Player Matchup

Cthulhu
Cthulhu
Alpha_Falls
Cthulhu
Level 140
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 1
Medusa
Medusa
BrndNwZp3rgcide
Medusa
Level 118
God Stats
1W - 3L
1,446 SR
Queue Stats
82W - 92L
1,354 Elo+
Solo
Surtr
Surtr
Lilbuddy89
Surtr
Level 158
God Stats
30W - 38L
1,518 SR
Queue Stats
487W - 470L
1,530 Elo+
Solo
Tiamat
Tiamat
RMSOLYMPIC
Tiamat
Level 149
God Stats
77W - 83L
1,572 SR
Queue Stats
255W - 240L
1,525 Elo+
Solo
Discordia
Discordia
Sorax_gasai
Discordia
Level 97
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 6L
1,359 Elo+
Party 1
Team Averages
Level 132
1,535 SR
1,438 Elo+

VS

Team Averages
Level 64
1,574 SR
1,499 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BooUCME
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DrakoCheez
Kukulkan
Level 6
God Stats
1W - 1L
1,839 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
ToooMuchSalsa
Chaac
Level 27
God Stats
1W - 1L
1,839 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 2
Arachne
Arachne
brokencross420
Arachne
Level 57
God Stats
10W - 5L
1,191 SR
Queue Stats
53W - 47L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha_Falls
Cthulhu
14
1 / 2 / 4
7,485
749
8,908
10,101
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 2
7,163
716
3,387
5,091
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
1 / 1 / 5
7,449
745
6,059
8,087
8,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
RMSOLYMPIC
Tiamat
14
5 / 4 / 2
8,341
834
7,903
12,234
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Sorax_gasai
Discordia
13
1 / 2 / 2
7,271
727
6,593
6,040
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 2 / 8
7,453
745
5,859
8,182
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
BooUCME
Aphrodite
13
1 / 2 / 2
7,032
703
1,640
6,724
5,008
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
DrakoCheez
Kukulkan
14
1 / 2 / 2
7,551
755
5,553
7,627
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 6
7,594
759
11,226
9,962
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 1 / 4
8,680
868
10,055
9,152
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
11
11
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
2
8
2.5
L
Cthulhu
Alpha_Falls
Cthulhu
1
2
4
1.5
W
Aphrodite
BooUCME
Aphrodite
1
2
2
1
L
0
2
2
0.5
W
Kukulkan
DrakoCheez
Kukulkan
1
2
2
1
L
Surtr
1
1
5
3.5
L
Tiamat
RMSOLYMPIC
Tiamat
5
4
2
1.5
L
Discordia
Sorax_gasai
Discordia
1
2
2
1
W
2
1
6
5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
34,333
41,553
Taken
41,647
32,242
Mitigated
24,855
5,077
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,859
640
2,032
1,703
8,182
3,381
492
4,879
3,088
23,537
0
L
Cthulhu
Alpha_Falls
Cthulhu
8,908
525
28
970
10,101
9,523
210
4,748
5,061
20,735
0
W
Aphrodite
BooUCME
Aphrodite
1,640
401
2,247
2,055
6,724
5,008
0
3,785
2,774
7,297
0
L
3,387
1,358
0
0
5,091
1,880
525
676
4,336
0
16,112
W
Kukulkan
DrakoCheez
Kukulkan
5,553
1,120
0
0
7,627
3,488
186
5,708
1,830
25,225
0
L
Surtr
6,059
1,462
0
2,685
8,087
8,927
253
2,749
5,086
221
20,727
L
Tiamat
RMSOLYMPIC
Tiamat
7,903
506
0
801
12,234
9,638
305
3,356
8,608
29,063
0
L
Discordia
Sorax_gasai
Discordia
6,593
293
0
593
6,040
2,274
875
1,523
4,231
18,938
0
W
11,226
1,867
0
2,444
9,962
7,537
0
5,581
4,021
0
23,193
W
10,055
6,775
0
2,378
9,152
5,441
520
2,655
6,368
0
30,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
38,310
169
Minions Killed
200
0
Camps Cleared
0
970,040
Distance Traveled
1,137,602
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,453
745
48
5
0
221,228
0
L
Cthulhu
7,485
749
32
3
0
211,810
0
W
Aphrodite
7,032
703
21
2
0
176,806
0
L
Medusa
7,163
716
33
3
0
177,485
0
W
Kukulkan
7,551
755
54
5
0
227,173
0
L
Surtr
7,449
745
28
3
0
175,419
2
L
Tiamat
8,341
834
41
4
0
200,330
0
L
Discordia
7,271
727
35
4
0
204,996
0
W
Chaac
7,594
759
36
4
0
254,361
0
W
Arachne
8,680
868
41
4
0
258,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role