Player Matchup

Achilles
Achilles
BeastGohanStan
Achilles
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
264W - 304L
1,338 Elo+
Party 1
Skadi
Skadi
FBOz34
Skadi
Level 46
God Stats
15W - 14L
1,521 SR
Queue Stats
327W - 338L
1,355 Elo+
Party 1
Susano
Susano
MaliciousPisces
Susano
Level 28
God Stats
23W - 41L
1,412 SR
Queue Stats
165W - 183L
1,289 Elo+
Party 1
Team Averages
Level 41
1,478 SR
1,327 Elo+

VS

Team Averages
Level 50
1,509 SR
1,395 Elo+
Discordia
Discordia
FizzerKeyi
Discordia
Level 35
God Stats
2W - 2L
1,558 SR
Queue Stats
25W - 22L
1,589 Elo+
Solo
Amaterasu
Amaterasu
McAnkles98
Amaterasu
Level 67
God Stats
8W - 6L
1,469 SR
Queue Stats
76W - 77L
1,403 Elo+
Solo
Xing Tian
Xing Tian
WildSun
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 4 / 0
9,706
693
5,962
18,005
17,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
FBOz34
Skadi
12
0 / 7 / 5
9,108
651
10,065
15,748
5,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 2
9,814
701
6,631
14,006
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FizzerKeyi
Discordia
15
6 / 0 / 7
11,939
853
21,035
5,915
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
McAnkles98
Amaterasu
14
8 / 3 / 3
11,751
839
11,549
15,728
13,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
WildSun
Xing Tian
12
2 / 4 / 8
10,085
720
6,714
14,069
9,110
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
16
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
4
0
0.75
L
Skadi
FBOz34
Skadi
0
7
5
0.36
W
Discordia
FizzerKeyi
Discordia
6
0
7
9.5
L
4
5
2
1
W
Amaterasu
McAnkles98
Amaterasu
8
3
3
3.17
W
Xing Tian
WildSun
Xing Tian
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
39,298
47,759
Taken
35,712
28,782
Mitigated
24,513
6,586
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,962
1,591
0
465
18,005
17,562
0
11,503
6,003
0
17,337
L
Skadi
FBOz34
Skadi
10,065
5,116
0
2,632
15,748
5,596
0
8,332
7,038
0
38,212
W
Discordia
FizzerKeyi
Discordia
21,035
1,824
0
491
5,915
2,294
302
69
5,846
66,034
0
L
6,631
1,957
0
3,489
14,006
5,624
0
7,202
6,403
0
24,095
W
Amaterasu
McAnkles98
Amaterasu
11,549
6,596
0
3,848
15,728
13,109
155
679
15,049
0
45,532
W
Xing Tian
WildSun
Xing Tian
6,714
798
51
1,026
14,069
9,110
537
968
13,101
24,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
33,775
86
Minions Killed
141
0
Camps Cleared
0
688,716
Distance Traveled
784,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,706
693
22
2
0
237,260
0
L
Skadi
9,108
651
44
3
0
209,243
0
W
Discordia
11,939
853
72
5
0
268,675
0
L
Susano
9,814
701
20
1
0
242,213
0
W
Amaterasu
11,751
839
51
4
0
286,599
0
W
Xing Tian
10,085
720
18
1
0
229,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role