Player Matchup

Chaac
Chaac
Black_ghost91_
Chaac
Level 155
God Stats
3W - 4L
1,321 SR
Queue Stats
213W - 199L
1,527 Elo+
Solo
Mercury
Mercury
BustedEggroll
Mercury
Level 101
God Stats
9W - 1L
1,803 SR
Queue Stats
170W - 136L
1,514 Elo+
Solo
Danzaburou
Danzaburou
DefconTwo
Danzaburou
Level 106
God Stats
42W - 32L
1,507 SR
Queue Stats
507W - 445L
1,518 Elo+
Solo
Ares
Ares
Duffinator
Ares
Level 239
God Stats
4W - 4L
1,542 SR
Queue Stats
397W - 356L
1,584 Elo+
Solo
Cthulhu
Cthulhu
NeonNimbus7
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 197L
1,496 Elo+
Solo
Team Averages
Level 146
1,535 SR
1,528 Elo+

VS

Team Averages
Level 137
1,596 SR
1,588 Elo+
Ganesha
Ganesha
GenitalSlam
Ganesha
Level 105
God Stats
0W - 2L
1,330 SR
Queue Stats
85W - 59L
1,613 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItsLeviathann
Kumbhakarna
Level 137
God Stats
1W - 1L
1,734 SR
Queue Stats
99W - 75L
1,617 Elo+
Solo
Anubis
Anubis
OSO Masturvix
Anubis
Level 158
God Stats
57W - 50L
1,617 SR
Queue Stats
234W - 208L
1,574 Elo+
Solo
Susano
Susano
ReverseSanctuary
Susano
Level 139
God Stats
0W - 1L
1,443 SR
Queue Stats
140W - 85L
1,570 Elo+
Solo
Heimdallr
Heimdallr
Saijo_Takato
Heimdallr
Level 147
God Stats
3W - 2L
1,857 SR
Queue Stats
416W - 394L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,284
647
10,570
13,093
8,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
19
4 / 3 / 4
11,907
627
7,348
17,411
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
DefconTwo
Danzaburou
19
1 / 3 / 2
11,869
625
6,873
13,864
6,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 3 / 9
11,353
598
10,951
19,447
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
NeonNimbus7
Cthulhu
15
0 / 4 / 2
10,339
544
11,480
19,732
16,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GenitalSlam
Ganesha
8
1 / 2 / 4
7,070
372
2,702
10,512
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
ItsLeviathann
Kumbhakarna
17
3 / 1 / 4
10,476
551
13,746
19,856
14,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 6 / 4
10,674
562
10,970
15,531
9,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 5
10,189
536
12,199
16,761
7,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Saijo_Takato
Heimdallr
11
0 / 3 / 3
7,519
396
6,107
9,508
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
15
Kills
14
14
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Mercury
4
3
4
2
W
Danzaburou
DefconTwo
Danzaburou
1
3
2
0.67
W
5
3
9
3.17
L
Ganesha
GenitalSlam
Ganesha
1
2
4
1.5
L
Kumbhakarna
ItsLeviathann
Kumbhakarna
3
1
4
5
W
Cthulhu
NeonNimbus7
Cthulhu
0
4
2
0.25
L
5
6
4
1.17
L
5
4
5
1.88
L
Heimdallr
Saijo_Takato
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
45,724
83,547
Taken
72,168
58,808
Mitigated
43,898
26,086
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,570
4,032
0
5,934
13,093
8,785
1,373
4,516
8,537
0
94,636
W
Mercury
7,348
3,725
0
3,100
17,411
6,941
669
4,991
12,302
0
124,381
W
Danzaburou
DefconTwo
Danzaburou
6,873
3,460
0
6,306
13,864
6,629
6,953
1,879
11,985
0
123,161
W
10,951
1,645
0
4,213
19,447
19,661
0
5,309
14,128
25,751
0
L
Ganesha
GenitalSlam
Ganesha
2,702
544
0
2,040
10,512
8,068
0
1,943
8,569
14,524
0
L
Kumbhakarna
ItsLeviathann
Kumbhakarna
13,746
1,436
0
4,298
19,856
14,783
0
10,806
9,050
81,225
0
W
Cthulhu
NeonNimbus7
Cthulhu
11,480
1,845
0
6,533
19,732
16,792
0
10,546
8,437
73,214
0
L
10,970
797
0
5,710
15,531
9,136
0
5,144
10,387
99,867
0
L
12,199
3,416
0
750
16,761
7,561
0
3,149
13,612
0
88,077
L
Heimdallr
Saijo_Takato
Heimdallr
6,107
2,812
0
3,237
9,508
4,350
164
1,389
8,119
0
47,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,752
Gold Earned
45,928
661
Minions Killed
540
0
Camps Cleared
0
2,045,965
Distance Traveled
1,570,529
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,284
647
148
8
0
408,051
3
W
Mercury
11,907
627
183
10
0
494,891
0
W
Danzaburou
11,869
625
202
11
0
427,726
1
W
Ares
11,353
598
14
1
0
389,154
7
L
Ganesha
7,070
372
0
0
0
225,492
0
L
Kumbhakarna
10,476
551
133
7
0
381,838
5
W
Cthulhu
10,339
544
114
6
0
326,143
0
L
Anubis
10,674
562
181
10
0
322,030
3
L
Susano
10,189
536
120
6
0
418,845
0
L
Heimdallr
7,519
396
106
6
0
222,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role