Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ApplyWhenWet
Anubis
Level 85
God Stats
33W - 25L
1,644 SR
Queue Stats
249W - 247L
1,509 Elo+
Solo
Hel
Hel
Mew2u
Hel
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
82W - 107L
1,418 Elo+
Party 1
Athena
Athena
WeirdBananas
Athena
Level 115
God Stats
1W - 6L
1,213 SR
Queue Stats
145W - 162L
1,507 Elo+
Solo
Nemesis
Nemesis
atlascii
Nemesis
Level 5
God Stats
2W - 3L
1,726 SR
Queue Stats
4W - 8L
1,653 Elo+
Party 1
Team Averages
Level 71
1,517 SR
1,517 Elo+

VS

Team Averages
Level 102
1,481 SR
1,496 Elo+
Olorun
Olorun
BioAlex
Olorun
Level 62
God Stats
2W - 3L
1,450 SR
Queue Stats
46W - 55L
1,468 Elo+
Solo
Thor
Thor
ELRØDRI
Thor
Level 159
God Stats
4W - 10L
1,345 SR
Queue Stats
31W - 36L
1,513 Elo+
Solo
Scylla
Scylla
GosthTempo
Scylla
Level 64
God Stats
180W - 176L
1,546 SR
Queue Stats
223W - 217L
1,487 Elo+
Solo
Nike
Nike
ShogunMo
Nike
Level 131
God Stats
27W - 26L
1,473 SR
Queue Stats
162W - 162L
1,463 Elo+
Solo
Aphrodite
Aphrodite
motabomb
Aphrodite
Level 96
God Stats
501W - 507L
1,590 SR
Queue Stats
518W - 522L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 2
6,528
1,306
7,546
6,043
2,546
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
0 / 2 / 3
6,842
1,368
7,070
5,878
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
Mew2u
Hel
11
0 / 4 / 3
5,940
1,188
3,470
4,790
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
0 / 3 / 4
6,512
1,302
3,655
10,633
8,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
atlascii
Nemesis
11
2 / 3 / 2
6,400
1,280
4,395
7,085
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

277

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BioAlex
Olorun
12
4 / 0 / 6
7,642
1,528
6,475
4,235
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
1 / 3 / 9
6,537
1,307
5,483
7,849
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
GosthTempo
Scylla
12
1 / 0 / 11
6,848
1,370
6,765
5,161
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
12
5 / 1 / 9
7,642
1,528
6,069
7,804
6,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
motabomb
Aphrodite
12
3 / 0 / 9
7,345
1,469
6,953
5,087
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
4
Kills
14
14
Deaths
4
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
2
1.5
L
Anubis
0
2
3
0.75
W
Olorun
BioAlex
Olorun
4
0
6
7
W
Thor
1
3
9
1.83
W
Scylla
GosthTempo
Scylla
1
0
11
6.5
L
Hel
Mew2u
Hel
0
4
3
0.38
W
Nike
5
1
9
9.5
L
Athena
0
3
4
0.67
L
Nemesis
atlascii
Nemesis
2
3
2
1
W
Aphrodite
motabomb
Aphrodite
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
31,745
34,429
Taken
30,136
18,849
Mitigated
15,603
3,435
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,546
4,785
0
63
6,043
2,546
0
3,168
2,875
0
18,379
L
Anubis
7,070
520
59
877
5,878
3,681
0
3,235
2,493
26,750
0
W
Olorun
BioAlex
Olorun
6,475
2,630
632
1,300
4,235
1,817
0
1,953
2,132
27,323
185
W
Thor
5,483
881
0
660
7,849
2,763
0
2,714
4,985
0
10,410
W
Scylla
GosthTempo
Scylla
6,765
987
0
0
5,161
1,845
0
2,804
2,357
13,613
0
L
Hel
Mew2u
Hel
3,470
134
349
451
4,790
1,513
0
1,843
2,647
5,610
0
W
Nike
6,069
160
0
617
7,804
6,325
0
2,734
4,920
118
9,763
L
Athena
3,655
794
848
620
10,633
8,126
0
6,553
3,630
8,928
0
L
Nemesis
atlascii
Nemesis
4,395
989
0
168
7,085
2,983
0
4,297
2,188
0
5,794
W
Aphrodite
motabomb
Aphrodite
6,953
624
3,475
3,690
5,087
2,853
0
3,390
1,547
14,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
36,014
102
Minions Killed
132
5
Camps Cleared
5
500,268
Distance Traveled
559,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,528
1,306
21
4
1
95,454
0
L
Anubis
6,842
1,368
62
12
1
98,698
0
W
Olorun
7,642
1,528
46
9
0
109,932
0
W
Thor
6,537
1,307
16
3
3
100,758
0
W
Scylla
6,848
1,370
24
5
0
118,644
0
L
Hel
5,940
1,188
7
1
0
67,117
0
W
Nike
7,642
1,528
4
1
0
103,357
0
L
Athena
6,512
1,302
6
1
1
120,960
0
L
Nemesis
6,400
1,280
6
1
2
118,039
0
W
Aphrodite
7,345
1,469
42
8
2
126,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role