO
Danzaburou
12
5 / 10 / 5
10,975
844
11,319
17,920
7,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 6 / 4
10,033
772
11,201
13,185
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
23
Kills
10
12
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DaddyDinDin
Sylvanus
2
7
7
0.79
L
Danzaburou
HIGHDINGO
Danzaburou
5
10
5
0.75
L
3
6
4
0.83
W
Artemis
Zorá
Artemis
10
7
8
2
W
5
3
15
4.17
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,389
Damage
31,345
47,520
Taken
53,467
32,911
Mitigated
36,058
11,232
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DaddyDinDin
Sylvanus
8,825
926
926
4,457
22,362
22,567
0
3,284
18,698
16,884
1,298
L
Danzaburou
HIGHDINGO
Danzaburou
11,319
4,987
0
2,130
17,920
7,808
396
3,045
14,497
0
29,954
L
11,201
838
479
1,006
13,185
5,683
0
3,271
9,596
35,799
0
W
Artemis
Zorá
Artemis
22,141
14,218
0
4,867
16,125
6,730
925
5,718
10,121
0
57,846
W
10,411
1,812
0
1,287
18,609
20,336
102
7,146
11,076
25,631
0
W
17,837
9,823
0
5,078
12,786
5,845
2,048
6,216
6,245
0
55,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
30,858
147
Minions Killed
105
0
Camps Cleared
0
654,266
Distance Traveled
632,878
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,850
758
14
1
0
214,803
3
L
Danzaburou
10,975
844
28
2
0
188,904
0
L
Ra
10,033
772
63
5
0
229,171
0
W
Artemis
12,289
945
64
5
0
194,896
0
W
Ymir
11,610
893
29
2
0
219,144
0
W
Medusa
12,326
948
54
4
0
240,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role