Player Matchup

Ah Muzen Cab
Ah Muzen Cab
F2GJaquez
Ah Muzen Cab
Level 107
God Stats
11W - 8L
1,500 SR
Queue Stats
162W - 149L
1,389 Elo+
Party 2
Geb
Geb
TheDonkill
Geb
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 34L
1,255 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ryanman4756
Morgan Le Fay
Level 49
God Stats
13W - 8L
1,575 SR
Queue Stats
107W - 121L
1,310 Elo+
Party 2
Team Averages
Level 91
1,525 SR
1,318 Elo+

VS

Team Averages
Level 65
1,583 SR
1,432 Elo+
Neith
Neith
AFlyingFox
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MisterMeatyy
Bellona
Level 49
God Stats
9W - 6L
1,574 SR
Queue Stats
178W - 205L
1,362 Elo+
Party 1
Merlin
Merlin
sgtasome
Merlin
Level 83
God Stats
1W - 3L
1,676 SR
Queue Stats
123W - 141L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
F2GJaquez
Ah Muzen Cab
14
6 / 1 / 7
10,604
884
11,119
10,265
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 8
9,823
819
8,967
20,054
15,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ryanman4756
Morgan Le Fay
13
5 / 1 / 7
9,753
813
11,231
8,291
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 4
8,465
705
9,374
9,629
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MisterMeatyy
Bellona
11
3 / 6 / 2
8,892
741
9,073
17,404
18,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
sgtasome
Merlin
11
1 / 6 / 4
8,620
718
13,496
10,622
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
5
5
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
4
1
W
Ah Muzen Cab
F2GJaquez
Ah Muzen Cab
6
1
7
9.5
L
Bellona
MisterMeatyy
Bellona
3
6
2
0.67
W
4
3
8
2.67
W
Morgan Le Fay
ryanman4756
Morgan Le Fay
5
1
7
8.5
L
Merlin
sgtasome
Merlin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
31,943
38,610
Taken
37,655
22,824
Mitigated
25,656
10,271
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,374
3,780
0
1,680
9,629
3,326
192
6,232
3,397
0
32,712
W
Ah Muzen Cab
F2GJaquez
Ah Muzen Cab
11,119
5,369
0
3,018
10,265
4,193
1,476
3,614
6,561
0
50,129
L
Bellona
MisterMeatyy
Bellona
9,073
2,788
171
1,482
17,404
18,330
0
8,278
9,126
0
27,431
W
8,967
1,180
523
4,197
20,054
15,181
50
7,134
12,318
22,483
0
W
Morgan Le Fay
ryanman4756
Morgan Le Fay
11,231
1,407
486
2,047
8,291
3,450
222
3,023
5,102
35,390
0
L
Merlin
sgtasome
Merlin
13,496
1,045
0
1,252
10,622
4,000
160
6,105
4,517
38,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
25,977
135
Minions Killed
128
0
Camps Cleared
0
652,520
Distance Traveled
575,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,465
705
45
4
0
192,759
0
W
Ah Muzen Cab
10,604
884
75
6
0
215,051
0
L
Bellona
8,892
741
32
3
0
203,606
0
W
Geb
9,823
819
15
1
0
226,225
0
W
Morgan Le Fay
9,753
813
45
4
0
211,244
0
L
Merlin
8,620
718
51
4
0
178,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role