Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jamieson_92
Bacchus
Level 147
God Stats
5W - 3L
1,600 SR
Queue Stats
338W - 330L
1,486 Elo+
Solo
Jing Wei
Jing Wei
REALxLEONxPR
Jing Wei
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 117L
1,478 Elo+
Party 2
Lancelot
Lancelot
reality PR
Lancelot
Level 142
God Stats
0W - 3L
1,456 SR
Queue Stats
143W - 157L
1,404 Elo+
Party 2
Ullr
Ullr
xXLethalDeathXx1
Ullr
Level 142
God Stats
1W - 4L
1,409 SR
Queue Stats
220W - 208L
1,560 Elo+
Solo
Team Averages
Level 136
1,493 SR
1,485 Elo+

VS

Team Averages
Level 111
1,508 SR
1,438 Elo+
Artemis
Artemis
Demonous567
Artemis
Level 86
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 24L
1,376 Elo+
Party 1
Bastet
Bastet
KidBoiBoi
Bastet
Level 137
God Stats
3W - 4L
1,414 SR
Queue Stats
317W - 321L
1,443 Elo+
Party 1
Tyr
Tyr
Mundodono
Tyr
Level 109
God Stats
2W - 0L
1,709 SR
Queue Stats
128W - 129L
1,470 Elo+
Party 1
Agni
Agni
Phorunn
Agni
Level 67
God Stats
2W - 2L
1,429 SR
Queue Stats
118W - 125L
1,457 Elo+
Solo
Bacchus
Bacchus
THE NEAT1
Bacchus
Level 158
God Stats
5W - 3L
1,707 SR
Queue Stats
339W - 376L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 5 / 5
7,386
739
7,975
7,381
2,352
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jamieson_92
Bacchus
15
3 / 2 / 2
7,669
767
7,311
16,344
16,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
REALxLEONxPR
Jing Wei
13
0 / 5 / 3
7,014
701
5,475
9,627
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
reality PR
Lancelot
12
1 / 5 / 5
6,849
685
3,505
10,145
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 4
7,464
746
5,887
10,447
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demonous567
Artemis
16
3 / 1 / 12
9,081
908
16,525
7,538
3,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
KidBoiBoi
Bastet
16
7 / 1 / 8
9,342
934
12,300
7,363
3,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 2 / 9
8,317
832
2,114
10,096
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Phorunn
Agni
16
7 / 1 / 8
9,061
906
11,695
10,397
4,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
THE NEAT1
Bacchus
14
3 / 1 / 10
8,212
821
7,687
10,564
12,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
5
Kills
20
20
Deaths
6
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
5
0.5
W
Artemis
Demonous567
Artemis
3
1
12
9
L
Bacchus
Jamieson_92
Bacchus
3
2
2
2
W
Bastet
KidBoiBoi
Bastet
7
1
8
11
W
0
2
9
2.25
W
Agni
Phorunn
Agni
7
1
8
11
L
Jing Wei
REALxLEONxPR
Jing Wei
0
5
3
0.3
W
Bacchus
THE NEAT1
Bacchus
3
1
10
8
L
Lancelot
reality PR
Lancelot
1
5
5
0.7
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,153
Damage
50,321
53,944
Taken
45,958
32,432
Mitigated
36,436
15,036
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,975
949
401
184
7,381
2,352
0
3,937
3,444
21,176
0
W
Artemis
Demonous567
Artemis
16,525
9,259
1,633
1,263
7,538
3,570
1,418
2,978
4,466
0
31,593
L
Bacchus
Jamieson_92
Bacchus
7,311
351
528
7,727
16,344
16,350
0
3,072
13,272
13,667
0
W
Bastet
KidBoiBoi
Bastet
12,300
2,051
332
1,673
7,363
3,751
282
1,503
5,816
0
18,351
W
2,114
410
525
1,950
10,096
11,438
516
3,767
5,965
0
6,955
W
Agni
Phorunn
Agni
11,695
566
283
1,254
10,397
4,974
1,347
3,127
7,118
27,265
0
L
Jing Wei
REALxLEONxPR
Jing Wei
5,475
3,295
810
972
9,627
4,096
0
4,982
4,645
0
17,099
W
Bacchus
THE NEAT1
Bacchus
7,687
679
2,964
2,808
10,564
12,703
240
3,100
7,307
15,928
336
L
Lancelot
reality PR
Lancelot
3,505
326
353
567
10,145
5,355
0
2,277
7,868
0
5,587
L
5,887
2,798
680
2,814
10,447
4,279
0
4,778
5,669
0
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
44,013
108
Minions Killed
111
0
Camps Cleared
0
866,064
Distance Traveled
1,021,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,386
739
37
4
0
158,812
0
W
Artemis
9,081
908
39
4
0
162,179
0
L
Bacchus
7,669
767
9
1
0
181,775
0
W
Bastet
9,342
934
18
2
0
241,273
0
W
Tyr
8,317
832
9
1
0
200,734
0
W
Agni
9,061
906
24
2
0
200,136
0
L
Jing Wei
7,014
701
36
4
0
166,637
0
W
Bacchus
8,212
821
21
2
0
216,848
0
L
Lancelot
6,849
685
7
1
0
207,460
0
L
Ullr
7,464
746
19
2
0
151,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role