Player Matchup

Apollo
Apollo
ClauseYT
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,391 Elo+
Solo
Mulan
Mulan
LuxDesTroYeR
Mulan
Level 161
God Stats
3W - 3L
1,582 SR
Queue Stats
156W - 157L
1,445 Elo+
Solo
Nox
Nox
Mcℓøvin
Nox
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,613 Elo+
Solo
Ne Zha
Ne Zha
TiooLu
Ne Zha
Level 165
God Stats
4W - 13L
1,373 SR
Queue Stats
271W - 271L
1,542 Elo+
Party 1
Thoth
Thoth
oDoubleDamage
Thoth
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 217L
1,540 Elo+
Party 1
Team Averages
Level 142
1,491 SR
1,506 Elo+

VS

Team Averages
Level 157
1,524 SR
1,449 Elo+
Bastet
Bastet
 
Bastet
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Beyura
Artio
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,308 Elo+
Party 2
Hades
Hades
ChrisYahweh
Hades
Level 146
God Stats
298W - 285L
1,432 SR
Queue Stats
638W - 626L
1,429 Elo+
Solo
Tyr
Tyr
Empherial
Tyr
Level 173
God Stats
7W - 16L
1,521 SR
Queue Stats
478W - 465L
1,491 Elo+
Party 2
Artemis
Artemis
leobinho20
Artemis
Level 156
God Stats
5W - 3L
1,667 SR
Queue Stats
350W - 365L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ClauseYT
Apollo
13
0 / 2 / 4
7,905
494
6,688
10,642
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
7,646
478
8,393
10,604
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 2
7,003
438
4,565
10,311
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
TiooLu
Ne Zha
15
2 / 1 / 1
8,450
528
4,192
11,852
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 0
8,138
509
6,908
6,471
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 2 / 3
8,159
510
7,569
15,188
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Beyura
Artio
11
0 / 1 / 3
7,322
458
2,269
9,438
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 0 / 0
8,671
542
3,758
5,883
3,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 3
9,799
612
8,371
14,236
13,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
leobinho20
Artemis
14
2 / 2 / 1
8,368
523
7,832
9,377
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
7
8
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
3
1.25
W
Artio
Beyura
Artio
0
1
3
1.5
W
2
0
0
2
L
Apollo
ClauseYT
Apollo
0
2
4
1
W
2
1
3
3.5
L
1
3
0
0.33
L
1
0
2
2
L
Ne Zha
TiooLu
Ne Zha
2
1
1
2.5
W
Artemis
leobinho20
Artemis
2
2
1
1.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
29,799
49,880
Taken
54,122
25,654
Mitigated
34,559
15,943
Healing
21,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,569
2,328
0
5,099
15,188
5,781
0
3,018
12,170
0
78,611
W
Artio
Beyura
Artio
2,269
189
95
2,195
9,438
7,741
135
3,412
6,026
16,927
0
W
3,758
168
680
2,414
5,883
3,253
617
1,616
4,267
63,191
0
L
Apollo
ClauseYT
Apollo
6,688
4,571
0
2,826
10,642
3,749
142
674
9,968
0
56,782
W
8,371
965
0
6,692
14,236
13,351
0
587
13,649
1,585
80,807
L
8,393
1,274
0
3,677
10,604
5,829
0
1,570
9,034
0
48,672
L
4,565
941
0
2,465
10,311
8,641
0
2,448
7,863
24,938
0
L
Ne Zha
TiooLu
Ne Zha
4,192
1,036
0
5,975
11,852
5,124
870
1,903
9,949
0
67,408
W
Artemis
leobinho20
Artemis
7,832
3,430
0
4,534
9,377
4,433
1,006
2,840
6,537
0
67,762
L
6,908
202
0
1,000
6,471
2,311
0
809
5,662
66,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,142
Gold Earned
42,319
425
Minions Killed
486
0
Camps Cleared
0
1,506,905
Distance Traveled
1,632,585
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,159
510
101
6
0
346,970
4
W
Artio
7,322
458
27
2
0
323,941
2
W
Hades
8,671
542
112
7
0
318,539
5
L
Apollo
7,905
494
99
6
0
303,694
1
W
Tyr
9,799
612
133
8
0
350,300
4
L
Mulan
7,646
478
85
5
0
222,248
0
L
Nox
7,003
438
26
2
0
306,636
4
L
Ne Zha
8,450
528
107
7
0
361,742
0
W
Artemis
8,368
523
113
7
0
292,835
0
L
Thoth
8,138
509
108
7
0
312,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role