Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HirumaYouichi666
Poseidon
Level 128
God Stats
0W - 1L
1,429 SR
Queue Stats
15W - 13L
1,569 Elo+
Party 1
Charybdis
Charybdis
IsItzMagic
Charybdis
Level 143
God Stats
10W - 9L
1,345 SR
Queue Stats
356W - 324L
1,536 Elo+
Solo
Guan Yu
Guan Yu
SebazKing
Guan Yu
Level 130
God Stats
0W - 2L
1,317 SR
Queue Stats
11W - 15L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
quirkyqwerti
Baron Samedi
Level 141
God Stats
40W - 25L
1,640 SR
Queue Stats
428W - 374L
1,516 Elo+
Solo
Team Averages
Level 157
1,446 SR
1,525 Elo+

VS

Team Averages
Level 132
1,401 SR
1,525 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Pmb250
Ao Kuang
Level 129
God Stats
3W - 5L
1,443 SR
Queue Stats
329W - 308L
1,538 Elo+
Party 2
Thor
Thor
TiG3Rs101
Thor
Level 109
God Stats
2W - 4L
1,336 SR
Queue Stats
320W - 309L
1,510 Elo+
Party 2
Olorun
Olorun
TyphoidZero
Olorun
Level 142
God Stats
2W - 1L
1,311 SR
Queue Stats
56W - 44L
1,561 Elo+
Solo
Fenrir
Fenrir
XxSpiderxX1986
Fenrir
Level 157
God Stats
2W - 1L
1,415 SR
Queue Stats
1,133W - 1,116L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 2 / 0
5,316
483
4,117
8,919
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
5,893
536
3,049
5,963
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
IsItzMagic
Charybdis
12
1 / 0 / 0
6,566
597
4,367
9,123
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
SebazKing
Guan Yu
10
0 / 3 / 0
5,600
509
2,639
9,427
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
quirkyqwerti
Baron Samedi
9
1 / 1 / 1
5,578
507
4,395
6,942
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 0
5,971
543
4,431
6,359
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Pmb250
Ao Kuang
12
3 / 0 / 0
7,656
696
6,783
8,100
5,401
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
10
0 / 0 / 4
5,845
531
2,532
7,580
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
5 / 0 / 0
7,103
646
7,798
6,095
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 3 / 2
5,351
486
1,578
9,158
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Artemis
 
Artemis
1
0
0
1
L
1
3
1
0.5
L
Charybdis
IsItzMagic
Charybdis
1
0
0
1
W
Ao Kuang
Pmb250
Ao Kuang
3
0
0
3
L
Guan Yu
SebazKing
Guan Yu
0
3
0
0
W
Thor
0
0
4
2
W
Olorun
5
0
0
5
W
0
3
2
0.33
L
Baron Samedi
quirkyqwerti
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
23,122
40,374
Taken
37,292
19,093
Mitigated
17,248
16,673
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,117
919
0
4,055
8,919
3,398
0
2,312
6,607
0
35,734
W
Artemis
 
Artemis
4,431
2,017
0
2,111
6,359
2,115
0
827
5,532
0
39,142
L
3,049
201
0
1,014
5,963
1,849
0
2,493
3,470
52,192
0
L
Charybdis
IsItzMagic
Charybdis
4,367
2,568
0
6,387
9,123
3,328
0
0
9,123
0
60,635
W
Ao Kuang
Pmb250
Ao Kuang
6,783
1,452
0
4,370
8,100
5,401
0
0
8,100
54,596
333
L
Guan Yu
SebazKing
Guan Yu
2,639
144
34
1,896
9,427
6,424
0
5,955
3,472
0
38,138
W
Thor
2,532
413
0
4,230
7,580
2,568
0
721
6,859
0
39,574
W
Olorun
7,798
4,006
60
2,609
6,095
2,734
54
2,610
3,485
54,559
11,221
W
1,578
228
0
2,373
9,158
4,430
0
3,286
5,872
0
14,775
L
Baron Samedi
quirkyqwerti
Baron Samedi
4,395
592
231
3,056
6,942
4,094
0
2,847
4,095
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
31,926
340
Minions Killed
346
0
Camps Cleared
0
1,105,056
Distance Traveled
1,114,387
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,316
483
55
5
0
262,281
0
W
Artemis
5,971
543
69
6
0
218,949
2
L
Poseidon
5,893
536
97
9
0
187,943
0
L
Charybdis
6,566
597
104
9
0
189,191
0
W
Ao Kuang
7,656
696
92
8
0
199,561
0
L
Guan Yu
5,600
509
65
6
0
233,524
0
W
Thor
5,845
531
65
6
0
244,285
0
W
Olorun
7,103
646
109
10
0
210,340
3
W
Fenrir
5,351
486
11
1
0
241,252
0
L
Baron Samedi
5,578
507
19
2
0
232,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role