Player Matchup

Raijin
Raijin
Ghostbuster_559
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,503 Elo+
Party 1
Artemis
Artemis
JohnBarstow
Artemis
Level 120
God Stats
1W - 4L
1,344 SR
Queue Stats
72W - 71L
1,523 Elo+
Party 1
Yemoja
Yemoja
Realmatic
Yemoja
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 114L
1,325 Elo+
Party 2
Apollo
Apollo
backpack022
Apollo
Level 79
God Stats
7W - 12L
1,430 SR
Queue Stats
75W - 82L
1,425 Elo+
Party 2
Thanatos
Thanatos
myst3ry23
Thanatos
Level 48
God Stats
1W - 1L
1,704 SR
Queue Stats
43W - 48L
1,296 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,415 Elo+

VS

Team Averages
Level 99
1,514 SR
1,513 Elo+
Izanami
Izanami
DarkWolfMindo
Izanami
Level 103
God Stats
9W - 8L
1,507 SR
Queue Stats
300W - 296L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Mach_Theta
Zhong Kui
Level 135
God Stats
90W - 72L
1,566 SR
Queue Stats
418W - 384L
1,537 Elo+
Solo
Sylvanus
Sylvanus
MeowMixCatTreat
Sylvanus
Level 102
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Yun0
Persephone
Level 69
God Stats
3W - 2L
1,604 SR
Queue Stats
118W - 108L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
tupapu999
Ao Kuang
Level 88
God Stats
4W - 6L
1,605 SR
Queue Stats
251W - 242L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,425
543
3,905
7,505
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JohnBarstow
Artemis
9
0 / 2 / 0
4,805
481
4,201
7,574
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Realmatic
Yemoja
8
1 / 1 / 1
5,555
556
4,353
8,265
4,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
9
1 / 1 / 1
5,107
511
5,460
6,201
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
myst3ry23
Thanatos
7
0 / 3 / 0
4,625
463
3,107
8,428
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 1 / 0
5,529
553
6,171
7,859
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mach_Theta
Zhong Kui
11
1 / 0 / 3
6,999
700
6,487
7,335
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
9
0 / 1 / 1
5,648
565
3,122
6,712
4,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
Yun0
Persephone
12
2 / 0 / 2
7,253
725
4,324
4,192
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
tupapu999
Ao Kuang
11
6 / 0 / 3
6,938
694
3,825
8,629
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
1
0
2
L
0
4
0
0
L
Artemis
JohnBarstow
Artemis
0
2
0
0
W
Zhong Kui
Mach_Theta
Zhong Kui
1
0
3
2.5
W
Sylvanus
0
1
1
0.5
L
Yemoja
Realmatic
Yemoja
1
1
1
1.5
W
Persephone
Yun0
Persephone
2
0
2
3
L
Apollo
1
1
1
1.5
L
Thanatos
myst3ry23
Thanatos
0
3
0
0
W
Ao Kuang
tupapu999
Ao Kuang
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
23,929
37,973
Taken
34,727
14,794
Mitigated
17,730
9,920
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,171
4,241
0
2,453
7,859
3,017
93
1,419
6,400
0
41,423
L
3,905
372
0
1,221
7,505
2,850
0
4,756
2,749
37,815
0
L
Artemis
JohnBarstow
Artemis
4,201
1,073
0
600
7,574
2,876
0
4,619
2,955
0
32,324
W
Zhong Kui
Mach_Theta
Zhong Kui
6,487
1,469
0
3,833
7,335
6,004
756
374
6,913
45,964
7,351
W
Sylvanus
3,122
1,304
1,689
2,434
6,712
4,366
125
2,920
3,752
18,177
0
L
Yemoja
Realmatic
Yemoja
4,353
1,177
1,695
2,302
8,265
4,106
0
2,169
6,096
16,050
0
W
Persephone
Yun0
Persephone
4,324
0
0
2,285
4,192
1,432
436
2,420
1,538
47,179
0
L
Apollo
5,460
4,164
0
1,590
6,201
2,064
0
1,738
4,463
0
37,793
L
Thanatos
myst3ry23
Thanatos
3,107
912
0
2,512
8,428
2,898
0
4,103
4,325
0
24,668
W
Ao Kuang
tupapu999
Ao Kuang
3,825
1,399
0
848
8,629
2,911
30
717
7,866
38,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
32,367
240
Minions Killed
306
0
Camps Cleared
0
970,920
Distance Traveled
984,241
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,529
553
58
6
0
175,544
3
L
Raijin
5,425
543
67
7
0
178,594
0
L
Artemis
4,805
481
41
4
0
185,183
0
W
Zhong Kui
6,999
700
72
7
0
164,029
4
W
Sylvanus
5,648
565
27
3
0
177,817
0
L
Yemoja
5,555
556
22
2
0
185,661
1
W
Persephone
7,253
725
91
9
0
224,546
4
L
Apollo
5,107
511
63
6
0
202,176
2
L
Thanatos
4,625
463
47
5
0
219,306
2
W
Ao Kuang
6,938
694
58
6
0
242,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role